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Spear Throw Vivid Stampede Minion Spirit Walker (Periphery)

Spirit Walker·HuntressPatch 0.5.3·byPublic Builds
Version 1·Updated Jun 24, 2026
New build
A
exiles.buildtier
Scored against 5 similar endgame builds
Limited build data
DamageB
SurvivalA
SpeedS
UtilityA

Overview

Offense

1. Ice Shot
57,356
2. Best Ignite DPS
10,630
Hit DPS
57,356
Attacks/sec
2.05
Average hit
27,956

Utility

Mana
632
Spirit
100
Gear spirit
40
Move speed
x1.71

Defense

Life
1,836
ES
55
Gear ES
18
Ward
46
Character armour
2,244
Gear armour
1,394
Character evasion
12,355
Gear evasion
1,301
Fire res
75%
Cold res
75%
Lightning res
75%
Chaos res
17%

Passive Tree

127
Nodes
31
Notables
0
Keystones

Key Passives

First ApproachNotable
Cannot be Blinded while on Full Life
40% increased Critical Hit Chance against Enemies that are on Full Life
80% increased Damage with Hits against Enemies that are on Full Life
LifeCritical
The Fabled StagNotable
+10 to Dexterity
40% increased Endurance, Frenzy and Power Charge Duration
Skills have 10% chance to not remove Charges but still count as consuming them
AttributeChargesGem
Harness the ElementsNotable
20% increased Damage for each type of Elemental Ailment on Enemy
Elemental Damage
FervourNotable
+2 to Maximum Frenzy Charges
Charges
Enhanced ReflexesNotable
Gain Deflection Rating equal to 5% of Evasion Rating
8% increased Dexterity
20% increased Evasion Rating
EvasionAttribute
Deep FreezeNotable
Enemies Frozen by you have -8% to Cold Resistance
20% increased Freeze Buildup
Cold ResistanceColdAilment
Coming CalamityNotable
40% increased Cold Damage while affected by Herald of Ice
40% increased Fire Damage while affected by Herald of Ash
40% increased Lightning Damage while affected by Herald of Thunder
Cold DamageFire DamageLightning Damage
Beastial SkinNotable
100% increased Evasion Rating from Equipped Body Armour
Armour

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute23+115
  • to Dexterity3+25
  • to Strength2+20
  • increased Dexterity18%
Evasion
PassiveCountTotal
  • increased Evasion Rating15231%
  • gain Deflection Rating equal to # % of Evasion Rating313%
  • to Evasion Rating2+32
  • gain a Primal Owl Feather every # seconds, up to a maximum of # Expend an Owl Feather when you Dodge to trigger Primal Bounty1+4
Elemental Damage
PassiveCountTotal
  • increased Elemental Damage664%
  • increased Elemental Damage with Attacks568%
  • increased Damage with Hits against Enemies affected by Elemental Ailments349%
  • increased Damage for each type of Elemental Ailment on Enemy120%
Ailment
PassiveCountTotal
  • increased Freeze Buildup350%
  • increased chance to Shock330%
  • ailment Chance20
  • ailment Chance and Duration20
Critical
PassiveCountTotal
  • increased Critical Damage Bonus355%
  • increased Critical Hit Chance342%
  • critical Damage Bonus vs full life enemies@#%280%
  • arrows gain Critical Hit Chance as they travel farther, up to # % increased Critical Hit Chance after # metres140%
Damage
PassiveCountTotal
  • increased Damage with Bows334%
  • increased Damage while affected by a Herald224%
  • ascendancy bear companion takes percent damage before you: #1+8
  • increased Damage if you've consumed a Frenzy Charge Recently130%
Charges
PassiveCountTotal
  • increased Frenzy Charge Duration5100%
  • increased Endurance, Frenzy and Power Charge Duration480%
  • to Maximum Frenzy Charges1+2
Movement Speed
PassiveCountTotal
  • increased Movement Speed513%
  • reduced Movement Speed Penalty from using Skills while moving4-9%

