Gas Grenade Crossbow Shot Poison Titan (173% Physical Damage)
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Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute54+270
- increased Strength28%
- to Strength1+10
Ailment›
- increased Magnitude of Poison you inflict770%
- increased Poison Duration470%
- ailment Effect30
- immune to Poison1+1
Chaos›
- increased Magnitude of Poison you inflict770%
- increased Poison Duration470%
- immune to Poison1+1
- increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of # %110%
Damage over Time›
- increased Magnitude of Poison you inflict770%
- increased Poison Duration470%
- immune to Poison1+1
- increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of # %110%
Attack Damage›
- increased Attack Damage7129%
- increased Attack Area Damage759%
Damage›
- increased Damage with Two Handed Weapons580%
- damaging Ailments deal damage # % faster322%
- increased Grenade Damage336%
- increased Damage while affected by a Herald224%
Gem›
- increased Skill Effect Duration795%
- increased Cooldown Recovery Rate for Grenade Skills345%
- increased effect of Small Passive Skills150%
Movement Speed›
- increased Movement Speed510%
- increased Movement Speed if you've Killed Recently310%
- ignore all Movement Penalties from Armour1+1
- increased Movement Speed if you have at least # Green Support Gems Socketed15%
Gear
Eagle Core
Siege Crossbow
- Gain 13% of Damage as Extra Chaos Damage
- 25% reduced Poison Duration
- Targets can be affected by +1 of your Poisons at the same time
- Bonded: Gain 8% of Damage as Extra Physical Damage
- Bonded: Gain 13% of Physical Damage as extra Chaos Damage
- 117% increased Grenade Damage
- 29% increased Grenade Duration
- Grenade Skills Fire an additional Projectile
- 173% increased Physical Damage
- Adds 43 to 69 Physical Damage
- +25 to Strength
- Grants 5 Life per Enemy Hit
- +3 to Level of all Attack Skills
Storm Brow
Paragon Greathelm
- +4 to Maximum Rage
- +28% of Armour also applies to Chaos Damage
- 93% increased Armour
- +173 to maximum Life
- 31% increased Rarity of Items found
- +27% to Cold Resistance
Blood Pelt
Soldier Cuirass
- 40% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- +16% to Lightning and Chaos Resistances
- +271 to Armour
- 101% increased Armour
- +53 to Spirit
- +39% to Lightning Resistance
- +37% of Armour also applies to Elemental Damage
Dire Clutches
Runeforged Massive Mitts
- Adds 5 to 12 Physical Damage to Attacks
- 20% increased Magnitude of Damaging Ailments you inflict
- Bonded: 15% increased Duration of Damaging Ailments on Enemies
- Bonded: Fissure Skills have +2 to Limit
- +37% of Armour also applies to Elemental Damage
- 61% increased Armour
- Adds 15 to 27 Physical Damage to Attacks
- +120 to maximum Life
- +38% to Lightning Resistance
- 60% increased effect of Socketed Augment Items
Dread Spur
Runeforged Apostle Leggings
- +0.3 metres to Dodge Roll distance
- Bonded: 30% increased Armour if you haven't Dodge Rolled Recently
- +17% to Lightning and Chaos Resistances
- 35% increased Movement Speed
- 65% increased Armour and Energy Shield
- +131 to maximum Life
- 15% increased Rarity of Items found
- +32% of Armour also applies to Elemental Damage
Ryslatha's Coil
Ornate Belt
- Has 2 Charm Slots
- 11% reduced Charm Charges used
- +84 to maximum Life
- 53% increased Flask Life Recovery rate
- 47% more maximum Physical Attack Damage
- 36% less minimum Physical Attack Damage
- Corrupted
Defiance of Destiny
Jade Amulet
- Allocates Leeching Toxins
- +11 to Dexterity
- 12% increased maximum Life
- +20 to Strength
- 36% increased Mana Regeneration Rate
- Recover 36% of Missing Life before being Hit by an Enemy
Wrath Eye
Ruby Ring
- +19% to Fire and Chaos Resistances
- +31% to Fire Resistance
- Adds 7 to 17 Physical Damage to Attacks
- +104 to maximum Life
- 17% increased Rarity of Items found
- +51% to Fire Resistance
- 17% increased Rarity of Items found
Carrion Whorl
Sapphire Ring
- Adds 10 to 17 Physical Damage to Attacks
- +28% to Cold Resistance
- +115 to maximum Life
- 16% increased Rarity of Items found
- +18% to all Elemental Resistances
- +46% to Cold Resistance
- 15% increased Rarity of Items found
Lustrous Dousing Charm of the Bountiful
- Used when you become Ignited
- Also grants 315 Guard
- 54% increased Charges
Experimenter's Silver Charm of the Bountiful
- Used when you are affected by a Slow
- 38% increased Duration
- 49% increased Charges
Investigator's Thawing Charm of the Plentiful
- Used when you become Frozen
- 16% increased Duration
- 43% increased Charges
Effervescent Ultimate Life Flask of the Distiller
- 24% of Recovery applied Instantly
- 25% reduced Charges per use
Lavianga's Spirits
Gargantuan Mana Flask
- This Flask cannot be Used but applies its Effect constantly
- 73% reduced Amount Recovered
Skills & Gems
Fire a bolt from your crossbow.
Fire a bouncing Grenade that causes a burst of Poison gas when its fuse expires, damaging enemies and leaving behind a growing Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast.
Fire a burst of Chaos energy at the target.
Raise a pair of electrified pylons in front of you which project a wall of electricity between them, damaging and Electrocuting enemies caught between them. Projectiles you fire through the wall become energised, and discharge that energy on Hit as Chaining Lightning beams.
Build Glory by spending Runic Ward. When you have maximum Glory, you may call down a mass of Verisium from the sky, dealing high damage at the targeted location and summoning a Temporary Minion. Targeting close to you will cause you to jump back as you cast. Consumes a Verisium Infusion, if possible, to increase the number of Minions summoned .
Spend all your Runic Ward to summon Temporary Wardbound Casters. These Minions target nearby enemies with damaging Cold Spells.
Curse all targets in an area after a short delay, lowering their Chaos Resistance.
Spends all your Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit. This Buff is removed if you are Heavy Stunned. While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.
While active, emits an Aura that continuously inflicts Critical Weakness on enemies in your Presence.
While active, you constantly regenerate Rage.
While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.
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