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Spark Arc CoC Infernalist (73% Crit Chance)

Infernalist·WitchPatch 0.5.3·byPublic Builds
Version 1·Updated Jun 22, 2026
New build
C
exiles.buildtier
Scored against 5 similar endgame builds
Limited build data
DamageC
SurvivalC
SpeedA
UtilityC

Fix these first

1
Elemental resistances

Overview

Offense

1. Comet
1.36M
2. Best Ignite DPS
1.20M
Hit DPS
1.36M
Casts/sec
0.6
Average hit
2.28M

Utility

Mana
6,519
Spirit
213
Gear spirit
100
Move speed
x1.68

Defense

Life
1,596
ES
0
Gear ES
2,194
Character armour
344
Gear armour
328
Character evasion
320
Gear evasion
298
Fire res
62%
Cold res
75%
Lightning res
75%
Chaos res
65%

Passive Tree

156
Nodes
32
Notables
4
Keystones

Key Passives

Elemental EquilibriumKey
Elemental Equilibrium
Elemental
Altered FleshNotable
20% of Cold Damage taken as Fire Damage
20% of Lightning Damage taken as Fire Damage
20% of Physical Damage taken as Chaos Damage
Fire DamageChaos Damage
Bringer of FlameNotable
All Damage from you and Allies in your Presence contributes to Flammability and Ignite Magnitudes
Fire Damage
Grinning ImmolationNotable
Become Ignited when you deal a Critical Hit, taking 15% of your maximum Life and Energy Shield as Fire Damage per second
50% more Critical Damage Bonus
Critical
Beidat's WillNotable
+1 to Maximum Spirit per 25 Maximum Life
Reserves 25% of Life
Life
Arcane IntensityNotable
3% increased Spell Damage per 100 maximum Mana
Mana
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
Ether FlowNotable
50% increased Mana Regeneration Rate while moving
-25% reduced Mana Regeneration Rate while stationary
-5% reduced Movement Speed Penalty from using Skills while moving
ManaMovement Speed

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute54+270
  • to Intelligence3+30
  • to Strength2+20
  • to Dexterity1+10
Critical
PassiveCountTotal
  • increased Critical Damage Bonus15345%
  • increased Critical Hit Chance8142%
  • increased Critical Spell Damage Bonus575%
  • become Ignited when you deal a Critical Hit, taking # % of your maximum Life and Energy Shield as Fire Damage per second115%
Mana
PassiveCountTotal
  • increased Mana Regeneration Rate780%
  • increased Mana Cost Efficiency446%
  • increased Mana Regeneration Rate while moving150%
  • increased Spell Damage per # maximum Mana13%
Curse
PassiveCountTotal
  • increased Curse Magnitudes656%
  • increased Curse Duration4100%
  • reduced Curse Duration1-25%
Gem
PassiveCountTotal
  • increased Skill Effect Duration881%
  • to Level of all Cold Skills1+1
Spell Damage
PassiveCountTotal
  • triggered Spells deal # % increased Spell Damage486%
  • increased Spell Damage336%
Jewel
PassiveCountTotal
  • [Jewel] Socket70
Energy Shield
PassiveCountTotal
  • faster start of Energy Shield Recharge while affected by an Archon Buff120%
  • increased Energy Shield from Equipped Focus175%
  • increased Spell Damage while on Full Energy Shield125%
  • reduced Global Armour, Evasion and Energy Shield1-25%

Gear

Foe Goad

Siphoning Wand

Item Level 81
Rare
Properties
Quality0
SocketsS
Requirements
Level72
Rune
  • +1 to Level of all Spell Skills
Bonded
  • Bonded: Archon recovery period expires 30% faster
Desecrated
  • 83% increased Elemental Damage
Explicit
  • Gain 26% of Damage as Extra Lightning Damage
  • +4 to Level of all Spell Skills
  • 73% increased Critical Hit Chance for Spells
Crafted
  • +180 to maximum Mana
  • +1 to Level of all Spell Skills
  • 43% increased Cast Speed
  • Gain 14% of Elemental Damage as Extra Cold Damage

Rathpith Globe

Sacred Focus

Item Level 80
Unique
Properties
Energy Shield194
Quality20
SocketsS
Requirements
Level75
Rune
  • +50 to maximum Mana
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Explicit
  • 100% increased Energy Shield
  • +66 to maximum Life
  • Non-Channelling Spells have 3% increased Critical Hit Chance per 100 maximum Life
  • Non-Channelling Spells have 3% increased Magnitude of Ailments per 100 maximum Life
  • Non-Channelling Spells deal 6% increased Damage per 100 maximum Mana
  • Corrupted