Gear

Periphery

Heartwood Shortbow

Item Level 84
Unique
Properties
Range120
Physical Damage49-91
Quality20
SocketsS S S
Fire Damage51-93
Cold Damage38-75
Lightning Damage1-151
Attacks per Second1.39
Critical Hit Chance5%
Total DPS381.6
Physical DPS97.3
Elemental DPS284.3
Requirements
Level78
Rune
  • 50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
  • Attacks with this Weapon have 10% chance to inflict Exposure
  • Gain 5% of Damage as Extra Damage of all Elements
Bonded
  • Bonded: 8% chance to gain an additional random Charge when you gain a Charge
  • Bonded: 20% increased Exposure Effect
Explicit
  • Adds 51 to 93 Fire Damage
  • Adds 38 to 75 Cold Damage
  • Adds 1 to 151 Lightning Damage
  • 11% increased Attack Speed
  • Elemental Damage from Hits Contributes to Flammability, Ignite, and Chill Magnitudes, Freeze Buildup, and Shock Chance
  • Corrupted

Dragon Arrow

Fire Quiver

Item Level 79
Rare
Properties
Fire Damage31-45
Cold Damage19-31
Lightning Damage3-64
Requirements
Level8
Implicit
  • Adds 3 to 5 Fire damage to Attacks
Explicit
  • Adds 28 to 40 Fire damage to Attacks
  • Adds 19 to 31 Cold damage to Attacks
  • Adds 3 to 64 Lightning damage to Attacks
  • 26% increased Critical Damage Bonus for Attack Damage
  • +31 to Dexterity
Crafted
  • 26% chance to Chain an additional time

Blood Guardian

Gladiatorial Helm

Item Level 82
Rare
Properties
Armour513
Evasion474
Quality20
SocketsS S
Requirements
Level80
Rune
  • 18% increased Armour, Evasion and Energy Shield
  • +1 to maximum Life per 8 Armour on Equipped Helmet
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
  • Bonded: +20 to Spirit
Explicit
  • +75 to Armour
  • +73 to Evasion Rating
  • 34% increased Armour and Evasion
  • +205 to maximum Life
  • +19 to Dexterity
  • +39% to Fire Resistance
  • +44% to Lightning Resistance
  • Corrupted

The Coming Calamity

Heroic Armour

Item Level 80
Unique
Properties
Armour328
Evasion298
Movement Speed-4%
Quality20
SocketsS S S
Requirements
Level78
Rune
  • 3% increased maximum Life
  • +18% to Cold Resistance
  • Skills have 10% chance to not remove Charges but still count as consuming them
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
  • Bonded: 15% chance for Charms you use to not consume Charges
Implicit
  • +60 to maximum Life
Explicit
  • +38% to all Elemental Resistances
  • Herald Skills deal 98% increased Damage
  • Enemies in your Presence have no Elemental Resistances
  • Corrupted

Painter's Servant

Runemastered Torn Gloves

Item Level 79
Unique
Properties
Energy Shield18
Quality0
SocketsS S
Ward36
Requirements
Level50
Rune
  • 15% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
  • 30% increased Magnitude of Non-Damaging Ailments you inflict
Bonded
  • Bonded: +1 to Maximum Frenzy Charges
  • Bonded: 15% increased Duration of Elemental Ailments on Enemies
Explicit
  • Gain 7% of Elemental Damage as Extra Cold Damage
  • Gain 7% of Elemental Damage as Extra Fire Damage
  • Gain 8% of Elemental Damage as Extra Lightning Damage
  • 33% of Elemental Damage Converted to Cold Damage
  • 33% of Elemental Damage Converted to Fire Damage
  • 33% of Elemental Damage Converted to Lightning Damage
  • Corrupted

Dire Dash

Blacksteel Sabatons

Item Level 82
Rare
Properties
Armour553
Evasion529
Quality20
SocketsS
Requirements
Level80
Rune
  • 18% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • +17% to Cold and Chaos Resistances
Explicit
  • 35% increased Movement Speed
  • +73 to Armour
  • +77 to Evasion Rating
  • 85% increased Armour and Evasion
  • +315 to Stun Threshold
Crafted
  • +31% to Cold Resistance

