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Twister Barrage Freeze Deadeye (231% Physical Damage)

Deadeye·RangerPatch 0.5.2·byPublic Builds
Version 1·Updated Jun 13, 2026
New build
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exiles.buildtier
Scored against 32 similar endgame builds
DamageB
SurvivalB
SpeedB
UtilityF

Fix these first

1
Main skill supports
2
Effective hit pool

Overview

Offense

1. Righteous Descent
103,916
2. Twister
45,368
Hit DPS
10,358
Attacks/sec
0.1
Average hit
103,916

Utility

Mana
799
Spirit
200
Move speed
x1.31

Defense

Life
1,613
ES
1,263
Gear ES
450
Ward
609
Character evasion
9,839
Gear evasion
3,139
Fire res
75%
Cold res
75%
Lightning res
75%
Chaos res
5%

Passive Tree

156
Nodes
41
Notables
1
Keystones

Key Passives

Flow StateNotable
15% increased Mana Regeneration Rate
5% increased Skill Speed
ManaSpeed
Tenfold AttacksNotable
4% increased Attack Speed
6% increased Attack Speed if you've been Hit Recently
+10 to Strength
SpeedAttribute
Coming CalamityNotable
40% increased Cold Damage while affected by Herald of Ice
40% increased Fire Damage while affected by Herald of Ash
40% increased Lightning Damage while affected by Herald of Thunder
Cold DamageFire DamageLightning Damage
AvidityNotable
50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
Charges
Precision SalvoNotable
12% increased Accuracy Rating
6% increased Attack Speed
8% increased Projectile Speed
AccuracySpeed
Precise PointNotable
25% increased Accuracy Rating with Spears
25% increased Damage with Spears
AccuracyDamage
Vile WoundsNotable
33% increased Damage with Hits against Enemies affected by Ailments
Damage
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute28+140
  • to Dexterity4+35
  • to Intelligence3+25
  • to Strength2+20
Critical
PassiveCountTotal
  • increased Critical Damage Bonus13305%
  • increased Critical Hit Chance795%
  • increased Critical Hit Chance against Blinded Enemies354%
  • increased Critical Hit Chance against Dazed Enemies237%
Speed
PassiveCountTotal
  • increased Attack Speed1340%
  • increased Skill Speed731%
  • increased Projectile Speed547%
  • increased Attack Speed with Spears419%
Evasion
PassiveCountTotal
  • increased Evasion Rating14185%
  • gain Deflection Rating equal to # % of Evasion Rating743%
  • increased Evasion Rating while moving140%
Energy Shield
PassiveCountTotal
  • increased maximum Energy Shield8104%
  • faster start of Energy Shield Recharge318%
  • increased Evasion Rating if Energy Shield Recharge has started in the past # seconds150%
  • increased Evasion Rating while you have Energy Shield130%
Damage
PassiveCountTotal
  • increased Damage with Spears580%
  • increased Damage against Dazed Enemies245%
  • increased Damage while affected by a Herald224%
  • increased Damage with Hits against Enemies affected by Ailments133%
Charges
PassiveCountTotal
  • increased Frenzy Charge Duration5110%
  • chance when you gain a Frenzy Charge to gain an additional Frenzy Charge150%
  • to Maximum Frenzy Charges1+2
Projectile Damage
PassiveCountTotal
  • increased Projectile Damage661%
  • increased Projectile Damage with Spears while there are no Enemies within 3m140%

Gear

The Ordained

Grand Spear

Item Level 84
Unique
Properties
Range15
Physical Damage197-295
Quality20
SocketsS
Lightning Damage1-291
Attacks per Second1.4
Critical Hit Chance5%
Total DPS548.8
Physical DPS344.4
Elemental DPS204.4
Requirements
Level79
Rune
  • -20% to all Elemental Resistances
  • Gain 20% of Damage as Extra Damage of a random Element
Bonded
  • Bonded: -20% to Chaos Resistance
  • Bonded: Gain 20% of Damage as Extra Chaos Damage
Implicit
  • 25% increased Melee Strike Range with this weapon
Explicit
  • 231% increased Physical Damage
  • Adds 1 to 291 Lightning Damage
  • +6.95% to Critical Hit Chance
  • Life Leech recovers based on your Lightning damage as well as Physical damage
  • Create a Fragment of Divinity in your Presence every 4 seconds

