Ice Shot Tornado Shot Freeze Ritualist (178% Physical Damage)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute47+235
- to Intelligence5+43
- to Dexterity2+15
- increased Intelligence16%
Critical›
- increased Critical Damage Bonus12245%
- increased Critical Hit Chance10145%
- increased Critical Damage Bonus if you've consumed a Power Charge Recently360%
- increased Damage if you've dealt a Critical Hit in the past # seconds240%
Energy Shield›
- increased maximum Energy Shield12267%
- gain additional Stun Threshold equal to # % of maximum Energy Shield678%
- gain additional Ailment Threshold equal to # % of maximum Energy Shield436%
- slower start of Energy Shield Recharge1-20%
Elemental Damage›
- increased Elemental Damage with Attacks456%
- increased Elemental Damage324%
- increased Damage for each type of Elemental Ailment on Enemy120%
Charges›
- to Maximum Power Charges2+3
- increased Power Charge Duration240%
- more Charm Charges gained120%
- increased Charm Charges gained115%
Speed›
- increased Skill Speed316%
- increased Attack and Cast Speed18%
- increases and Reductions to Projectile Speed also apply to Damage with Bows1+1
Mana›
- increased Mana Regeneration Rate324%
- reduced maximum Mana2-40%
Jewel›
- [Jewel] Socket50
Gear
Brood Barrage
Warmonger Bow
- 20% increased Physical Damage
- Bow Attacks fire an additional Arrow
- Bonded: 20% increased Projectile Speed
- Bonded: 20% increased effect of Fully Broken Armour
- +190% Surpassing chance to fire an additional Arrow
- +4.83% to Critical Hit Chance
- 178% increased Physical Damage
- Adds 21 to 38 Physical Damage
- Adds 63 to 102 Cold Damage
- Corrupted
- +2 to Level of all Attack Skills
Carrion Impaler
Visceral Quiver
- 27% increased Critical Hit Chance for Attacks
- Adds 12 to 26 Physical Damage to Attacks
- Adds 18 to 26 Cold damage to Attacks
- 54% increased Damage with Bow Skills
- 33% increased Critical Hit Chance for Attacks
- 16% increased Attack Speed
- 23% chance to Pierce an Enemy
Rune Shelter
Ancestral Tiara
- 20% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +56 to maximum Energy Shield
- 58% increased Energy Shield
- 18% increased Rarity of Items found
- 30% increased Critical Hit Chance
- +30% to Cold Resistance
- 17% increased Rarity of Items found
Entropy Suit
Vile Robe
- 20% increased Armour, Evasion and Energy Shield
- 12% increased Rarity of Items found
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- Bonded: 10% increased Quantity of Gold Dropped by Slain Enemies
- +27 to maximum Energy Shield
- 41% increased Energy Shield
- +91 to maximum Energy Shield
- 107% increased Energy Shield
- +31% to Fire Resistance
- +38% to Cold Resistance
- +298 to Stun Threshold
- Corrupted
Spirit Clutches
Adherent Cuffs
- Can roll Marksman modifiers
- Bonded: 20% increased Projectile Damage
- 35% increased Projectile Speed
- Adds 7 to 14 Physical Damage to Attacks
- Adds 1 to 34 Lightning damage to Attacks
- 18% increased Rarity of Items found
- 34% increased Critical Damage Bonus
- +62% Surpassing chance to fire an additional Projectile
Pain Hoof
Sekhema Sandals
- 18% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 35% increased Movement Speed
- +52 to maximum Energy Shield
- 100% increased Energy Shield
- +20% to Fire Resistance
- +34% to Cold Resistance
- +16% to Chaos Resistance
- Corrupted
Headhunter
Heavy Belt
- +24% to Lightning Resistance
- 24% increased Stun Threshold
- Has 2 Charm Slots
- +44 to maximum Life
- +21 to Strength
- +29 to Dexterity
- When you kill a Rare monster, you gain its Modifiers for 60 seconds
- Corrupted
Empyrean Pendant
Lunar Amulet
- Allocates Zarokh's Gift
- 30% increased Global Armour, Evasion and Energy Shield
- +33 to maximum Energy Shield
- +88 to maximum Energy Shield
- 16% increased Rarity of Items found
- +3 to Level of all Projectile Skills
- +26 to Intelligence
- 18% increased Rarity of Items found
Kalandra's Touch
Ring
- Reflects opposite Ring
Glyph Loop
Iron Ring
- Adds 22 to 38 Fire damage to Attacks
- Adds 1 to 4 Physical Damage to Attacks
- Adds 20 to 36 Physical Damage to Attacks
- Adds 21 to 31 Cold damage to Attacks
- +17 to Dexterity
- +9% to all Elemental Resistances
- +27% to Chaos Resistance
Dire Finger
Prismatic Ring
- +8% to all Elemental Resistances
- Adds 14 to 25 Physical Damage to Attacks
- Adds 13 to 25 Fire damage to Attacks
- Adds 1 to 43 Lightning damage to Attacks
- 16% increased Rarity of Items found
- +11 to all Attributes
- +31 to Dexterity
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 23% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
Lustrous Dousing Charm of the Distiller
- Used when you become Ignited
- Also grants 335 Guard
- 24% reduced Charges per use
- Corrupted
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Owl for 17 seconds on use
Bubbling Ultimate Life Flask of the Ample
- 29% of Recovery applied Instantly
- 63% increased Charges
Potent Ultimate Mana Flask of the Plentiful
- 74% increased Amount Recovered
- 40% increased Charges
Skills & Gems
While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.
Fire an icy arrow that sprays a cone of ice shards when it hits a target.
Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.
Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.
Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.
While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
No support gems detected for this skill.
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