Mageblood

Utility Belt

Item Level 79
Unique
Properties
Charm Slots2
Requirements
Level55
Implicit
  • Has 2 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Quicksilver
  • Legacy of Gold
  • Legacy of Silver
  • Legacy of Jade
  • All Mage's Legacies have 38% increased effect per duplicate Mage's Legacy you have

Damnation Torc

Lunar Amulet

Item Level 80
Rare
Requirements
Level14
Enchant
  • Allocates Thaumaturgic Generator
Implicit
  • +24 to maximum Energy Shield
Explicit
  • 31% increased Armour
  • 4% increased maximum Life
  • 16% increased Rarity of Items found
  • +3 to Level of all Projectile Skills
  • +32 to Intelligence
  • +15% to Lightning Resistance

Gale Whorl

Emerald Ring

Item Level 71
Rare
Requirements
Level26
Implicit
  • +140 to Accuracy Rating
Explicit
  • Adds 8 to 18 Physical Damage to Attacks
  • Adds 1 to 34 Lightning damage to Attacks
  • 26% increased Cold Damage
  • +40% to Fire Resistance
  • +26% to Cold Resistance
  • +24% to Lightning Resistance

Onslaught Gyre

Gold Ring

Item Level 83
Rare
Requirements
Level40
Desecrated
  • +11 to all Attributes
Implicit
  • 7% increased Rarity of Items found
Explicit
  • Adds 22 to 36 Fire damage to Attacks
  • Adds 14 to 22 Cold damage to Attacks
  • Adds 1 to 54 Lightning damage to Attacks
  • +31 to Strength
  • Leech 6.45% of Physical Attack Damage as Mana

Thawing Charm of the Foliage

Item Level 37
Magic
Properties
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • Gains 0.15 Charges per Second

Natural Stone Charm of the Wide

Item Level 81
Magic
Properties
Quality0
Requirements
Level8
Implicit
  • Used when you become Stunned
Explicit
  • Recover 247 Life when Used
  • 24% increased Charges

Valako's Roar

Topaz Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use20
Duration40
Quality0
Requirements
Level5
Implicit
  • Used when you take Lightning damage from a Hit
Explicit
  • 35% increased Charges gained
  • Grants a Frenzy Charge on use

Condensed Ultimate Life Flask of the Surgeon

Item Level 65
Magic
Properties
Quality0
Requirements
Level60
Implicit
  • 61% increased Recovery rate
  • 35% Chance to gain a Charge when you kill an enemy

Undiluted Ultimate Mana Flask of the Perpetual

Item Level 65
Magic
Properties
Quality0
Requirements
Level60
Implicit
  • 50% increased Recovery rate
  • 58% increased Charges gained

Skills & Gems

Vivid Stampede(Lv20)5 gems

Call upon Spirits of the Stag, sending them leaping forward. Each Stag releases a damaging shockwave each time it lands, and any Stags that travel the maximum possible distance also leave behind Shocked Ground.

ConductionSupports any skill that Hits enemies, making it more likely to Shock.Lv1
Living LightningSupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.Lv1
Lightning ExposureSupports any skill that Hits enemies, causing it to inflict Exposure when inflicting Shock.Lv1
Oisins OathSupports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Snipe(Lv19)5 gems

Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.

Window Of OpportunitySupports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage if released with Perfect Timing but reducing the Perfect Timing window.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
PerfectionSupports skills which have a benefit for Perfectly Timing their use. On successfully executing Perfect Timing with Supported Skills, gain Perfection, which is a powerful damage buff. However, failing to execute any Perfect Timing (even with skills not supported by Perfection) will remove all Perfection on you.Lv1
Ice Shot(Lv19)5 gems

Fire an icy arrow that sprays a cone of ice shards when it hits a target.

