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Shield Wall Resonating Shield Poison Smith Of Kitava (+5 Melee Skills)

Smith of Kitava·WarriorPatch 0.5.3·byPublic Builds
Version 1·Updated Jun 22, 2026
New build
S
exiles.buildtier
Scored against 39 similar endgame builds
DamageS
SurvivalS
SpeedS
UtilityA

Overview

Offense

1. Best Poison DPS
479,521
2. Best Bleed DPS
165,438
Hit DPS
107,172
Attacks/sec
1.01
Average hit
106,321

Utility

Mana
803
Spirit
164
Gear spirit
128
Move speed
x1.78

Defense

Life
2,836
Ward
167
Character armour
30,738
Gear armour
3,207
Character evasion
348
Gear evasion
167
Block
46.8%
Fire res
77%
Cold res
77%
Lightning res
78%
Chaos res
75%

Passive Tree

140
Nodes
32
Notables
2
Keystones

Key Passives

Thrill of BattleNotable
20% increased Attack Speed while Surrounded
Speed
Crushing VerdictNotable
50% increased Attack Damage
-5% reduced Attack Speed
30% increased Stun Buildup
Attack DamageSpeedStun
Tantalum AlloyNotable
base physical damage reduction rating no display: 200
Body Armour grants +75% to Fire Resistance
Physical DamageFire Resistance
Dedication to KitavaNotable
base physical damage reduction rating no display: 200
Body Armour grants +100% of Armour also applies to Chaos Damage
Physical DamageArmour
Lasting ToxinsNotable
40% increased Poison Duration
10% increased Skill Effect Duration
ChaosDamage over TimeAilmentGem
Fast Acting ToxinsNotable
Damaging Ailments deal damage 12% faster
Damage
Internal LayerNotable
base physical damage reduction rating no display: 200
Body Armour grants Hits against you have 100% reduced Critical Damage Bonus
Physical DamageCritical
Tactical RetreatNotable
+5 metres to Dodge Roll distance while Surrounded
10% increased Movement Speed while Surrounded
EvasionMovement Speed

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute36+180
  • to Strength3+26
  • to all Attributes1+3
Armour
PassiveCountTotal
  • increased Armour685%
  • of Armour also applies to Elemental Damage430%
  • increased Armour while Surrounded4100%
  • increased Attack Damage per # Item Armour and Evasion on Equipped Shield26%
Ailment
PassiveCountTotal
  • ailment Chance and Effect30
  • ailment Effect30
  • increased Poison Duration250%
  • ailment Chance20
Attack Damage
PassiveCountTotal
  • increased Attack Damage while Surrounded6225%
  • increased Attack Damage486%
  • increased Attack Damage while moving482%
  • increased Attack Damage against Rare or Unique Enemies348%
Physical Damage
PassiveCountTotal
  • base physical damage reduction rating no display: #8+1600
Speed
PassiveCountTotal
  • increased Attack Speed316%
  • reduced Attack Speed2-10%
  • increased Attack Speed while Surrounded120%
  • increased Attack Speed while a Rare or Unique Enemy is in your Presence14%
Damage
PassiveCountTotal
  • damaging Ailments deal damage # % faster322%
  • increased Damage220%
  • increased Damage with Hits against Enemies affected by Ailments130%
  • increased Damage with Hits against Rare and Unique Enemies125%
Movement Speed
PassiveCountTotal
  • reduced Movement Speed Penalty while Actively Blocking3-25%
  • reduced Movement Speed Penalty from using Skills while moving2-7%
  • increased Movement Speed if you have at least # Green Support Gems Socketed15%
  • increased Movement Speed while Surrounded110%

