Ice Tipped Arrows Tornado Shot Ignite Deadeye (133% Physical Damage)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute37+185
- to Dexterity7+58
- to Intelligence4+30
- to Strength2+20
Critical›
- increased Critical Damage Bonus12245%
- increased Critical Hit Chance9120%
- increased Damage if you've dealt a Critical Hit in the past # seconds240%
- increased Critical Hit Chance against Dazed Enemies237%
Evasion›
- increased Evasion Rating16245%
- gain Deflection Rating equal to # % of Evasion Rating328%
- to Evasion Rating2+32
- increased Evasion Rating if you haven't been Hit Recently120%
Energy Shield›
- increased maximum Energy Shield9120%
- faster start of Energy Shield Recharge110%
- reduced Global Armour, Evasion and Energy Shield1-25%
- to Evasion Rating per # Item Energy Shield on Equipped Helmet1+1
Speed›
- increased Skill Speed420%
- mark Skills have # % increased Use Speed330%
- increased Attack Speed27%
- increased Projectile Speed220%
Ailment›
- increased Freeze Buildup565%
- increased Magnitude of Shock you inflict475%
- ailment Magnitude20
Movement Speed›
- increased Movement Speed720%
- increased Movement Speed if you've used a Mark Recently14%
- increased Movement Speed while you have Energy Shield13%
- projectiles deal # % more Hit damage to targets in the first # metres of their movement, scaling down with distance travelled to reach # % after # metres120%
Attack Damage›
- increased Attack Damage8107%
Gear
Spirit Blast
Obliterator Bow
- 20% increased Physical Damage
- Bow Attacks fire an additional Arrow
- Bonded: 20% increased Projectile Speed
- Bonded: 20% increased effect of Fully Broken Armour
- 133% increased Physical Damage
- 50% reduced Projectile Range
- Adds 32 to 66 Physical Damage
- 63% increased Physical Damage
- +133 to Accuracy Rating
- +181% Surpassing chance to fire an additional Arrow
- Corrupted
- +3.67% to Critical Hit Chance
- +2 to Level of all Attack Skills
Cadiro's Gambit
Primed Quiver
- Gain 12 Mana per enemy killed
- Projectiles have 18% chance to Chain an additional time from terrain
- 10% increased Attack Speed
- Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
- Corrupted
Torment Peak
Kamasan Tiara
- Allocates Zarokh's Gift
- 20% increased Armour, Evasion and Energy Shield
- Raven-Touched
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 99% increased Energy Shield
- +67 to maximum Energy Shield
- 38% increased Energy Shield
- +41 to maximum Life
- 30% increased Critical Hit Chance
- +38% to Lightning Resistance
- +17% to Chaos Resistance
Honour Sanctuary
Corsair Coat
- 40% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 106% increased Evasion Rating
- 5% increased Movement Speed
- +379 to Evasion Rating
- 41% increased Evasion Rating
- +32% to Lightning Resistance
- Gain Deflection Rating equal to 22% of Evasion Rating
- 57% reduced Ignite Duration on you
- Corrupted
Woe Claw
Runeforged Stalking Bracers
- 8% increased Attack Speed
- Can roll Marksman modifiers
- Bonded: 20% increased Projectile Damage
- Bonded: 20% reduced Slowing Potency of Debuffs on You
- Adds 7 to 17 Physical Damage to Attacks
- Gain Deflection Rating equal to 19% of Evasion Rating
- Adds 2 to 62 Lightning damage to Attacks
- 16% increased Attack Speed
- 38% increased Projectile Damage
- +62% Surpassing chance to fire an additional Projectile
Skull Stride
Noble Sabatons
- 5% increased Movement Speed
- 5% increased Movement Speed
- Bonded: 10% increased Cooldown Recovery Rate
- +17% to Cold and Chaos Resistances
- 35% increased Movement Speed
- +128 to maximum Life
- +86 to maximum Mana
- Gain Deflection Rating equal to 22% of Evasion Rating
- Corrupted
- +33% to Lightning Resistance
Headhunter
Heavy Belt
- +20% to Fire Resistance
- 25% increased Stun Threshold
- Has 3 Charm Slots
- +45 to maximum Life
- +26 to Strength
- +38 to Dexterity
- When you kill a Rare monster, you gain its Modifiers for 60 seconds
- Corrupted
Agony Gorget
Solar Amulet
- Allocates Kite Runner
- +46 to Spirit
- +15 to Spirit
- +3 to Level of all Projectile Skills
- 57% increased maximum Energy Shield
- +91 to maximum Life
- 39% increased Critical Damage Bonus
- +15 to all Attributes
Morbid Coil
Breach Ring
- Adds 19 to 38 Physical Damage to Attacks
- +20% to Maximum Quality
- Adds 36 to 57 Cold damage to Attacks
- Adds 4 to 112 Lightning damage to Attacks
- +16% to all Elemental Resistances
- +37% to Fire Resistance
- +35% to Cold Resistance
Kalandra's Touch
Ring
- Reflects opposite Ring
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 25% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Cat for 18 seconds on use
Potent Ultimate Life Flask of the Brewer
- 74% increased Amount Recovered
- 29% reduced Charges per use
Potent Ultimate Mana Flask of the Brewer
- 74% increased Amount Recovered
- 27% reduced Charges per use
Skills & Gems
While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.
Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.
While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.
While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
Fire an icy arrow that sprays a cone of ice shards when it hits a target.
Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.
Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.
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