Hollow Focus Twister Crit Martial Artist (206% Physical Damage)
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Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute31+155
- to Dexterity3+25
- to Intelligence3+25
- to Strength3+30
Critical›
- increased Critical Damage Bonus14320%
- increased Critical Hit Chance13195%
- increased Damage if you've dealt a Critical Hit in the past # seconds240%
- increased Critical Hit Chance against Dazed Enemies237%
Speed›
- increased Attack Speed826%
- increased Skill Speed835%
- increased Attack Speed with One Handed Melee Weapons518%
- increased Attack Speed with Spears419%
Evasion›
- increased Evasion Rating19252%
- gain Deflection Rating equal to # % of Evasion Rating953%
- increased Evasion Rating if you haven't been Hit Recently120%
Damage›
- increased Damage with Spears580%
- projectiles deal # % increased Damage with Hits against Enemies within 2m355%
- prevent +#% of Damage from Deflected Hits29%
- increased Damage against Dazed Enemies245%
Energy Shield›
- increased maximum Energy Shield10135%
- faster start of Energy Shield Recharge110%
- increased Evasion Rating if Energy Shield Recharge has started in the past # seconds150%
- increased Evasion Rating while you have Energy Shield130%
Accuracy›
- increased Accuracy Rating751%
- increased Accuracy Rating with One Handed Melee Weapons115%
- increased Accuracy Rating with Spears125%
Attack Damage›
- increased Attack Damage436%
- increased Melee Damage with Spears while Surrounded175%
- stone skin grants attack damage increased final you use yourself: #1+15
Gear
The Ordained
Grand Spear
- Gain 5% of Damage as Extra Damage of all Elements
- Bonded: 8% chance to gain an additional random Charge when you gain a Charge
- 25% increased Melee Strike Range with this weapon
- 206% increased Physical Damage
- Adds 1 to 223 Lightning Damage
- +7.22% to Critical Hit Chance
- Life Leech recovers based on your Lightning damage as well as Physical damage
- Create a Fragment of Divinity in your Presence every 4 seconds
Guiding Palm of the Eye
Shrine Sceptre
- 15% increased Spirit
- Bonded: Minions have 30% increased Cooldown Recovery Rate for Command Skills
- Gain 25% of Damage as Extra Cold Damage
- Allies in your Presence deal 21 to 35 added Attack Cold Damage
- 50% of your Base Life Regeneration is granted to Allies in your Presence
- +22 to Intelligence
- 25% increased Light Radius
- Grants effect of Guided Freezing Shrine
- Corrupted
The Black Insignia
Corsair Cap
- 27% increased Mana Regeneration Rate
- +11% to Chaos Resistance
- 97% increased Evasion Rating
- 19% increased Rarity of Items found
- +24% to Lightning Resistance
- Gain Tailwind on Critical Hit, no more than once per second
- Lose all Tailwind when Hit
- Corrupted
Blight Curtain
Rambler Jacket
- 36% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- +13% to Fire and Chaos Resistances
- +10% to Chaos Resistance
- +148 to Evasion Rating
- +46 to maximum Energy Shield
- 137% increased Evasion and Energy Shield
- +29 to maximum Life
- +29% to Fire Resistance
- Gain Deflection Rating equal to 16% of Evasion Rating
Phoenix Palm
Runeforged Fists of Stone
- 8% increased Attack Speed
- Bonded: 20% reduced Slowing Potency of Debuffs on You
- Has +2 to Evasion Rating per player level
- Has +1 to maximum Energy Shield per player level
- Has +1 to maximum Runic Ward per player level
- Attacks Gain 21% of Damage as Extra Physical Damage
- Attacks Gain 17% of Damage as Extra Cold Damage
- 27% chance to gain Onslaught for 4 seconds on Hit
- +2% to Maximum Cold Resistance
- +37% to Cold Resistance
- +2.86% to Critical Hit Chance
- 7% of Damage Taken Recouped as Life, Mana and Energy Shield
Gale Slippers
Daggerfoot Shoes
- +11% to Chaos Resistance
- +71 to Evasion Rating
- +22 to maximum Energy Shield
- 119% increased Evasion and Energy Shield
- +30 to Dexterity
- +38% to Fire Resistance
- Gain Deflection Rating equal to 23% of Evasion Rating
- +79 to Stun Threshold
Mageblood
Utility Belt
- Has 3 Charm Slots
- 20% of Flask Recovery applied Instantly
- Legacy of Sulphur
- Legacy of Sulphur
- Legacy of Bismuth
- Legacy of Silver
- All Mage's Legacies have 39% increased effect per duplicate Mage's Legacy you have
Grim Clasp
Azure Amulet
- Allocates Overwhelming Strike
- +13% to Chaos Resistance
- 29% increased Mana Regeneration Rate
- +18 to Accuracy Rating
- 35% increased maximum Energy Shield
- 9% increased Rarity of Items found
- +3 to Level of all Projectile Skills
- 20% increased Critical Hit Chance
Beast Turn
Unset Ring
- +13% to Lightning and Chaos Resistances
- Grants 1 additional Skill Slot
- Adds 18 to 37 Physical Damage to Attacks
- Adds 15 to 25 Cold damage to Attacks
- Adds 1 to 43 Lightning damage to Attacks
- +33 to Dexterity
- +35% to Cold Resistance
The Taming
Prismatic Ring
- +10% to all Elemental Resistances
- +18% to all Elemental Resistances
- 24% increased Damage for each type of Elemental Ailment on Enemy
- Wind Skills which can be boosted by Elemental Ground Surfaces can be boosted by multiple Elemental Ground Surfaces
- Wind Skills which can be boosted by Elemental Ground Surfaces count
- as being boosted by Ignited, Shocked, and Chilled Ground
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
Sunburst Dousing Charm of the Distiller
- Used when you become Ignited
- Also grants 429 Guard
- 26% reduced Charges per use
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Primate for 12 seconds on use
Impairing Ultimate Life Flask of the Verdant
- Gains 0.20 Charges per Second
- 67% increased Life Recovered
- Removes 15% of Life Recovered from Mana when used
Lavianga's Spirits
Gargantuan Mana Flask
- This Flask cannot be Used but applies its Effect constantly
- 74% reduced Amount Recovered
Skills & Gems
While active, ethereal bells periodically appear near you. Your Hits immediately destroy the bells, creating a shockwave that damages nearby enemies and causes a Heavy Stun on enemies that are Primed for Stun. The bells are themselves always Primed for Stun, they can be Culled, and Hits against them are always Critical Hits.
Perform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.
Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.
Whip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.
Leap into the air carried by divine wings, damaging enemies with your spear where you land. If there is a Fragment of Divinity near you or the targeted location, this attack will Consume it when you leap to become Empowered, dealing more damage and granting life and mana recovery. This skill does not use up its Cooldown when empowered.
Emit an Aura that boosts the Cold Resistance of you and Allies in your Presence.
While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.
Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.
While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.
Become attuned to all Elements building up Fire, Cold and Lightning Affinity based off the highest Elemental Damage type dealt by your Hits. Your Elemental Damage is enhanced the more Affinity of any type you have.
While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.
While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.
Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.
No support gems detected for this skill.
While active, ethereal bells periodically appear near you. Your Hits immediately destroy the bells, creating a shockwave that damages nearby enemies and causes a Heavy Stun on enemies that are Primed for Stun. The bells are themselves always Primed for Stun, they can be Culled, and Hits against them are always Critical Hits.
No support gems detected for this skill.
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