Gear

Agony Ram

Temple Maul

Item Level 82
Rare
Properties
Range15
Physical Damage40-81
Quality13
SocketsS S S
Cold Damage42-64
Attacks per Second1.2
Critical Hit Chance5%
Total DPS136.2
Physical DPS72.6
Elemental DPS63.6
Requirements
Level50
Rune
  • Gain 13% of Damage as Extra Chaos Damage
  • 25% reduced Poison Duration
  • 50% increased Attack Damage against Rare or Unique Enemies
  • Targets can be affected by +1 of your Poisons at the same time
Bonded
  • Bonded: +1 to Level of all Attack Skills
  • Bonded: Gain 8% of Damage as Extra Physical Damage
  • Bonded: Gain 13% of Physical Damage as extra Chaos Damage
Desecrated
  • 97% increased Damage against Enemies with Fully Broken Armour
Explicit
  • +5 to Level of all Melee Skills
  • Adds 42 to 64 Cold Damage
  • Leeches 7.09% of Physical Damage as Mana
Crafted
  • Gain 27% of Damage as Extra Physical Damage
  • 27% increased Magnitude of Ailments you inflict

Beast Fend

Tawhoan Tower Shield

Item Level 81
Rare
Properties
Armour1909
Movement Speed-3%
Block26
Quality23
SocketsS S
Requirements
Level80
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +273 to Armour
Explicit
  • 39% increased Armour
  • +105 to Stun Threshold
  • 110% increased Armour
  • 8% additional Physical Damage Reduction
  • +2% to all Maximum Elemental Resistances
  • +47% of Armour also applies to Elemental Damage
  • Corrupted

Constricting Command

Runemastered Viper Cap

Item Level 81
Unique
Properties
Evasion167
Quality20
SocketsS S
Ward132
Requirements
Level60
Enchant
  • Allocates Lay Siege
Rune
  • +75 to maximum Life
  • Raven-Touched
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Explicit
  • +98 to maximum Life
  • +12 to all Attributes
  • 8.9 Life Regeneration per second
  • Require 4 fewer enemies to be Surrounded

Exceptional Warlord Cuirass

Item Level 82
Normal
Properties
Armour595
Quality20
SocketsS S S S
Requirements
Level80
Enchant
  • 19% of Damage taken Recouped as Life
Rune
  • +225 to maximum Life
  • 50% reduced effect of Curses on you
Bonded
  • Bonded: +60 to maximum Life
  • Bonded: +60 to maximum Mana
  • Bonded: 8% increased Curse Magnitudes
Implicit
  • +23% of Armour also applies to Elemental Damage
Explicit
  • Corrupted

Cataclysm Mitts

Ornate Mitts

Item Level 81
Rare
Properties
Armour205
Quality20
SocketsS
Requirements
Level70
Rune
  • 20% increased Magnitude of Damaging Ailments you inflict
Bonded
  • Bonded: 15% increased Duration of Damaging Ailments on Enemies
Desecrated
  • Adds 27 to 42 Fire damage to Attacks
Explicit
  • Adds 9 to 15 Physical Damage to Attacks
  • +136 to maximum Life
  • +2 to Level of all Melee Skills
  • +39% of Armour also applies to Elemental Damage
  • Gain 32 Mana per enemy killed

Havoc Spark

Ornate Greaves

Item Level 82
Rare
Properties
Armour498
Quality20
SocketsS
Requirements
Level70
Rune
  • 15% increased Curse Duration
  • 15% increased Poison Duration
Explicit
  • 35% increased Movement Speed
  • 62% increased Armour
  • +96 to maximum Life
  • +50% to Chaos Resistance
  • +43% of Armour also applies to Elemental Damage

Mageblood

Utility Belt

Item Level 80
Unique
Properties
Charm Slots2
Requirements
Level55
Implicit
  • Has 2 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Quicksilver
  • Legacy of Granite
  • Legacy of Sulphur
  • Legacy of Sulphur
  • All Mage's Legacies have 39% increased effect per duplicate Mage's Legacy you have

Horror Medallion

Solar Amulet

Item Level 77
Rare
Requirements
Level30
Enchant
  • Allocates Leeching Toxins
Desecrated
  • +37% to Cold Resistance
Implicit
  • +14 to Spirit
Explicit
  • +4 to Level of all Melee Skills
  • 43% increased Armour
  • +50 to Spirit
  • +14% to all Elemental Resistances
Crafted
  • 27% increased Global Armour, Evasion and Energy Shield

