Rend Hollow Focus Minion Martial Artist (+3 Melee Skills)
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Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute26+130
- to Dexterity6+46
- to Intelligence5+58
- to Strength2+20
Critical›
- increased Critical Hit Chance13200%
- increased Critical Damage Bonus9200%
- increased Critical Hit Chance against Blinded Enemies354%
- increased Critical Damage Bonus if you've consumed a Power Charge Recently360%
Energy Shield›
- increased maximum Energy Shield14232%
- faster start of Energy Shield Recharge318%
- gain additional Ailment Threshold equal to # % of maximum Energy Shield350%
- gain additional Stun Threshold equal to # % of maximum Energy Shield350%
Evasion›
- increased Evasion Rating18248%
- gain Deflection Rating equal to # % of Evasion Rating631%
Area›
- increased Area of Effect for Attacks1178%
- increased Area of Effect18%
Gem›
- increased Skill Effect Duration9101%
- skills have # % chance to not remove Charges but still count as consuming them110%
- skills lose Combo -#% slower1-20%
Attack Damage›
- increased Attack Damage891%
- increased Attack Area Damage221%
Speed›
- increased Attack Speed27%
- increased Cast Speed with Cold Skills211%
- increased Skill Speed28%
- increased Attack and Cast Speed18%
Gear
Amor Mandragora
Changeling Talisman
- Adds 19 to 25 Physical Damage
- +8 to Intelligence
- 15% increased Skill Effect Duration
- Enemies in your Presence are Hindered
- Gain 1 Druidic Prowess for every 20 total Rage spent
Empyrean Horn
Ancestral Tiara
- 15% chance when you gain a Power Charge to gain an additional Power Charge
- Bonded: +1 to Maximum Power Charges
- 35% increased Energy Shield
- +36 to maximum Life
- +70 to maximum Energy Shield
- 98% increased Energy Shield
- +28% to Fire Resistance
- +37% to Lightning Resistance
- Corrupted
- 16% increased Rarity of Items found
Forgotten Warden
Primal Markings
- +30 to Armour
- +30 to Evasion Rating
- +10 to maximum Energy Shield
- 20% increased Armour, Evasion and Energy Shield
- Skills have 10% chance to not remove Charges but still count as consuming them
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- Bonded: 15% chance for Charms you use to not consume Charges
- +100 to Deflection Rating per 50 missing Energy Shield
- 284% increased Evasion and Energy Shield
- +29 to Dexterity
- Companions have 39% increased maximum Life
- 11% of Damage from Deflected Hits is taken from Damageable Companion's Life before you
- Corrupted
Lochtonial Caress
Runeforged Fists of Stone
- +5% to all Elemental Resistances
- Critical Hit chance is Lucky against Parried enemies
- Has +2 to Evasion Rating per player level
- Has +1 to maximum Energy Shield per player level
- Has +1 to maximum Runic Ward per player level
- Has +1 to maximum Energy Shield per player level
- Has +1 to Evasion Rating per player level
- 7% less damage taken while on Low Life
- 17% increased Attack Speed
- Cannot Leech Mana
- 5% chance to grant a Endurance Charge to Allies in your Presence on Hit
- 8% chance to grant a Frenzy Charge to Allies in your Presence on Hit
- 10% chance to grant a Power Charge to Allies in your Presence on Hit
Sorrow Goad
Daggerfoot Shoes
- +18% to Lightning Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +16% to Fire and Chaos Resistances
- 30% increased Movement Speed
- +144 to maximum Life
- +102 to maximum Mana
- 18% increased Rarity of Items found
- +26% to Chaos Resistance
Headhunter
Heavy Belt
- 29% increased Stun Threshold
- Has 2 Charm Slots
- +60 to maximum Life
- +32 to Strength
- +28 to Dexterity
- When you kill a Rare monster, you gain its Modifiers for 60 seconds
Horror Clasp
Solar Amulet
- Allocates Well of Power
- +15 to Spirit
- 49% increased Evasion Rating
- +145 to maximum Life
- 17% increased Rarity of Items found
- +3 to Level of all Melee Skills
- +33 to Dexterity
- +35% to Lightning Resistance
Golem Nail
Gold Ring
- 16% increased Rarity of Items found
- 8% increased Rarity of Items found
- Adds 1 to 50 Lightning damage to Attacks
- +139 to maximum Life
- 13% increased Rarity of Items found
- +25% to Fire Resistance
- +40% to Cold Resistance
Skull Grasp
Gold Ring
- +16% to Cold and Chaos Resistances
- 15% increased Rarity of Items found
- Adds 7 to 17 Physical Damage to Attacks
- +154 to maximum Mana
- 19% increased Rarity of Items found
- +15% to all Elemental Resistances
- 18% increased Rarity of Items found
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Cat for 20 seconds on use
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
Experimenter's Dousing Charm of the Brewer
- Used when you become Ignited
- 37% increased Duration
- 28% reduced Charges per use
Bubbling Ultimate Life Flask of the Sylvan
- Gains 0.25 Charges per Second
- 30% of Recovery applied Instantly
Saturated Ultimate Mana Flask of the Ample
- 77% increased Amount Recovered
- 65% increased Charges
Skills & Gems
Shapeshift into a Wyvern and perform a wide slash with your wingtip claws. Consumes a Power Charge if possible to grant you a Buff that gives you extra Lightning damage. While you have the Buff, Rend covers a much larger area but is slower.
Channel to create fleeting images of your astral self near the target location. The images perform a Socketed Melee Attack once then vanish, targeting the closest enemy if possible. The images cannot perform Channelled Skills or Conditional Skills. Consuming a Power Charge creates additional images.
While active, ethereal bells periodically appear near you. Your Hits immediately destroy the bells, creating a shockwave that damages nearby enemies and causes a Heavy Stun on enemies that are Primed for Stun. The bells are themselves always Primed for Stun, they can be Culled, and Hits against them are always Critical Hits.
Spends all your Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit. This Buff is removed if you are Heavy Stunned. While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.
Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.
Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.
Shapeshift into a Wyvern and devour a Corpse or Cullable enemy, and additional nearby Corpses. For each enemy or corpse devoured, you regenerate life and gain a Power Charge. If the target is far enough away, you will leap to them and damage nearby enemies where you land. Targeting nearby enemies or corpses will not perform a leap or a Slam.
Summons a Shapeshifting Spirit Vessel Companion that uses copies of socketed Bear, Werewolf, and Wyvern Skills.
Consume all Power Charges to charge your Quarterstaff with electricity, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing this skill while the Buff is active adds to the Buff's duration and damage.
Shapeshift into a Bear and roar in defiance, immediately gaining Rage if there are enemies nearby and Empowering subsequent Attacks to Break Armour. Alternatively, socketing a human-form Warcry into this Skill triggers that Warcry instead, and augments its damage and area. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Strike with your Quarterstaff.
While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
No support gems detected for this skill.
While active, ethereal bells periodically appear near you. Your Hits immediately destroy the bells, creating a shockwave that damages nearby enemies and causes a Heavy Stun on enemies that are Primed for Stun. The bells are themselves always Primed for Stun, they can be Culled, and Hits against them are always Critical Hits.
No support gems detected for this skill.
Channel to create fleeting images of your astral self near the target location. The images perform a Socketed Melee Attack once then vanish, targeting the closest enemy if possible. The images cannot perform Channelled Skills or Conditional Skills. Consuming a Power Charge creates additional images.
No support gems detected for this skill.
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