Ice Nova Frost Wall CoC Chronomancer (105% Crit Chance)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Critical›
- increased Critical Hit Chance13200%
- increased Critical Damage Bonus12245%
- increased Critical Hit Chance for Spells8106%
- increased Critical Spell Damage Bonus345%
Attribute›
- to any Attribute30+150
- to Intelligence5+63
- to Dexterity1+10
- to Strength1+10
Gem›
- increased Skill Effect Duration775%
- spell Skills have # % increased Area of Effect443%
- meta Skills gain # % increased Energy316%
- skills have # % chance to not remove Elemental Infusions but still count as consuming them210%
Curse›
- increased Curse Duration8190%
- increased Curse Magnitudes656%
- hex Master1+1
- reduced Curse Duration1-25%
Spell Damage›
- increased Spell Damage556%
- triggered Spells deal # % increased Spell Damage486%
- increased Spell Damage if you have consumed an Elemental Infusion Recently242%
- reduced Spell Area Damage1-10%
Ailment›
- increased Freeze Buildup9172%
- increased Freeze Duration on Enemies120%
- increased chance to Shock112%
Cold›
- increased Freeze Buildup9172%
- increased Freeze Duration on Enemies120%
Mana›
- increased Mana Cost Efficiency446%
- increased Mana Regeneration Rate115%
Gear
Victory Call
Roaring Staff
- +1 to Level of all Spell Skills
- Gain 5% of Damage as Extra Damage of all Elements
- additional Elemental Infusion of the same type
- Bonded: 12% chance when collecting an Elemental Infusion to gain an
- Bonded: Archon recovery period expires 30% faster
- 200% increased Spell Damage
- +7 to Level of all Cold Spell Skills
- Gain 59% of Damage as Extra Cold Damage
- 105% increased Critical Hit Chance for Spells
- +182 to maximum Mana
- +1 to Level of all Spell Skills
- 47% increased Cast Speed
- Gain 15% of Elemental Damage as Extra Cold Damage
Entropy Glance
Runeforged Grinning Mask
- 15% increased Cost Efficiency
- Bonded: Meta Skills have 15% increased Reservation Efficiency
- 16% increased Rarity of Items found
- +170 to maximum Life
- +112 to maximum Mana
- 32% increased Critical Hit Chance
- +38% to Lightning Resistance
- 29% increased Mana Cost Efficiency
Corruption Wrap
Runeforged Vile Robe
- 40% increased Runic Ward
- Bonded: Gain 4% of maximum Life as Extra maximum Runic Ward
- 40% increased Energy Shield
- +45 to maximum Life
- +155 to maximum Life
- +53 to Spirit
- +37% to Fire Resistance
- +38% to Cold Resistance
- +32% to Lightning Resistance
Cataclysm Fingers
Runeforged Secured Wraps
- 30% increased Magnitude of Non-Damaging Ailments you inflict
- Bonded: 15% increased Duration of Elemental Ailments on Enemies
- +38% to Cold Resistance
- Adds 14 to 24 Physical Damage to Attacks
- +142 to maximum Life
- +116 to maximum Mana
- 32% increased Critical Damage Bonus
- +36% to Lightning Resistance
Tempest Sole
Runeforged Daggerfoot Shoes
- 5% increased Movement Speed
- Bonded: 10% increased Cooldown Recovery Rate
- +122 to maximum Life
- +123 to maximum Mana
- +38% to Fire Resistance
- +36% to Cold Resistance
- +30% to Lightning Resistance
- 30% increased Movement Speed
Headhunter
Heavy Belt
- 24% increased Stun Threshold
- Has 2 Charm Slots
- +47 to maximum Life
- +36 to Strength
- +35 to Dexterity
- When you kill a Rare monster, you gain its Modifiers for 60 seconds
Armageddon Locket
Absent Amulet
- Allocates Infusion of Power
- 28% increased Cast Speed
- -1 Prefix Modifier allowed
- -1 Suffix Modifier allowed
- +50 to Spirit
- +4 to Level of all Spell Skills
- 10% increased maximum Runic Ward
Blood Twirl
Amethyst Ring
- +98 to maximum Life
- +12% to Chaos Resistance
- 24% increased Cold Damage
- 18% increased Rarity of Items found
- +16% to all Elemental Resistances
- +31% to Chaos Resistance
- 17% increased Rarity of Items found
Skull Spiral
Prismatic Ring
- +20% to Fire and Chaos Resistances
- +12% to all Elemental Resistances
- 23% increased Cold Damage
- +109 to maximum Life
- 19% increased Rarity of Items found
- +18% to all Elemental Resistances
- 16% increased Rarity of Items found
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
Investigator's Thawing Charm of the Practitioner
- Used when you become Frozen
- 20% increased Duration
- 20% reduced Charges per use
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Owl for 18 seconds on use
Olroth's Resolve
Ultimate Life Flask
- 106% increased Charges per use
- Regenerate 3.8% of maximum Runic Ward per second during Effect
- Gain Guard equal to Current Runic Ward for 10 seconds when Effect ends
Concentrated Ultimate Mana Flask of the Ample
- 66% increased Amount Recovered
- 65% increased Charges
Skills & Gems
While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.
Conjure a wave of ice in all directions, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you. Consumes a Cold Infusion if possible to leave a patch of Chilled Ground.
Create a wall of Ice Crystals which holds back enemies. The Crystals explode if sufficiently damaged, or if pushed hard enough, damaging nearby enemies. Consumes a Lightning Infusion if possible to add another Lightning explosion if destroyed.
Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.
Curse all targets in an area after a short delay, lowering their Elemental Resistances.
Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.
Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
While active, enemies you Stun or kill have a chance to generate a Runic Ward Remnant. These Remnants can Overflow your Runic Ward.
While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target.
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