Hollow Focus Hollow Form Bleed Martial Artist (+2 Melee Skills)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Evasion›
- increased Evasion Rating17239%
- gain Deflection Rating equal to # % of Evasion Rating16104%
- increased Evasion Rating while moving140%
Attribute›
- to any Attribute22+110
- to Dexterity5+35
- to Intelligence2+10
- ignore Attribute Requirements to equip Gloves1+1
Attack Damage›
- increased Attack Damage10111%
- increased Attack Area Damage221%
- increased Attack Damage against Rare or Unique Enemies130%
Energy Shield›
- increased maximum Energy Shield7107%
- faster start of Energy Shield Recharge422%
Speed›
- increased Skill Speed835%
- increased Attack and Cast Speed18%
Area›
- increased Area of Effect for Attacks862%
- increased Area of Effect18%
Critical›
- increased Critical Damage Bonus if you've consumed a Power Charge Recently360%
- increased Critical Hit Chance against Dazed Enemies237%
- increased Critical Hit Chance for Attacks110%
- reduced Critical Hit Chance1-20%
Charges›
- increased Endurance, Frenzy and Power Charge Duration480%
- to Maximum Power Charges1+2
- chance when you gain a Power Charge to gain an additional Power Charge110%
Gear
Kraken Batter
Crown Mace
- 40% increased effect of Fully Broken Armour
- Bonded: Break 50% increased Armour
- 28% increased Physical Damage
- Adds 1 to 5 Physical Damage
- Adds 51 to 96 Fire Damage
- +53 to Accuracy Rating
- Causes 46% increased Stun Buildup
- 12% increased Stun Duration
Sorrow Rock
Tawhoan Tower Shield
- 18% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +214 to Armour
- 85% increased Armour
- +22 to maximum Life
- +33 to Strength
- +7% to Fire Resistance
- +15% to Cold Resistance
Oblivion Keep
Runeforged Grinning Mask
- 18% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 108% increased Evasion and Energy Shield
- +232 to Accuracy Rating
- +20 to maximum Mana
- +26 to Dexterity
- +26% to Fire Resistance
- +27% to Cold Resistance
Wrath Coat
Falconer's Jacket
- +30 to Armour
- +30 to Evasion Rating
- +10 to maximum Energy Shield
- 18% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 5% increased Movement Speed
- 99% increased Evasion and Energy Shield
- +36 to maximum Life
- +26% to Fire Resistance
- +40% to Cold Resistance
- +39% to Lightning Resistance
- 5 to 8 Physical Thorns damage
Lochtonial Caress
Tempered Mitts
- Share Charges with Allies in your Presence
Fate Span
Runeforged Charmed Shoes
- 20% increased Movement Speed
- 22% increased Evasion and Energy Shield
- +78 to maximum Mana
- 18% increased Rarity of Items found
- +29% to Lightning Resistance
- +345 to Stun Threshold
Storm Bond
Long Belt
- 17% increased Charm Effect Duration
- Has 3 Charm Slots
- +349 to Armour
- +52 to maximum Mana
- +35% to Fire Resistance
- +15% to Chaos Resistance
- +65 to Stun Threshold
- 59 to 92 Physical Thorns damage
Rune Clasp
Lunar Amulet
- +22 to maximum Energy Shield
- 13% increased Armour
- +96 to maximum Mana
- 9% increased Rarity of Items found
- +2 to Level of all Melee Skills
- 5.2 Life Regeneration per second
- 20% of Damage taken Recouped as Life
Fate Eye
Iron Ring
- Adds 1 to 4 Physical Damage to Attacks
- Adds 8 to 16 Physical Damage to Attacks
- Adds 24 to 33 Fire damage to Attacks
- +149 to maximum Mana
- +12% to all Elemental Resistances
- +32% to Fire Resistance
- +7% to Cold Resistance
Maelstrom Eye
Topaz Ring
- +28% to Lightning Resistance
- Adds 7 to 13 Physical Damage to Attacks
- 22% increased Chaos Damage
- 17% increased Rarity of Items found
- +28 to Dexterity
- +30 to Intelligence
- 46% increased Mana Regeneration Rate
Sanguis Heroum
Staunching Charm
- Used when you start Bleeding
- Gains 0.20 Charges per Second
- Creates Consecrated Ground on use
Beira's Anguish
Dousing Charm
- Used when you become Ignited
- 22% Chance to gain a Charge when you kill an enemy
- Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life
Sprouting Amethyst Charm of the Practitioner
- Used when you take Chaos damage from a Hit
- Recover 124 Life when Used
- 18% reduced Charges per use
Effervescent Ultimate Life Flask of the Practitioner
- 26% of Recovery applied Instantly
- 18% reduced Charges per use
Persistent Ultimate Mana Flask of the Mixologist
- 78% more Recovery if used while on Low Mana
- 22% reduced Charges per use
Skills & Gems
While active, ethereal bells periodically appear near you. Your Hits immediately destroy the bells, creating a shockwave that damages nearby enemies and causes a Heavy Stun on enemies that are Primed for Stun. The bells are themselves always Primed for Stun, they can be Culled, and Hits against them are always Critical Hits.
Channel to create fleeting images of your astral self near the target location. The images perform a Socketed Melee Attack once then vanish, targeting the closest enemy if possible. The images cannot perform Channelled Skills or Conditional Skills. Consuming a Power Charge creates additional images.
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
No support gems detected for this skill.
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.
Spends all your Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit. This Buff is removed if you are Heavy Stunned. While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.
While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
No support gems detected for this skill.
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