Blood Horn

Ancestral Tiara

Item Level 81
Rare
Properties
Energy Shield468
Quality30
SocketsS S
Requirements
Level80
Enchant
  • Allocates Zarokh's Gift
Rune
  • +1 to maximum Mana per 2 Item Energy Shield on Equipped Helmet
  • Raven-Touched
Desecrated
  • +72 to maximum Energy Shield
Explicit
  • 99% increased Energy Shield
  • 30% increased Critical Hit Chance
  • +31 to Intelligence
  • +38% to Fire Resistance
Crafted
  • 28% increased Mana Cost Efficiency

Atziri's Splendour

Sacrificial Regalia

Item Level 81
Unique
Properties
Armour328
Energy Shield872
Evasion298
Movement Speed-3%
Quality20
SocketsS S S S S S
Requirements
Level65
Implicit
  • +1 to Level of all Corrupted Skill Gems
Explicit
  • Only Soul Cores can be Socketed in this item
  • This item gains bonuses from Socketed Soul Cores as though it was also a Helmet
  • Has no Attribute Requirements
  • 315% increased Energy Shield
  • +11% to all Elemental Resistances
  • +99 to maximum Energy Shield
  • Corrupted

Bramble Hold

Sirenscale Gloves

Item Level 80
Rare
Properties
Energy Shield274
Quality23
SocketsS S
Requirements
Level80
Rune
  • Destroys all Augment Sockets on the item to create a Jewel Socket
Desecrated
  • +58 to maximum Energy Shield
Explicit
  • 99% increased Energy Shield
  • +120 to maximum Mana
  • +29 to Intelligence
  • +70% to Lightning Resistance
  • Corrupted

Pain Tread

Sekhema Sandals

Item Level 82
Rare
Properties
Energy Shield386
Quality26
SocketsS
Requirements
Level80
Rune
  • 20% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • 30% increased Movement Speed
Explicit
  • +58 to maximum Energy Shield
  • 97% increased Energy Shield
  • +45% to Fire Resistance
  • +37% to Cold Resistance
  • +36% to Lightning Resistance

Mageblood

Utility Belt

Item Level 79
Unique
Properties
Charm Slots2
Requirements
Level55
Implicit
  • Has 2 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Diamond
  • Legacy of Quicksilver
  • Legacy of Amethyst
  • Legacy of Diamond
  • All Mage's Legacies have 46% increased effect per duplicate Mage's Legacy you have

Foe Scarab

Absent Amulet

Item Level 79
Rare
Requirements
Level90
Enchant
  • Allocates Dominion
Desecrated
  • 8% increased maximum Mana
Implicit
  • -1 Prefix Modifier allowed
  • -1 Suffix Modifier allowed
Explicit
  • +50 to Spirit
  • +4 to Level of all Spell Skills
  • +22 to all Attributes

Kalandra's Touch

Ring

Item Level 70
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring

Rune Nail

Mnemonic Ring

Item Level 79
Rare
Requirements
Level40
Desecrated
  • 96% increased Mana Regeneration Rate
Implicit
  • 8% increased maximum Mana
Explicit
  • 36% increased Mana Cost Efficiency of Spells
  • +250 to maximum Mana
  • +13 to all Attributes
  • +40% to Cold Resistance
Crafted
  • 8% increased maximum Mana

Rite of Passage

Golden Charm

Item Level 81
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Stag for 20 seconds on use

Rite of Passage

Golden Charm

Item Level 81
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Bear for 19 seconds on use

Experimenter's Stone Charm of the Brewer

Item Level 80
Magic
Properties
Quality0
Requirements
Level8
Implicit
  • Used when you become Stunned
Explicit
  • 39% increased Duration
  • 27% reduced Charges per use

Potent Ultimate Life Flask of the Ample

Item Level 81
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 71% increased Amount Recovered
  • 68% increased Charges

Substantial Ultimate Mana Flask of the Abundant

Item Level 80
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 65% increased Amount Recovered
  • 62% increased Charges

Skills & Gems

Cast on Critical(Lv20)3 gems

While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.

InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
DissipateSupports Skills which create Remnants, allowing those Remnants to be collected from further away.Lv1
ImpetusSupports Meta Skills. Supported Skills generate Energy significantly faster.Lv1
Frost Wall(Lv21)5 gems

Create a wall of Ice Crystals which holds back enemies. The Crystals explode if sufficiently damaged, or if pushed hard enough, damaging nearby enemies. Consumes a Lightning Infusion if possible to add another Lightning explosion if destroyed.

Ice Crystals have 36 maximum Life
Deals 7 to 11 Cold Damage
Wall is 2.8 metres long
Spell CascadeSupports Cascadable Spells, causing them to Cascade to either side of the target area, along a randomly chosen axis.Lv1
ZenithSupports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not modify Skills used by Minions.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Considered CastingSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Lv1
ExecuteSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.Lv1
Spark(Lv21)5 gems

Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.

Fires 4 Projectiles
Deals 1 to 10 Lightning Damage
ZenithSupports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not modify Skills used by Minions.Lv1
PierceSupports Projectile skills, making their Projectiles Pierce an enemy but deal less damage after doing so.Lv1
AccelerationSupports Projectile skills, making those Projectiles travel faster.Lv1
ExecuteSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.Lv1
Arbiters IgnitionSupports Fire Spell Skills causing you to gain Elemental Archon when Igniting with them.Lv1
Arc(Lv21)5 gems

An arc of Lightning stretches from the caster to a targeted enemy and Chains on to other nearby enemies. Consumes a Lightning Infusion if possible to deal more damage and Chain further.

Chains 5 times
Deals 1 to 13 Lightning Damage
ZenithSupports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not modify Skills used by Minions.Lv1
CommiserateSupports Skills you use or Trigger yourself, which can cause Damaging Hits. Supported Skills inflict more powerful Ailments if you are afflicted with those Ailments when you inflict them, while also removing from you any Ailment that they inflict.Lv1
OverchargeSupports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.Lv1
ExecuteSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.Lv1
Considered CastingSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Lv1
Elemental Weakness(Lv20)5 gems

Curse all targets in an area after a short delay, lowering their Elemental Resistances.

Curse radius is 1.5 metres
Curse inflicts -40% to Elemental Resistances
Curse duration is 6 seconds
Curse does not apply to enemies above level 20
Heightened CurseSupports Curse Skills, magnifying their power.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Cursed GroundSupports Curse Skills. Supported Curse Skills create areas which Curse Enemies so long as they are within them.Lv1
Frost Bomb(Lv19)5 gems

Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.

Pulse and explosion radius are 2.4 metres
Cannot apply Exposure to enemies of level higher than 20
Deals 7 to 11 Cold Damage
Strip AwaySupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Long FuseSupports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Cast on Elemental Ailment(Lv21)4 gems

While active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.

ZenithSupports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not modify Skills used by Minions.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
ExecuteSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
Sigil of Power(Lv20)3 gems

Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.

Sigil duration is 10 seconds
Buff grants 10% more Spell damage per Stage
Arcane TempoSupports Spells, causing them to cast faster.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Mana Remnants(Lv20)3 gems

Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.

Each Remnant grants 28 Mana
ClaritySupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.Lv1
InterludeSupports Skills which create Remnants, making those Remnants more powerful.Lv1
DissipateSupports Skills which create Remnants, allowing those Remnants to be collected from further away.Lv1
Trinity(Lv18)2 gems

Become attuned to all Elements building up Fire, Cold and Lightning Affinity based off the highest Elemental Damage type dealt by your Hits. Your Elemental Damage is enhanced the more Affinity of any type you have.

1% more Elemental Damage per 30 Affinity of any type
On dealing Elemental Damage with a Hit, gain 5 Affinity of the highest Elemental Damage type and lose 3 Affinity of the other types
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Uhtreds AugurySupports Skills which can gain levels, granting them additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.Lv1
Elemental Conflux(Lv20)2 gems

Tap into a current of raw and unpredictable Elemental power, causing you to deal greatly more damage of a randomly chosen Element. The Element affected changes frequently, though the same Element can be affected multiple times in succession.

Buff grants 40% more damage with the affected Element
Cold MasterySupports Cold skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Uhtreds OmenSupports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.Lv1
Power Siphon(Lv17)No supports

Attempt to rip the lifeforce from an enemy. Enemies within Culling range will be highlighted and instantly killed on Hit, granting a Power Charge. Can only target Enemies in Culling range.

Deals 3 to 5 Physical Damage

No support gems detected for this skill.

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