Ice Shot Mirage Deadeye Freeze Deadeye (153% Physical Damage)
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Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute34+170
- to Dexterity7+58
- to Intelligence4+30
- to Strength1+10
Critical›
- increased Critical Damage Bonus10215%
- increased Critical Hit Chance9120%
- increased Damage if you've dealt a Critical Hit in the past # seconds240%
- attacks have +#% to Critical Hit Chance1100%
Evasion›
- increased Evasion Rating13180%
- gain Deflection Rating equal to # % of Evasion Rating328%
- increased Evasion Rating if you haven't been Hit Recently120%
- increased Evasion Rating while moving140%
Speed›
- increased Skill Speed731%
- increased Projectile Speed328%
- mark Skills have # % increased Use Speed220%
- increased Attack and Cast Speed18%
Energy Shield›
- increased maximum Energy Shield9120%
- faster start of Energy Shield Recharge110%
- reduced Global Armour, Evasion and Energy Shield1-25%
- to Evasion Rating per # Item Energy Shield on Equipped Helmet1+1
Movement Speed›
- increased Movement Speed while Sprinting420%
- increased Movement Speed39%
- increased Movement Speed if you've used a Mark Recently14%
- increased Movement Speed while you have Energy Shield13%
Ailment›
- increased Freeze Buildup450%
- increased Magnitude of Shock you inflict475%
- ailment Magnitude20
Attack Damage›
- increased Attack Damage8107%
- increased Attack Cold Damage224%
Gear
Ghoul Bane
Obliterator Bow
- 20% increased Physical Damage
- Bow Attacks fire an additional Arrow
- Bonded: 20% increased Projectile Speed
- Bonded: 20% increased effect of Fully Broken Armour
- 153% increased Physical Damage
- 50% reduced Projectile Range
- Gain 40 Mana per enemy killed
- 60% increased Physical Damage
- Adds 38 to 55 Physical Damage
- +149 to Accuracy Rating
- +4.43% to Critical Hit Chance
- +2 to Level of all Attack Skills
Cadiro's Gambit
Primed Quiver
- 7% increased Attack Speed
- Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
- Corrupted
Cataclysm Brow
Ancestral Tiara
- 18% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +71 to maximum Energy Shield
- 93% increased Energy Shield
- +84 to maximum Life
- +27% to Fire Resistance
- +39% to Cold Resistance
- +35% to Lightning Resistance
Hyrri's Ire
Armoured Vest
- 40% increased Armour, Evasion and Energy Shield
- +18% to Fire Resistance
- Bonded: +60 to maximum Life
- Bonded: +60 to maximum Mana
- 35% increased Elemental Ailment Threshold
- 149% increased Evasion Rating
- Gain 20% of Damage as Extra Cold Damage
- +33 to Dexterity
- 25% increased Freeze Duration on Enemies
- Evasion Rating is doubled if you have not been Hit Recently
- Corrupted
Phoenix Clutches
Grim Gloves
- +1 Suffix Modifier allowed
- Can roll Marksman modifiers
- Bonded: 20% increased Projectile Damage
- +59% Surpassing chance to fire an additional Projectile
- Adds 12 to 24 Physical Damage to Attacks
- 36% increased Projectile Speed
- +2 to Level of all Projectile Skills
- +32 to Dexterity
- 38% increased Projectile Damage
- 28% increased Critical Damage Bonus
Empyrean Road
Runeforged Sandsworn Sandals
- 5% increased Movement Speed
- Bonded: 10% increased Cooldown Recovery Rate
- 35% increased Movement Speed
- 124% increased Energy Shield
- +41% to Fire Resistance
- +45% to Cold Resistance
- +42% to Lightning Resistance
- +52 to Stun Threshold
Headhunter
Heavy Belt
- 22% increased Stun Threshold
- Has 2 Charm Slots
- +59 to maximum Life
- +27 to Strength
- +35 to Dexterity
- When you kill a Rare monster, you gain its Modifiers for 60 seconds
- Corrupted
Glyph Medallion
Gold Amulet
- Allocates Serrated Edges
- +14 to Intelligence
- Charms gain 0.1 charges per Second
- 57% increased maximum Energy Shield
- 14% increased Rarity of Items found
- +50 to Spirit
- +2 to Level of all Projectile Skills
- +40% to Chaos Resistance
- Corrupted
- 33% increased Global Armour, Evasion and Energy Shield
Skull Circle
Amethyst Ring
- Adds 19 to 27 Physical Damage to Attacks
- +8% to Chaos Resistance
- Adds 16 to 29 Fire damage to Attacks
- Adds 25 to 44 Cold damage to Attacks
- +29 to Strength
- +38% to Cold Resistance
- +17% to Chaos Resistance
Wrath Hold
Topaz Ring
- +25% to Chaos Resistance
- +36% to Lightning Resistance
- Adds 12 to 22 Physical Damage to Attacks
- Adds 3 to 58 Lightning damage to Attacks
- +116 to maximum Life
- +15% to all Elemental Resistances
- 16% increased Rarity of Items found
Beira's Anguish
Dousing Charm
- Used when you become Ignited
- 25% Chance to gain a Charge when you kill an enemy
- Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Cat for 16 seconds on use
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 21% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
Abundant Ultimate Life Flask of the Abundant
- 57% increased Amount Recovered
- 56% increased Charges
Compact Ultimate Mana Flask of the Verdant
- Gains 0.20 Charges per Second
- 50% increased Amount Recovered
Skills & Gems
While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
Fire an icy arrow that sprays a cone of ice shards when it hits a target.
Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.
Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.
Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.
While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.
While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.
While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.
While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
No support gems detected for this skill.
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