Glacial Lance Spearfield Bleed Amazon (184% Physical Damage)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute34+170
- to Dexterity1+10
- to Strength1+10
Critical›
- increased Critical Damage Bonus7160%
- increased Critical Hit Chance for Attacks450%
- increased Magnitude of Bleeding you inflict with Critical Hits345%
- increased Critical Hit Chance with Spears220%
Damage›
- companions deal # % increased Damage10120%
- increased Damage with Spears580%
- increased Damage while your Companion is in your Presence440%
- increased Damage while affected by a Herald224%
Attack Damage›
- increased Attack Damage while Surrounded8270%
- increased Attack Damage216%
- increased Attack Damage if you have been Heavy Stunned Recently125%
- increased Melee Damage with Spears while Surrounded175%
Speed›
- increased Attack Speed with Spears419%
- increased Attack Speed212%
- increased Attack Speed per # Accuracy Rating, up to # %11%
- increased Attack Speed while Surrounded120%
Accuracy›
- increased Accuracy Rating436%
- increased Accuracy Rating with Spears125%
- reduced Accuracy Rating while Surrounded1-30%
Projectile Damage›
- increased Projectile Damage436%
- increased Projectile Damage with Spears while there are no Enemies within 3m140%
Jewel›
- [Jewel] Socket50
Gear
Behemoth Edge
Guardian Spear
- 20% increased Physical Damage
- Bonded: 20% increased effect of Fully Broken Armour
- Prevent +7% of Damage from Deflected Hits
- 184% increased Physical Damage
- Adds 14 to 24 Physical Damage
- +88 to Accuracy Rating
- +3 to Level of all Melee Skills
- +20 to Dexterity
- Gain 7 Mana per enemy killed
- Corrupted
Lycosidae
Rampart Tower Shield
- +36% to Lightning Resistance
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 12% increased Block chance
- 96% increased Armour
- Accuracy Rating is Doubled
- Blocking Damage Poisons the Enemy as though dealing 200 Base Chaos Damage
- Corrupted
Constricting Command
Runemastered Viper Cap
- +18% to Fire Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +97 to maximum Life
- +10 to all Attributes
- 8.6 Life Regeneration per second
- Require 4 fewer enemies to be Surrounded
Carrion Salvation
Runeforged Ornate Plate
- +36% to Cold Resistance
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- Hits have 24% reduced Critical Hit Chance against you
- Regenerate 1.93% of maximum Life per second
- +153 to Armour
- +54 to Spirit
- +17 to Strength
- 6.3 Life Regeneration per second
- Allocates Dangerous Blossom
Damnation Touch
Runeforged Steelmail Gauntlets
- +18% to Fire Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- Adds 13 to 20 Fire damage to Attacks
- Adds 8 to 14 Cold damage to Attacks
- Adds 1 to 4 Lightning damage to Attacks
- 16% increased Rarity of Items found
- +2 to Level of all Melee Skills
- +25 to Dexterity
Beetlebite
Runemastered Velour Shoes
- 8% increased Movement Speed while Sprinting
- Bonded: 50% increased Stun Recovery
- 30% increased Movement Speed
- 69% increased Evasion and Energy Shield
- Aggravate Bleeding on Enemies when they Enter your Presence
- 100% increased Thorns damage
Ryslatha's Coil
Ornate Belt
- Has 1 Charm Slot
- 13% reduced Charm Charges used
- +83 to maximum Life
- 49% increased Flask Life Recovery rate
- 39% more maximum Physical Attack Damage
- 32% less minimum Physical Attack Damage
Hypnotic Torc
Azure Amulet
- Allocates Initiative
- 25% increased Mana Regeneration Rate
- +81 to Accuracy Rating
- +42 to Spirit
- +1 to Level of all Melee Skills
- 23% increased Cast Speed
- 12% increased Mana Regeneration Rate
Glyph Band
Ruby Ring
- +26% to Fire Resistance
- Adds 13 to 20 Fire damage to Attacks
- +240 to Accuracy Rating
- +108 to maximum Mana
- +15% to all Elemental Resistances
- +30% to Cold Resistance
- +35% to Lightning Resistance
Dusk Gyre
Prismatic Ring
- Adds 1 to 23 Lightning damage to Attacks
- +7% to all Elemental Resistances
- Adds 9 to 18 Physical Damage to Attacks
- +114 to maximum Mana
- +31 to Strength
- +25 to Dexterity
- +14% to all Elemental Resistances
Sanguis Heroum
Staunching Charm
- Used when you start Bleeding
- Gains 0.17 Charges per Second
- Creates Consecrated Ground on use
Investigator's Thawing Charm of the Medic
- Used when you become Frozen
- 17% increased Duration
- 23% Chance to gain a Charge when you kill an enemy
Substantial Ultimate Life Flask of the Surgeon
- 64% increased Amount Recovered
- 32% Chance to gain a Charge when you kill an enemy
Opaque Ultimate Mana Flask of the Verdant
- Gains 0.20 Charges per Second
- 42% increased Amount Recovered
Skills & Gems
Throw a single Piercing lance that leaves icy fragments in its wake. The fragments Chill nearby enemies. Consumes a Frenzy Charge if possible to cause the glacial fragments created by the first Projectile to explode outwards after a short duration, peppering enemies with shrapnel.
Stab the ground causing multiple spears to burst out of the ground in front of you in a large area. The spears remain for a duration, or explode when enemies touch them, damaging and Maiming them.
Perform a series of six rapid stabs. The final stab inflicts Bleeding and leaves a spearhead stuck in the target, Maiming them for a duration. Detonator Skills will cause the stuck spearheads to explode, dealing further damage to the target and other nearby enemies.
While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.
While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding.
While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.
Lunge at a target and skewers them. Hitting an enemy that has suffered Blood Loss will cause a blood explosion and also Consume Bleeding. This skill cannot be Ancestrally Boosted.
While active, strengthens your Rage, but causes you to lose Life while not losing Rage.
While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.
Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.
No support gems detected for this skill.
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
No support gems detected for this skill.
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