Martial TempoSupports Attacks, causing them to Attack faster.Lv1
GlaciationSupports any skill that Hits enemies, making it more effective at Freezing enemies.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Close CombatSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Lv1
Ice BiteSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.Lv1
Spiral Volley(Lv19)5 gems

Load your Bow with a volley of enchanted arrows and fire them in a circle as you spin forward, firing directly at targets if possible. Consumes Frenzy Charges to cause the arrows to deal more damage and Chain to other targets. Each target can only be Hit once.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Pietys MercySupports Projectile skills and any other skills that Chain, causing them to Chain more times.Lv1
Ice BiteSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.Lv1
RicochetSupports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.Lv1
Perpetual ChargeSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Lv1
Spear Throw(Lv20)4 gems

Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.

ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
RicochetSupports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.Lv1
AccelerationSupports Projectile skills, making those Projectiles travel faster.Lv1
Wild Protector(Lv20)4 gems

Call upon a Bear Spirit Companion to maul your foes. The Bear Spirit leaps at enemies to Maim them, Leeches Life with its slam, and periodically roars to Intimidate enemies. The Bear Spirit does not count toward your Companion limit.

Meat ShieldSupports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.Lv1
Romiras RequitalSupports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life. A percentage of Damage taken this way is Recouped by you as Life.Lv1
EnormitySupports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.Lv1
Minion MasterySupports Minion skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Herald of Thunder(Lv18)4 gems

While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.

Lightning Bolts strike the targets of your next 2 Attack Hits after killing a Shocked enemy with Attack damage
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Lightning PenetrationSupports any skill that Hits enemies, making those Hits Penetrate enemy Lightning resistance.Lv1
Eonyrs ThunderSupports any Skill which can deal damage. Lightning damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock. Enemies slain while Electrocuted by Supported Skills explode, dealing a percentage of their maximum Life as Lightning damage.Lv1
Azmerian Swarms(Lv18)4 gems

While active, summons short-lived Azmerian Swarms when you kill enemies affected by Elemental Ailments or hit Rare or Unique enemies affected by Elemental Ailments. The swarms are untargetable Minions that pursue nearby enemies to Attack them and infict Faerie Fire on Hit.

Swarms deal 12% more Damage with Hits for each type of Elemental Ailment on target
Crazed MinionsSupports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.Lv1
Feeding FrenzySupports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Minion MasterySupports Minion skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Herald of Ice(Lv18)3 gems

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Bow Shot(Lv20)2 gems

Fire an arrow with your Bow.

Martial TempoSupports Attacks, causing them to Attack faster.Lv1
ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
Refutation(Lv17)2 gems

Spends all your Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit. This Buff is removed if you are Heavy Stunned. While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.

Parried Debuff duration is 2 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Combat Frenzy(Lv18)2 gems

While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.

Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 8 seconds
ProfusionSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Lv1
PrecisionSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.Lv1
Primal Bounty(Lv20)1 gem

Empowers the next Projectile Skill you use, causing it to create additional Projectiles and fly faster.

Empowered Skills fire 2 additional Projectiles Empowered Skills have 30% increased Projectile speed
DemolisherSupports any skill, causing Armour Break it inflicts to be stronger.Lv1
Ice-Tipped Arrows(Lv13)1 gem

Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.

IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Freezing Mark(Lv12)1 gem

Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

Hits against Marked enemy cause 25% more Freeze buildup
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Charge Regulation(Lv18)1 gem

While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.

15% more Armour, Evasion and Energy Shield while you have an Endurance Charge
20% more Critical Hit Chance while you have a Power Charge
20% increased Skill Speed while you have a Frenzy Charge
ClaritySupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.Lv1
Parry(Lv1)No supports

Ready your Buckler to parry the next Hit you would take, Blocking the Hit and retaliating with a quick sweep that leaves enemies off balance, causing them to take massively increased Attack damage for a short duration. Parrying causes you to accumulate Heavy Stun buildup. You cannot Evade a Hit you could parry, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

Herald of Ash(Lv18)No supports

While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.

No support gems detected for this skill.

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