Spark Life Remnants CoC Blood Mage (+4 Spell Skills)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute59+295
- to Intelligence4+40
- to Strength2+20
Critical›
- increased Critical Damage Bonus9245%
- increased Critical Hit Chance7120%
- increased Critical Hit Chance against Dazed Enemies237%
- base Critical Hit Chance for Spells is # %11500%
Life›
- of Spell Mana Cost Converted to Life Cost348%
- increased maximum Life26%
- gain additional maximum Life equal to # % of the Item Energy Shield on Equipped Body Armour1100%
- increased Life Regeneration rate125%
Mana›
- increased Mana Regeneration Rate665%
- increased Mana Cost of Skills1-10%
- increased maximum Mana18%
- increased Spell Damage per # maximum Mana13%
Jewel›
- [Jewel] Socket90
Spell Damage›
- increased Spell Damage789%
Speed›
- increased Projectile Speed for Spell Skills223%
- reduced Projectile Speed for Spell Skills2-15%
- increased Cast Speed15%
Energy Shield›
- faster start of Energy Shield Recharge while affected by an Archon Buff120%
- increased Energy Shield from Equipped Focus175%
- increased Spell Damage while on Full Energy Shield125%
- reduced Global Armour, Evasion and Energy Shield1-25%
Gear
Sorrow Chant
Galvanic Wand
- +1 to Level of all Spell Skills
- Bonded: Archon recovery period expires 30% faster
- 86% increased Elemental Damage
- Gain 28% of Damage as Extra Lightning Damage
- +4 to Level of all Spell Skills
- 36% increased Critical Spell Damage Bonus
- Corrupted
- +184 to maximum Mana
- +1 to Level of all Spell Skills
- 47% increased Cast Speed
- Gain 12% of Elemental Damage as Extra Cold Damage
Rathpith Globe
Sacred Focus
- +18% to Fire Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +82 to maximum Life
- Non-Channelling Spells cost an additional 6% of your maximum Life
- Non-Channelling Spells have 4% increased Critical Hit Chance per 100 maximum Life
- Non-Channelling Spells deal 5% increased Damage per 100 maximum Life
- Non-Channelling Spells have 3% increased Critical Hit Chance per 100 maximum Mana
- Corrupted
Viper Guardian
Ancestral Tiara
- Allocates Zarokh's Gift
- Raven-Touched
- +69 to maximum Energy Shield
- 135% increased Energy Shield
- +36 to maximum Life
- 32% increased Critical Hit Chance
- +45% to Fire Resistance
- +33% to Cold Resistance
Atziri's Splendour
Sacrificial Regalia
- +30% to all Elemental Resistances
- +1 to Level of all Corrupted Skill Gems
- Only Soul Cores can be Socketed in this item
- This item gains bonuses from Socketed Soul Cores as though it was also Boots
- Has no Attribute Requirements
- 297% increased Energy Shield
- Skills from Corrupted Gems have 50% of Mana Costs Converted to Life Costs
- +67 to maximum Energy Shield
- Corrupted
Doom Talons
Runeforged Sirenscale Gloves
- +18% to Lightning Resistance
- Can roll Marksman modifiers
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- Bonded: 20% increased Projectile Damage
- +41% to Lightning Resistance
- +109 to maximum Life
- +414 to Accuracy Rating
- 23% increased Projectile Speed
- +2 to Level of all Projectile Skills
- 27% increased Critical Damage Bonus
Victory Slippers
Sekhema Sandals
- +11% to Chaos Resistance
- 90% increased Energy Shield
- +42% to Lightning Resistance
- 35% increased Movement Speed
- +45 to maximum Energy Shield
- +42% to Fire Resistance
- Corrupted
- 60% increased effect of Socketed Augment Items
Foe Harness
Long Belt
- 20% increased Charm Effect Duration
- Has 2 Charm Slots
- +103 to maximum Life
- 33% increased Charm Effect Duration
- +67% to Cold Resistance
- +19% to Chaos Resistance
- 122 to 219 Physical Thorns damage
Blight Braid
Absent Amulet
- Allocates Invocated Efficiency
- 27% increased Critical Hit Chance
- -1 Prefix Modifier allowed
- -1 Suffix Modifier allowed
- +50 to Spirit
- 37% increased Spell Damage
- +4 to Level of all Spell Skills
Storm Twirl
Breach Ring
- 17% increased Rarity of Items found
- +20% to Maximum Quality
- 24% increased Cast Speed
- 30% increased Cold Damage
- +276 to maximum Mana
- 107% increased Mana Regeneration Rate
- 8% increased maximum Mana
Kalandra's Touch
Ring
- Reflects opposite Ring
Soaked Stone Charm of the Endless
- Used when you become Stunned
- Recover 39 Mana when Used
- 43% increased Charges gained
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 22% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Stag for 18 seconds on use
Potent Ultimate Life Flask of the Perpetual
- 75% increased Amount Recovered
- 60% increased Charges gained
Lavianga's Spirits
Gargantuan Mana Flask
- This Flask cannot be Used but applies its Effect constantly
- 70% reduced Amount Recovered
Skills & Gems
Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.
While active, conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.
While active, picking up Remnants Triggers a deadly explosion, dealing damage at the location of the Remnant based on the type of Remnant picked up.
Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.
Create an Orb of electricity that fires Chaining Lightning bolts at nearby enemies. The Orb leaves behind a Lightning Infusion Remnant when it expires.
While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.
Spends Ward to generate Verisium Infusions, which can be used in place of any Elemental Infusions.
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target.
While active, enemies you Stun or kill have a chance to generate a Runic Ward Remnant. These Remnants can Overflow your Runic Ward.
While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.
Gain a Buff that boosts your Shock chance. Shocking an enemy consumes the Buff to attach an Orb of electricity to that enemy. The Orb fires bolts of electricity at nearby enemies until it expires.
No support gems detected for this skill.
No support gems detected for this skill.
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