Sacred Flame

Shrine Sceptre

Item Level 84
Unique
Properties
Quality20
SocketsS
Spirit100
Requirements
Level84
Rune
  • 40% reduced Presence Area of Effect
  • Aura Skills have 25% increased Magnitudes
Bonded
  • Bonded: Allies in your Presence Regenerate 3% of your Maximum Life per second
  • Bonded: 25% reduced Life Regeneration rate
Explicit
  • Gain 59% of Damage as Extra Fire Damage
  • Allies in your Presence Regenerate 2.6% of their Maximum Life per second
  • Allies in your Presence Gain 21% of Damage as Extra Fire Damage
  • Enemies in your Presence Resist Elemental Damage based on their Lowest Resistance

Gloom Visage

Runeforged Freebooter Cap

Item Level 81
Rare
Properties
Evasion854
Quality20
SocketsS
Ward340
Requirements
Level80
Rune
  • 18% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • +22 to Dexterity
Explicit
  • +175 to Evasion Rating
  • 137% increased Evasion Rating
  • +34 to maximum Mana
  • +31 to Intelligence
  • +35% to Cold Resistance

Dusk Carapace

Sleek Jacket

Item Level 79
Rare
Properties
Energy Shield450
Evasion1468
Movement Speed-3%
Quality20
SocketsS S
Requirements
Level65
Rune
  • 38% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +155 to Evasion Rating
  • +48 to maximum Energy Shield
Explicit
  • 140% increased Evasion and Energy Shield
  • +36 to maximum Life
  • +37% to Cold Resistance
  • +21% to Lightning Resistance
  • +268 to Stun Threshold

Dragon Claw

Runeforged Refined Bracers

Item Level 81
Rare
Properties
Evasion195
Quality20
SocketsS
Ward29
Requirements
Level54
Rune
  • 8% increased Attack Speed
Bonded
  • Bonded: 20% reduced Slowing Potency of Debuffs on You
Desecrated
  • 38% increased Evasion Rating
  • +36 to maximum Life
Explicit
  • Adds 25 to 41 Fire damage to Attacks
  • Adds 6 to 10 Cold damage to Attacks
  • +32 to Dexterity
  • +31% to Fire Resistance
  • +40% to Lightning Resistance

Cataclysm Pace

Runeforged Cavalry Boots

Item Level 80
Rare
Properties
Evasion622
Quality20
SocketsS
Ward139
Requirements
Level70
Rune
  • Gain Onslaught for 4 seconds when your Marks Activate
Bonded
  • Bonded: Buffs on you expire 10% slower
Desecrated
  • +176 to Evasion Rating
Explicit
  • 30% increased Movement Speed
  • 74% increased Evasion Rating
  • 35% reduced Attribute Requirements
  • +36% to Fire Resistance
  • +27% to Cold Resistance

Headhunter

Heavy Belt

Item Level 70
Unique
Properties
Charm Slots3
Requirements
Level50
Implicit
  • 28% increased Stun Threshold
  • Has 3 Charm Slots
Explicit
  • +50 to maximum Life
  • +39 to Strength
  • +21 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds

Apocalypse Idol

Lunar Amulet

Item Level 75
Rare
Requirements
Level14
Enchant
  • Allocates Thaumaturgic Generator
Desecrated
  • Recover 3% of maximum Mana on Kill
Implicit
  • +32 to maximum Energy Shield
Explicit
  • 40% increased Armour
  • +82 to maximum Energy Shield
  • +69 to maximum Mana
  • +3 to Level of all Projectile Skills
Crafted
  • +34% to Fire Resistance

The Taming

Prismatic Ring

Item Level 80
Unique
Requirements
Level42
Implicit
  • +7% to all Elemental Resistances
Explicit
  • +18% to all Elemental Resistances
  • 13% increased Damage for each type of Elemental Ailment on Enemy
  • Wind Skills which can be boosted by Elemental Ground Surfaces can be boosted by multiple Elemental Ground Surfaces
  • Wind Skills which can be boosted by Elemental Ground Surfaces count
  • as being boosted by Ignited, Shocked, and Chilled Ground

Morbid Nail

Topaz Ring

Item Level 80
Rare
Requirements
Level16
Implicit
  • +30% to Lightning Resistance
Explicit
  • Adds 19 to 28 Cold damage to Attacks
  • Adds 4 to 62 Lightning damage to Attacks
  • +80 to Evasion Rating
  • +8% to Cold Resistance
  • +22% to Lightning Resistance
  • Gain 6 Mana per enemy killed

The Fall of the Axe

Silver Charm

Item Level 81
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect

Nascent Hope

Thawing Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 25% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use

Bright Golden Charm of the Continuous

Item Level 53
Magic
Properties
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Also grants 161 Guard
  • 33% increased Charges gained

Full-bodied Ultimate Life Flask of the Eternal

Item Level 83
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 52% increased Amount Recovered
  • 68% increased Charges gained

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 80
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality20
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 72% reduced Amount Recovered

Skills & Gems

Called Shots(Lv20)4 gems

Applies a socketed Mark Skill to a nearby unmarked Enemy every few seconds. Consuming socketed Marks will cause them to be reapplied to an unmarked Enemy. This reapplication can happen at most once every few seconds.

