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Infernal Cry Shield Wall Freeze Smith Of Kitava (+4 Melee Skills)

Smith of Kitava·WarriorPatch 0.5.0·byPublic Builds
Version 1·Updated Jul 2, 2026
New build
S
exiles.buildtier
Scored against 256 warrior endgame builds
DamageS
SurvivalS
SpeedB
UtilityB

Overview

Offense

1. Shield Wall
76,205
2. Raise Shield
34,891
Hit DPS
76,205
Attacks/sec
1.5
Average hit
50,939

Utility

Mana
485
Spirit
195
Gear spirit
100
Move speed
x1.43

Defense

Life
4,157
Character armour
45,479
Gear armour
4,941
Block
26%
Fire res
76%
Cold res
75%
Lightning res
75%
Chaos res
75%

Passive Tree

154
Nodes
40
Notables
1
Keystones

Key Passives

BeefNotable
+25 to Strength
Attribute
CacophonyNotable
40% increased Damage with Warcries
Warcry Skills have 25% increased Area of Effect
DamageGem
MomentumNotable
Ignore all Movement Penalties from Armour
Movement Speed
Dedication to KitavaNotable
base physical damage reduction rating no display: 200
Body Armour grants +100% of Armour also applies to Chaos Damage
Physical DamageArmour
Reverberating ImpactNotable
Break 25% increased Armour
12% increased Area of Effect for Attacks
ArmourArea
DevastationNotable
15% increased Attack Area Damage
12% increased Area of Effect for Attacks
Attack DamageArea
Leather Bound GauntletsNotable
+1 to Evasion Rating per 1 Item Armour on Equipped Gloves
Armour
Internal LayerNotable
base physical damage reduction rating no display: 200
Body Armour grants Hits against you have 100% reduced Critical Damage Bonus
Physical DamageCritical

Effect Profile

EffectStats
Armour
PassiveCountTotal
  • increased Armour17271%
  • increased effect of Fully Broken Armour465%
  • of Armour also applies to Elemental Damage430%
  • break # % increased Armour365%
Attribute
PassiveCountTotal
  • to any Attribute31+155
  • to Strength6+69
  • gain Armour equal to # % of total Strength Requirements of Equipped Boots, Gloves and Helmet1150%
  • to all Attributes1+3
Speed
PassiveCountTotal
  • increased Attack Speed1142%
  • increased Warcry Speed589%
  • increased Skill Speed312%
  • allies in your Presence have # % increased Attack Speed16%
Attack Damage
PassiveCountTotal
  • increased Melee Damage10108%
  • increased Attack Area Damage441%
  • increased Attack Damage486%
  • increased Melee Damage against Heavy Stunned enemies140%
Life
PassiveCountTotal
  • increased amount of Life Leeched336%
  • increased maximum Life24%
  • body Armour grants # % increased maximum Life115%
  • body Armour grants regenerate # % of maximum Life per second1180%
Damage
PassiveCountTotal
  • empowered Attacks deal # % increased Damage8126%
  • increased Damage with Warcries372%
Warcry
PassiveCountTotal
  • increased Warcry Cooldown Recovery Rate569%
  • increased total Power counted by Warcries210%
  • warcries Empower an additional Attack1+1
  • warcries have # % chance to Empower # additional Attacks115%
Physical Damage
PassiveCountTotal
  • base physical damage reduction rating no display: #8+1600

Gear

Morbid Blunt

Fortified Hammer

Item Level 81
Rare
Properties
Range13
Physical Damage60-73
Quality0
SocketsS S
Attacks per Second1.4
Critical Hit Chance5%
Total DPS93.1
Physical DPS93.1
Requirements
Level79
Rune
  • 16% increased Skill Speed
Bonded
  • Bonded: 30% increased Reservation Efficiency of Herald Skills
Desecrated
  • Break Armour equal to 4% of Physical Damage dealt
Implicit
  • 40% chance to Daze on Hit
Explicit
  • +497 to Accuracy Rating
  • 79% increased Elemental Damage with Attacks
  • +4 to Level of all Melee Skills
  • Leeches 9.58% of Physical Damage as Life
Crafted
  • Gain 20% of Damage as Extra Physical Damage

Bramble Badge

Tawhoan Tower Shield

Item Level 83
Rare
Properties
Armour1868
Movement Speed-3%
Block26
Quality20
SocketsS S
Requirements
Level80
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +271 to Armour
Explicit
  • 151% increased Armour
  • 6% additional Physical Damage Reduction
  • +26% to Chaos Resistance
  • +47% of Armour also applies to Elemental Damage
  • +132 to Stun Threshold

Viper Guardian

Imperial Greathelm

Item Level 80
Rare
Properties
Armour1371
Quality20
SocketsS
Requirements
Level80
Rune
  • +75 to maximum Life
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • +26% to Chaos Resistance
Explicit
  • +39% to Fire Resistance
  • +215 to Armour
  • 94% increased Armour
  • +157 to maximum Life
  • +43% of Armour also applies to Elemental Damage

