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Voltaic Grenade Crossbow Shot Totem Warbringer (162% Physical Damage)

Warbringer·WarriorPatch 0.5.4·byPublic Builds
Version 1·Updated Jun 25, 2026
New build
B
exiles.buildtier
Scored against 24 similar endgame builds
DamageS
SurvivalD
SpeedA
UtilityC

Fix these first

1
Elemental resistances
2
Chaos max hit

Overview

Offense

1. Crossbow Shot
41,617
2. Best Bleed DPS
6,016
Hit DPS
41,617
Attacks/sec
1.4
Average hit
29,681

Utility

Spirit
162
Gear spirit
124
Move speed
x1.66

Defense

Life
2,463
Character armour
12,918
Gear armour
3,805
Fire res
71%
Cold res
76%
Lightning res
76%

Passive Tree

132
Nodes
25
Notables
2
Keystones

Key Passives

Crushing VerdictNotable
50% increased Attack Damage
-5% reduced Attack Speed
30% increased Stun Buildup
Attack DamageSpeedStun
Answered CallNotable
+1 to maximum number of Summoned Totems
Trigger Ancestral Spirits when you Summon a Totem
MinionTotem
Singular PurposeNotable
-5% reduced Attack Speed
40% increased Damage with Two Handed Weapons
20% increased Stun Buildup
SpeedDamageStun
DemolitionistNotable
Gain 4% of Damage as Extra Fire Damage for every different Grenade fired in the past 8 seconds
Fire Damage
Artillery StrikeNotable
15% increased Area of Effect while you have a Totem
Attack Skills have +1 to maximum number of Summoned Ballista Totems
AreaTotemGem
Prism GuardNotable
+30% of Armour also applies to Elemental Damage
Armour
Vengeful FuryNotable
Every Rage also grants 1% increased Armour
Armour
Tempered DefencesNotable
+15% of Armour also applies to Elemental Damage
25% increased Armour
Armour

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute46+230
  • to Strength3+26
  • to all Attributes1+3
Damage
PassiveCountTotal
  • increased Totem Damage12185%
  • increased Grenade Damage672%
  • increased Damage with Two Handed Weapons580%
  • increased Ballista damage345%
Armour
PassiveCountTotal
  • increased Armour8135%
  • of Armour also applies to Elemental Damage560%
  • increased effect of Fully Broken Armour335%
  • break Armour equal to # % of Hit Damage dealt110%
Speed
PassiveCountTotal
  • increased Totem Placement speed495%
  • increased Attack and Cast Speed if you've summoned a Totem Recently214%
  • reduced Attack Speed2-10%
  • attacks used by Totems have # % increased Attack Speed per Summoned Totem13%
Life
PassiveCountTotal
  • increased Totem Life240%
  • increased Maximum Life if you have at least # Red Support Gems Socketed15%
  • of Damage from Hits is taken from your nearest Totem's Life before you120%
  • recoup # % of damage taken by your Totems as Life15%
Jewel
PassiveCountTotal
  • [Jewel] Socket60
Attack Damage
PassiveCountTotal
  • increased Attack Damage486%
  • increased Attack Damage per Summoned Totem in your Presence110%
Totem
PassiveCountTotal
  • increased Area of Effect while you have a Totem115%
  • increased Totem Placement range150%
  • trigger Ancestral Spirits when you Summon a Totem1+1

Gear

Glyph Core

Siege Crossbow

Item Level 81
Rare
Properties
Range120
Physical Damage160-526
Quality30
SocketsS S
Attacks per Second1.65
Critical Hit Chance5%
Total DPS565.9
Physical DPS565.9
Requirements
Level79
Rune
  • 40% increased Physical Damage
Bonded
  • Bonded: 40% increased effect of Fully Broken Armour
Desecrated
  • 162% increased Physical Damage
Implicit
  • Grenade Skills Fire an additional Projectile
Explicit
  • +5 to Level of all Projectile Skills
  • 50% increased Physical Damage
  • Adds 49 to 87 Physical Damage
  • +113 to Accuracy Rating
  • Leeches 8.4% of Physical Damage as Life
Crafted
  • +2 to maximum number of Summoned Ballista Totems

Onslaught Horn

Imperial Greathelm

Item Level 82
Rare
Properties
Armour610
Quality20
SocketsS S
Requirements
Level80
Rune
  • +4 to Maximum Rage
  • Can roll Berserking modifiers
Bonded
  • Bonded: Gain 2 Rage on Melee Hit
Desecrated
  • 8% increased Mana Cost Efficiency
Explicit
  • 36% increased Armour
  • +36 to maximum Life
  • +133 to maximum Life
  • +30 to Strength
  • +42% of Armour also applies to Elemental Damage
  • +12 to Maximum Rage

Dread Coat

Ornate Plate

Item Level 82
Rare
Properties
Armour1299
Movement Speed-5%
Quality20
SocketsS S S S
Requirements
Level70
Rune
  • 40% increased Armour, Evasion and Energy Shield
  • 6% increased maximum Life
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +50 to Spirit
Implicit
  • Regenerate 2.43% of maximum Life per second
Explicit
  • +194 to maximum Life
  • +277 to Armour
  • +36% to Lightning Resistance
  • 18.3 Life Regeneration per second
  • 48% reduced Duration of Bleeding on You
  • Corrupted