PersistenceSupports any skill that has a duration, making that duration longer.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Charged MarkSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Lv1
Second WindSupports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.Lv1
Herald of Ice(Lv19)5 gems

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

ConductionSupports any skill that Hits enemies, making it more likely to Shock.Lv1
CulminationSupports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Living LightningSupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.Lv1
Coursing CurrentSupports Skills which Hit enemies. Shocking an enemy with Supported Skills Triggers Coursing Current, which sends Chaining Lightning Projectiles to nearby Drenched enemies.Lv1
Herald of Thunder(Lv19)5 gems

While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.

Lightning Bolts strike the targets of your next 2 Attack Hits after killing a Shocked enemy with Attack damage
GlaciationSupports any skill that Hits enemies, making it more effective at Freezing enemies.Lv1
Eonyrs ThunderSupports any Skill which can deal damage. Lightning damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock. Enemies slain while Electrocuted by Supported Skills explode, dealing a percentage of their maximum Life as Lightning damage.Lv1
CulminationSupports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.Lv1
Living LightningSupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.Lv1
Ailith LineageSupports Skills which can expend Combo. On expending Combo with Supported Skills, you have a chance to gain Power Charges based on the amount of Combo expended.Lv1
Twister(Lv20)5 gems

Whip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.

AccelerationSupports Projectile skills, making those Projectiles travel faster.Lv1
Living LightningSupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.Lv1
RetreatSupports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Ice BiteSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.Lv1
Barrage(Lv19)5 gems

Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

600% of Empowered Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
Support Olroths ConvictionLv1
TwofoldSupports any Skill that Consumes Charges, granting a chance for benefits of that Consumption to be doubled.Lv1
Perpetual ChargeSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Uhtreds ConstellationLv1
Whirling Slash(Lv1)5 gems

Perform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.

RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
BludgeonSupports any skill that Hits enemies, causing it to Knock Back enemies.Lv1
Blazing CriticalSupports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration.Lv1
Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Lv1
Righteous Descent(Lv19)4 gems

Leap into the air carried by divine wings, damaging enemies with your spear where you land. If there is a Fragment of Divinity near you or the targeted location, this attack will Consume it when you leap to become Empowered, dealing more damage and granting life and mana recovery. This skill does not use up its Cooldown when empowered.

Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Fist Of WarSupports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.Lv1
Jagged GroundSupports Slam skills. Supported Skills will consume Endurance Charges on use to create Jagged Ground. Cannot Support Skills which consume Endurance Charges.Lv1
BrambleslamSupports Slam Skills. Supported Skills create Hazardous Brambles on the ground that activate after a duration. Enemies which come in contact with these thorns take damage and are Maimed. A maximum of 20 Brambles are allowed at one time. Does not modify Skills used by Minions or Totems.Lv1
Wind Dancer(Lv19)3 gems

While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.

Gain a stage every 1.5 seconds
BludgeonSupports any skill that Hits enemies, causing it to Knock Back enemies.Lv1
MaimSupports Attacks, causing them to Maim enemies.Lv1
PinSupports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.Lv1
Purity of Fire(Lv19)1 gem

Emit an Aura that boosts the Fire Resistance of you and Allies in your Presence.

Aura grants +22% to Fire Resistance
Her DeclarationLv1
Charge Regulation(Lv19)1 gem

While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.

15% more Armour, Evasion and Energy Shield while you have an Endurance Charge
20% more Critical Hit Chance while you have a Power Charge
20% increased Skill Speed while you have a Frenzy Charge
ClaritySupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.Lv1
Trinity(Lv19)1 gem

Become attuned to all Elements building up Fire, Cold and Lightning Affinity based off the highest Elemental Damage type dealt by your Hits. Your Elemental Damage is enhanced the more Affinity of any type you have.

1% more Elemental Damage per 30 Affinity of any type
On dealing Elemental Damage with a Hit, gain 5 Affinity of the highest Elemental Damage type and lose 3 Affinity of the other types
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Combat Frenzy(Lv19)1 gem

While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.

Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 8 seconds
ProfusionSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Lv1
Spear Throw(Lv1)No supports

Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.

No support gems detected for this skill.

Called Shots(Lv1)No supports

Applies a socketed Mark Skill to a nearby unmarked Enemy every few seconds. Consuming socketed Marks will cause them to be reapplied to an unmarked Enemy. This reapplication can happen at most once every few seconds.

No support gems detected for this skill.

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