Exceptional Ornate Plate

Item Level 80
Normal
Properties
Armour595
Quality20
SocketsS S S S
Requirements
Level70
Rune
  • +300 to maximum Life
Bonded
  • Bonded: +80 to maximum Life
  • Bonded: +80 to maximum Mana
Implicit
  • Regenerate 2.32% of maximum Life per second
Explicit
  • Corrupted

Rapture Fist

Massive Mitts

Item Level 80
Rare
Properties
Armour438
Quality20
SocketsS
Requirements
Level80
Rune
  • 8% increased Attack Speed
Bonded
  • Bonded: 20% reduced Slowing Potency of Debuffs on You
Desecrated
  • Leech 6.78% of Physical Attack Damage as Life
Explicit
  • Adds 7 to 14 Physical Damage to Attacks
  • 95% increased Armour
  • Adds 4 to 65 Lightning damage to Attacks
  • +2 to Level of all Melee Skills
  • 13% increased Attack Speed

Blood Tread

Tasalian Greaves

Item Level 82
Rare
Properties
Armour669
Quality20
SocketsS
Requirements
Level80
Rune
  • 15% reduced Slowing Potency of Debuffs on You
Desecrated
  • +135 to maximum Life
Explicit
  • 35% increased Movement Speed
  • 99% increased Armour
  • +40% to Lightning Resistance
  • +27% to Chaos Resistance
  • +42% of Armour also applies to Elemental Damage

Brood Lash

Plate Belt

Item Level 80
Rare
Properties
Charm Slots2
Requirements
Level24
Desecrated
  • +16% to Cold and Chaos Resistances
Implicit
  • +177 to Armour
  • Has 2 Charm Slots
Explicit
  • +278 to Armour
  • +163 to maximum Life
  • 33% increased Flask Life Recovery rate
  • +38% to Cold Resistance
Crafted
  • +34% to Cold Resistance

Agony Braid

Gold Amulet

Item Level 81
Rare
Requirements
Level35
Enchant
  • Allocates Greatest Defence
Desecrated
  • +117 to maximum Life
Implicit
  • 20% increased Rarity of Items found
Explicit
  • +50 to Spirit
  • 45% increased Armour
  • +4 to Level of all Melee Skills
  • +18% to all Elemental Resistances
  • +36% to Cold Resistance

Miracle Finger

Vitalic Ring

Item Level 81
Rare
Requirements
Level40
Desecrated
  • 18% increased Rarity of Items found
Implicit
  • 8% increased maximum Life
Explicit
  • Adds 18 to 27 Physical Damage to Attacks
  • +180 to Evasion Rating
  • +142 to maximum Life
  • +34% to Fire Resistance
  • +36% to Lightning Resistance

Kalandra's Touch

Ring

Item Level 81
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring

Rite of Passage

Golden Charm

Item Level 80
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Cat for 20 seconds on use

Nascent Hope

Thawing Charm

Item Level 82
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 24% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use

The Fall of the Axe

Silver Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect

Potent Ultimate Life Flask of the Abundant

Item Level 81
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 74% increased Amount Recovered
  • 56% increased Charges

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 79
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality23
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 70% reduced Amount Recovered
  • Corrupted

Skills & Gems

Infernal Cry(Lv21)5 gems

Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Empowered Attacks Gain 30% of damage as extra Fire damage
Deals 3 to 5 Fire Damage
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
TirelessSupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.Lv1
Echoing CrySupports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Shield Wall(Lv21)5 gems

Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.

4 to 6 Base Off Hand Physical Damage
Wall Segments have 36 maximum Life
Ahns CitadelSupports skills that create walls in a line, causing them to instead be created along a fissure.Lv1
Kaoms MadnessSupports Skills which create fissures in the ground, causing them to create many additional fissures at the cost of damage, speed, and area of effect.Lv1
Atalui BloodlettingSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Fortifying Cry(Lv21)5 gems

Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Grants 2 Guard for every 5 enemy Power in range, counting up to 20 Power
3 to 5 Base Off Hand Physical Damage
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
Heavy SwingSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
Enraged WarcrySupports Warcries, causing them to spend Rage to bypass their usual Cooldown.Lv1
Fire InfusionSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Lv1
Leap Slam(Lv7)4 gems

Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.

50% more Stun buildup
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
LifetapSupports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.Lv1
Holy DescentSupports Skills that leap into the air, causing them to create Consecrated Ground when you land.Lv1
Sunder(Lv9)4 gems

Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with Fully Broken Armour applies Sundered Armour, making it take additional increased Physical damage.

RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
LifetapSupports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Herald of Ash(Lv21)3 gems

While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.

Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Deadly HeraldsSupports Herald Skills, making their triggered effects deal more damage at the expense of higher Spirit cost.Lv1
Shield Charge(Lv7)3 gems

Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.

3 to 5 Base Off Hand Physical Damage
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
LifetapSupports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.Lv1
Berserk(Lv21)2 gems

While active, strengthens your Rage, but causes you to lose Life while not losing Rage.

Grants 40% increased Rage effect
Her DeclarationLv1
CannibalismSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.Lv1
Scavenged Plating(Lv21)2 gems

While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.

2 to 2 Thorns per Scavenged Plating
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
Raise Shield(Lv1)No supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

Thorns Player(Lv1)No supports

No support gems detected for this skill.

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