Ghoul Grasp

Knightly Mitts

Item Level 80
Rare
Properties
Armour809
Quality20
SocketsS S
Requirements
Level65
Rune
  • +18% to Fire Resistance
  • Can roll Marksman modifiers
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
  • Bonded: 20% increased Projectile Damage
Desecrated
  • 79% increased Armour
Explicit
  • +143 to Armour
  • 42% increased Armour
  • +48 to maximum Life
  • 17% increased Rarity of Items found
  • +2 to Level of all Projectile Skills
  • +26 to Dexterity
  • Corrupted

Blight Tread

Vaal Greaves

Item Level 82
Rare
Properties
Armour1087
Quality20
SocketsS
Requirements
Level75
Rune
  • 5% increased Movement Speed
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Explicit
  • 35% increased Movement Speed
  • +185 to Armour
  • 100% increased Armour
  • 18% increased Rarity of Items found
  • +25 to Strength
  • +22% of Armour also applies to Elemental Damage
  • Corrupted

Mageblood

Utility Belt

Item Level 80
Unique
Properties
Charm Slots3
Requirements
Level55
Implicit
  • Has 3 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Bismuth
  • Legacy of Sulphur
  • Legacy of Gold
  • Legacy of Quicksilver
  • All Mage's Legacies have 42% increased effect per duplicate Mage's Legacy you have

Fireflower

Solar Amulet

Item Level 80
Unique
Requirements
Level52
Enchant
  • Allocates Grenadier
  • +11 to Strength
Implicit
  • +12 to Spirit
Explicit
  • 14% increased Rarity of Items found
  • +5 to Level of all Fire Skills
  • 31% increased Mana Regeneration Rate
  • Take 126 Fire Damage when you Ignite an Enemy
  • Corrupted

Dread Eye

Gold Ring

Item Level 79
Rare
Requirements
Level40
Desecrated
  • Adds 25 to 42 Fire damage to Attacks
Implicit
  • 14% increased Rarity of Items found
Explicit
  • Adds 12 to 20 Physical Damage to Attacks
  • 18% increased Rarity of Items found
  • +18% to all Elemental Resistances
  • +40% to Cold Resistance
Crafted
  • 18% increased Rarity of Items found

Kalandra's Touch

Ring

Item Level 79
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring

The Fall of the Axe

Silver Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect

Nascent Hope

Thawing Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality13
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 24% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use
  • Corrupted

Rite of Passage

Golden Charm

Item Level 81
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Bear for 18 seconds on use

Sapping Ultimate Life Flask of the Sylvan

Item Level 83
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • Gains 0.25 Charges per Second
  • 99% increased Life Recovered
  • Removes 15% of Life Recovered from Mana when used

Skills & Gems

Crossbow Shot(Lv20)5 gems

Fire a bolt from your crossbow.

Martial TempoSupports Attacks, causing them to Attack faster.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
PierceSupports Projectile skills, making their Projectiles Pierce an enemy but deal less damage after doing so.Lv1
Culling StrikeSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Lv1
BountySupports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.Lv1
Ancestral Spirits(Lv20)5 gems

This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.

Culling StrikeSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Lv1
Infernal LegionSupports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion.Lv1
Meat ShieldSupports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.Lv1
Fire ExposureSupports any skill that Hits enemies, causing it to inflict Exposure when Igniting.Lv1
ImpaleSupports Attacks, causing them to Impale on Hit but making them unable to Extract Impale themselves.Lv1
Mortar Cannon(Lv21)4 gems

Raise a cannon Ballista Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.

ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
Fire InfusionSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Lv1
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
Rigwalds FerocitySupports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.Lv1
Voltaic Grenade(Lv18)4 gems

Fire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.

Explosion radius is 2 metres
150% more Electrocution buildup from Hits with this skill
ConductionSupports any skill that Hits enemies, making it more likely to Shock.Lv1
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Lightning InfusionSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Lv1
Oil Grenade(Lv18)3 gems

Fire a bouncing Grenade that bursts in a spray of Oil when the fuse expires or when it impacts an Enemy, dealing minimal damage but covering the ground and nearby enemies in Oil. Oil created this way can be Ignited by Detonator Skills or Ignited Ground.

Damage and Oil spray radius is 2 metres
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
Strip AwaySupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Lv1
Time of Need(Lv19)2 gems

While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.

10 seconds between Blessings
Blessing recovers 17 Life and removes Curses and Elemental Ailments
HerbalismSupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Leap Slam(Lv19)2 gems

Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.

50% more Stun buildup
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
SyzygySupports Slam Skills you use yourself. Hits from Supported Skills are considered Crushing Blows against Enemies which are both Ignited and Fully Armour Broken. Hits with Supported Skills that Heavily Stun Ignited and Fully Armour Broken Enemies will Intimidate them.Lv1
Encase in Jade(Lv20)1 gem

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Eternal Rage(Lv19)1 gem

While active, you constantly regenerate Rage.

Regenerate 0.25 Rage per second
Uruks SmeltingSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Lv1
Raise Shield(Lv1)No supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

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