Purity Of Ice Despair Minion Oracle (+5 Minion Skills)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute47+235
- to Intelligence2+15
- to Strength2+15
Damage›
- minions deal # % increased Damage17235%
- increased Damage9135%
- allies in your Presence deal # % increased Damage380%
- reduced Damage2-20%
Gem›
- increased Skill Effect Duration569%
- increased Reservation Efficiency of Minion Skills252%
- non-Keystone Passive Skills in Medium Radius of allocated Keystone Passive Skills can be allocated without being connected to your tree1+1
- skills have # % chance to not remove Elemental Infusions but still count as consuming them110%
Curse›
- increased Curse Magnitudes758%
- increased Curse Duration380%
- hex Master1+1
- reduced Curse Duration1-25%
Area›
- increased Area of Effect427%
- increased Presence Area of Effect369%
- reduced Presence Area of Effect3-50%
- minions have # % increased Area of Effect120%
Energy Shield›
- increased maximum Energy Shield456%
- increased Energy Shield from Equipped Focus2135%
- defend with # % of Armour while not on Low Energy Shield1120%
- faster start of Energy Shield Recharge110%
Life›
- arcane Surge grants more Life Regeneration Rate instead of Mana Regeneration Rate1+1
- enemies in your Presence have -#% reduced Life Regeneration rate1-75%
- minions have # % increased maximum Life120%
- minions Recoup # % of Damage taken as Life130%
Speed›
- allies in your Presence have # % increased Attack Speed212%
- allies in your Presence have # % increased Cast Speed212%
- reduced Skill Speed2-6%
- increased Attack and Cast Speed with Elemental Skills15%
Gear
Rift Chant
Shrine Sceptre
- Allies in your Presence have 10% increased Cast Speed
- Minions in your Presence have Onslaught while you are on Low Runic Ward
- your Runic Ward has been damaged Recently
- Bonded: Damage of Enemies Hitting you is Unlucky if
- Bonded: 10% increased Skill Speed while Shapeshifted
- +4 to Level of all Minion Skills
- 37% increased Spirit
- +44 to maximum Mana
- 55% increased Spirit
- Allies in your Presence deal 111% increased Damage
- Allies in your Presence have 19% increased Cast Speed
- +30 to Intelligence
Carrion Song
Tasalian Focus
- 40% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- +2 to Level of all Minion Skills
- +40% to Lightning Resistance
- +90 to maximum Energy Shield
- 140% increased Energy Shield
- +38 to maximum Mana
- +45% to Fire Resistance
- Corrupted
Rage Horn
Imperial Greathelm
- Allocates Zarokh's Gift
- 8% increased Reservation Efficiency of Minion Skills
- Raven-Touched
- Bonded: Minions Revive 8% faster
- 8% increased Spirit Reservation Efficiency of Skills
- +2 to Level of all Minion Skills
- +188 to Armour
- 94% increased Armour
- 18% increased Rarity of Items found
- +36 to Intelligence
Torment Pelt
Runeforged Sacrificial Regalia
- Idols socketed in this item gain the benefits of their Bonded modifiers
- Can roll Soul modifiers
- Bonded: 3% increased maximum Life
- Bonded: 3% increased maximum Mana
- Bonded: +5% to Quality of all Skills
- 7% increased Spirit Reservation Efficiency of Skills
- +1 to Level of all Corrupted Skill Gems
- 4% increased Chaos Damage for each Corrupted Item Equipped
- +60 to Spirit
- +61% to Chaos Resistance
- 20% increased Spirit
- Corrupted
- 9% increased maximum Life
Beast Nails
Runeforged Massive Mitts
- Destroys all Augment Sockets on the item to create a Jewel Socket
- +177 to Armour
- 99% increased Armour
- 37% increased Armour
- +41 to maximum Life
- +41% to Lightning Resistance
- +42% of Armour also applies to Elemental Damage
- 15% increased Rarity of Items found
Bones of Ullr
Runemastered Lattice Sandals
- 1% increased Movement Speed per 15 Spirit, up to a maximum of 40%
- Other Modifiers to Movement Speed except for Sprinting do not apply
- 5% increased Movement Speed
- 8% increased Movement Speed
- 46% increased Energy Shield
- +29 to maximum Life
- +24 to maximum Mana
- 35% increased Reservation Efficiency of Skills which create Undead Minions
- Corrupted
Rune Lash
Double Belt
- Minions have +100% Surpassing chance to fire an additional Projectile
- Has 3 Charm Slots
- 30% increased Charm Charges gained
- +130 to Armour
- +118 to maximum Life
- +2 to Level of all Minion Skills
- +29% to Cold Resistance
- 9% increased Minion Damage per different Command Skill used in the past 15 seconds
Apocalypse Rosary
Gold Amulet
- Allocates Warlord Leader
- Minions deal 32% increased Damage if you've Hit Recently
- 15% increased Rarity of Items found
- +50 to Spirit
- +5 to Level of all Minion Skills
- +5 to all Attributes
- +32% to Fire Resistance
- 30% increased Global Armour, Evasion and Energy Shield
Grip of Kulemak
Abyssal Signet
- Inflict Abyssal Wasting on Hit
- 34% increased Armour
- +20% of Armour also applies to Elemental Damage
- 21% reduced Presence Area of Effect
- 20% reduced Light Radius
- 10% increased Spirit
- 9% increased Spirit Reservation Efficiency of Skills
- You and Allies in your Presence have +22% to Chaos Resistance
Ventor's Gamble
Gold Ring
- 15% increased Rarity of Items found
- +34 to maximum Life
- +18 to Spirit
- 25% increased Rarity of Items found
- +37% to Fire Resistance
- +33% to Cold Resistance
- +48% to Lightning Resistance
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 25% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Ox for 19 seconds on use
For Utopia
Stone Charm
- Used when you become Stunned
- Defend with 200% of Armour during effect
Effervescent Ultimate Life Flask of the Medic
- 27% of Recovery applied Instantly
- 24% Chance to gain a Charge when you kill an enemy
Uhtred's Chalice
Transcendent Mana Flask
- 259% increased Amount Recovered
- 70% reduced Recovery rate
- 53% reduced Charges
- Lose 5% Life per second while you have no Runic Ward during Effect
- Mana Recovery from Flasks can Overflow maximum Mana during Effect
Skills & Gems
Emit an Aura that boosts the Cold Resistance of you and Allies in your Presence.
Skewer a Skeleton on a bone spike to send nearby Minions into a frenzy as long as the spike remains, making their skills faster and harder hitting. The bone spike is itself a Minion. If it dies, the effect ends immediately.
While active, grants a skill that you can use to instantly begin Recharging Energy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.
Curse all targets in an area after a short delay, lowering their Chaos Resistance.
Activate to summon Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.
Raise spikes of bone from the earth in front of you, damaging enemies. The bones of Corpses and dead Reviving Minions in the area are ripped out and reassembled into short-lived Bone Construct Minions that fight for you. Larger Corpses create more than one Bone Construct.
Spend all your Runic Ward to summon Temporary Wardbound Casters. These Minions target nearby enemies with damaging Cold Spells.
Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
Spends all your Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit. This Buff is removed if you are Heavy Stunned. While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.
While active, visages of yourself from alternate timelines will occasionally appear and cast one of your Spells from your first valid Weapon Set. Until the next visage appears, your next cast of the same Spell aligns your fate, Empowering that Spell. Visages can only cast damaging, non-Channelling, non-Buff Spells you could cast that have no cooldown.
No support gems detected for this skill.
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