Gloom Spiral

Sapphire Ring

Item Level 82
Rare
Requirements
Level12
Implicit
  • +29% to Cold Resistance
Explicit
  • Adds 14 to 21 Fire damage to Attacks
  • +142 to maximum Life
  • +148 to maximum Mana
  • +43% to Cold Resistance
  • +25% to Chaos Resistance
Crafted
  • 17% increased Rarity of Items found

Phoenix Knuckle

Ruby Ring

Item Level 82
Rare
Requirements
Level8
Implicit
  • +29% to Fire Resistance
Explicit
  • +114 to maximum Life
  • +151 to maximum Mana
  • 18% increased Rarity of Items found
  • +106% to Lightning Resistance
  • Leech 7.69% of Physical Attack Damage as Life

Rite of Passage

Golden Charm

Item Level 80
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Stag for 19 seconds on use

The Fall of the Axe

Silver Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect

Drizzling Thawing Charm of the Continuous

Item Level 38
Magic
Properties
Quality5
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • Recover 20 Mana when Used
  • 34% increased Charges gained

Bubbling Ultimate Life Flask of the Abundant

Item Level 66
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 28% of Recovery applied Instantly
  • 55% increased Charges

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 80
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality20
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 72% reduced Amount Recovered

Skills & Gems

Shield Wall(Lv21)5 gems

Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.

4 to 6 Base Off Hand Physical Damage
Wall Segments have 36 maximum Life
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
AdmixtureSupports Skills which can cause Damaging Hits. Bleeding inflicted by those Hits is more effective against Poisoned Enemies, and Poison inflicted by Supported Skills is more effective against Bleeding Enemies.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
Atalui BloodlettingSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.Lv1
Herald of Blood(Lv21)5 gems

While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding.

EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
ComorbiditySupports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.Lv1
Bursting PlagueSupports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Fortifying Cry(Lv19)5 gems

Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Grants 2 Guard for every 5 enemy Power in range, counting up to 20 Power
3 to 5 Base Off Hand Physical Damage
ComorbiditySupports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.Lv1
Enraged WarcrySupports Warcries, causing them to spend Rage to bypass their usual Cooldown.Lv1
AdmixtureSupports Skills which can cause Damaging Hits. Bleeding inflicted by those Hits is more effective against Poisoned Enemies, and Poison inflicted by Supported Skills is more effective against Bleeding Enemies.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
Resonating Shield(Lv21)5 gems

Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.

Hits Break 2 Armour
4 to 6 Base Off Hand Physical Damage
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Uruks SmeltingSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Lv1
Voranas SiegeLv1
Raise Shield(Lv1)4 gems

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

MobilitySupports skills that can be used while moving, allowing you to move faster while using them.Lv1
SteadfastSupports Channelling Skills you use yourself, granting you higher Stun Threshold while Channelling them.Lv1
Deadly ResolveSupports Channelling Skills you use yourself. While Channelling Supported Skills, periodically gain stages of Deadly Resolve. Expend a stage of Deadly Resolve when an enemy Hits you to Trigger a deadly slash towards that enemy, dealing more damage based on your Armour.Lv1
Styrns MountainLv1
Magma Barrier(Lv19)4 gems

While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge.

4 to 6 Base Off Hand Fire Damage
ProfusionSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Lv1
Enduring ImpactSupports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
OverpowerSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Lv1
Shield Charge(Lv16)4 gems

Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.

3 to 5 Base Off Hand Physical Damage
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
OverpowerSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Lv1
CadenceSupports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame. Sustained Skills will instead gain Attack speed periodically while being used.Lv1
Scavenged Plating(Lv18)2 gems

While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.

2 to 2 Thorns per Scavenged Plating
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Physical MasterySupports Physical skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Herald of Plague(Lv11)2 gems

While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.

Spreads the most Damaging Poison on enemies you kill in a 1.5 metre radius
10% chance to Hinder enemies on spreading Poison to them
Chaos MasterySupports Chaos skills, granting them an additional level. Does not support skills which do not have levels.Lv1
PrecisionSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.Lv1
Time of Need(Lv10)1 gem

While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.

10 seconds between Blessings
Blessing recovers 17 Life and removes Curses and Elemental Ailments
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Thorns Player(Lv1)No supports

No support gems detected for this skill.

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