Twister Barrage Freeze Deadeye (231% Physical Damage)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute28+140
- to Dexterity4+35
- to Intelligence3+25
- to Strength2+20
Critical›
- increased Critical Damage Bonus13305%
- increased Critical Hit Chance795%
- increased Critical Hit Chance against Blinded Enemies354%
- increased Critical Hit Chance against Dazed Enemies237%
Speed›
- increased Attack Speed1340%
- increased Skill Speed731%
- increased Projectile Speed547%
- increased Attack Speed with Spears419%
Evasion›
- increased Evasion Rating14185%
- gain Deflection Rating equal to # % of Evasion Rating743%
- increased Evasion Rating while moving140%
Energy Shield›
- increased maximum Energy Shield8104%
- faster start of Energy Shield Recharge318%
- increased Evasion Rating if Energy Shield Recharge has started in the past # seconds150%
- increased Evasion Rating while you have Energy Shield130%
Damage›
- increased Damage with Spears580%
- increased Damage against Dazed Enemies245%
- increased Damage while affected by a Herald224%
- increased Damage with Hits against Enemies affected by Ailments133%
Charges›
- increased Frenzy Charge Duration5110%
- chance when you gain a Frenzy Charge to gain an additional Frenzy Charge150%
- to Maximum Frenzy Charges1+2
Projectile Damage›
- increased Projectile Damage661%
- increased Projectile Damage with Spears while there are no Enemies within 3m140%
Gear
The Ordained
Grand Spear
- -20% to all Elemental Resistances
- Gain 20% of Damage as Extra Damage of a random Element
- Bonded: -20% to Chaos Resistance
- Bonded: Gain 20% of Damage as Extra Chaos Damage
- 25% increased Melee Strike Range with this weapon
- 231% increased Physical Damage
- Adds 1 to 291 Lightning Damage
- +6.95% to Critical Hit Chance
- Life Leech recovers based on your Lightning damage as well as Physical damage
- Create a Fragment of Divinity in your Presence every 4 seconds
Sacred Flame
Shrine Sceptre
- 40% reduced Presence Area of Effect
- Aura Skills have 25% increased Magnitudes
- Bonded: Allies in your Presence Regenerate 3% of your Maximum Life per second
- Bonded: 25% reduced Life Regeneration rate
- Gain 59% of Damage as Extra Fire Damage
- Allies in your Presence Regenerate 2.6% of their Maximum Life per second
- Allies in your Presence Gain 21% of Damage as Extra Fire Damage
- Enemies in your Presence Resist Elemental Damage based on their Lowest Resistance
Gloom Visage
Runeforged Freebooter Cap
- 18% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +22 to Dexterity
- +175 to Evasion Rating
- 137% increased Evasion Rating
- +34 to maximum Mana
- +31 to Intelligence
- +35% to Cold Resistance
Dusk Carapace
Sleek Jacket
- 38% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- +155 to Evasion Rating
- +48 to maximum Energy Shield
- 140% increased Evasion and Energy Shield
- +36 to maximum Life
- +37% to Cold Resistance
- +21% to Lightning Resistance
- +268 to Stun Threshold
Dragon Claw
Runeforged Refined Bracers
- 8% increased Attack Speed
- Bonded: 20% reduced Slowing Potency of Debuffs on You
- 38% increased Evasion Rating
- +36 to maximum Life
- Adds 25 to 41 Fire damage to Attacks
- Adds 6 to 10 Cold damage to Attacks
- +32 to Dexterity
- +31% to Fire Resistance
- +40% to Lightning Resistance
Cataclysm Pace
Runeforged Cavalry Boots
- Gain Onslaught for 4 seconds when your Marks Activate
- Bonded: Buffs on you expire 10% slower
- +176 to Evasion Rating
- 30% increased Movement Speed
- 74% increased Evasion Rating
- 35% reduced Attribute Requirements
- +36% to Fire Resistance
- +27% to Cold Resistance
Headhunter
Heavy Belt
- 28% increased Stun Threshold
- Has 3 Charm Slots
- +50 to maximum Life
- +39 to Strength
- +21 to Dexterity
- When you kill a Rare monster, you gain its Modifiers for 60 seconds
Apocalypse Idol
Lunar Amulet
- Allocates Thaumaturgic Generator
- Recover 3% of maximum Mana on Kill
- +32 to maximum Energy Shield
- 40% increased Armour
- +82 to maximum Energy Shield
- +69 to maximum Mana
- +3 to Level of all Projectile Skills
- +34% to Fire Resistance
The Taming
Prismatic Ring
- +7% to all Elemental Resistances
- +18% to all Elemental Resistances
- 13% increased Damage for each type of Elemental Ailment on Enemy
- Wind Skills which can be boosted by Elemental Ground Surfaces can be boosted by multiple Elemental Ground Surfaces
- Wind Skills which can be boosted by Elemental Ground Surfaces count
- as being boosted by Ignited, Shocked, and Chilled Ground
Morbid Nail
Topaz Ring
- +30% to Lightning Resistance
- Adds 19 to 28 Cold damage to Attacks
- Adds 4 to 62 Lightning damage to Attacks
- +80 to Evasion Rating
- +8% to Cold Resistance
- +22% to Lightning Resistance
- Gain 6 Mana per enemy killed
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 25% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
Bright Golden Charm of the Continuous
- Used when you kill a Rare or Unique enemy
- Also grants 161 Guard
- 33% increased Charges gained
Full-bodied Ultimate Life Flask of the Eternal
- 52% increased Amount Recovered
- 68% increased Charges gained
Lavianga's Spirits
Gargantuan Mana Flask
- This Flask cannot be Used but applies its Effect constantly
- 72% reduced Amount Recovered
Skills & Gems
Applies a socketed Mark Skill to a nearby unmarked Enemy every few seconds. Consuming socketed Marks will cause them to be reapplied to an unmarked Enemy. This reapplication can happen at most once every few seconds.
While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.
While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.
Whip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.
Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.
Perform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.
Leap into the air carried by divine wings, damaging enemies with your spear where you land. If there is a Fragment of Divinity near you or the targeted location, this attack will Consume it when you leap to become Empowered, dealing more damage and granting life and mana recovery. This skill does not use up its Cooldown when empowered.
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
Emit an Aura that boosts the Fire Resistance of you and Allies in your Presence.
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
Become attuned to all Elements building up Fire, Cold and Lightning Affinity based off the highest Elemental Damage type dealt by your Hits. Your Elemental Damage is enhanced the more Affinity of any type you have.
While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.
Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.
No support gems detected for this skill.
Applies a socketed Mark Skill to a nearby unmarked Enemy every few seconds. Consuming socketed Marks will cause them to be reapplied to an unmarked Enemy. This reapplication can happen at most once every few seconds.
No support gems detected for this skill.
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