Frostbolt Frost Wall CoC Infernalist (53% Crit Chance)
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Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute41+205
- to Intelligence3+28
- to Strength1+10
Energy Shield›
- increased maximum Energy Shield12278%
- of Elemental Damage taken Recouped as Energy Shield424%
- gain additional Stun Threshold equal to # % of maximum Energy Shield350%
- gain additional Ailment Threshold equal to # % of maximum Energy Shield220%
Life›
- of Damage taken Recouped as Life1455%
- increased maximum Life26%
- of Damage Taken Recouped as Life, Mana and Energy Shield13%
- of Elemental Damage taken Recouped as Life120%
Critical›
- increased Critical Damage Bonus8140%
- increased Critical Spell Damage Bonus460%
- increased Critical Hit Chance347%
- increased Critical Hit Chance for Spells235%
Speed›
- increased Cast Speed322%
- increased speed of Recoup Effects245%
- increased Projectile Speed for Spell Skills223%
- reduced Projectile Speed for Spell Skills2-15%
Spell Damage›
- increased Spell Damage559%
- triggered Spells deal # % increased Spell Damage140%
Jewel›
- [Jewel] Socket60
Mana›
- increased Mana Cost Efficiency110%
- increased Mana Cost of Skills1-15%
- maximum Mana is replaced by twice as much Maximum Infernal Flame Gain Infernal Flame instead of spending Mana for Skill costs1+200
- reduced maximum Mana1-10%
Gear
Entropy Song
Dueling Wand
- +3 to Level of all Spell Skills
- Bonded: Archon recovery period expires 30% faster
- Bonded: Leeches 1% of maximum Life when you Cast a Spell
- 89% increased Elemental Damage
- Gain 30% of Damage as Extra Fire Damage
- Gain 30% of Damage as Extra Lightning Damage
- +5 to Level of all Cold Spell Skills
- 53% increased Critical Hit Chance for Spells
- 46% increased Cast Speed
- Gain 11% of Elemental Damage as Extra Cold Damage
Empyrean Barrier
Tasalian Focus
- 40% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 89% increased Cold Damage
- +85 to maximum Energy Shield
- 95% increased Energy Shield
- +2 to Level of all Spell Skills
- Corrupted
- 52% increased Critical Hit Chance for Spells
- 40% increased Cast Speed
- Gain 13% of Elemental Damage as Extra Cold Damage
Mind Cowl
Ancestral Tiara
- Allocates Zarokh's Gift
- 8% of Damage taken Recouped as Life
- Raven-Touched
- 97% increased Energy Shield
- +45% to Cold Resistance
- +71 to maximum Energy Shield
- 41% increased Energy Shield
- +46 to maximum Life
- +41% to Fire Resistance
- +45% to Lightning Resistance
Sacrosanctum
Corvus Mantle
- 19% of Damage taken Recouped as Life
- 12% increased Rarity of Items found
- +11% to Chaos Resistance
- 50% reduced effect of Curses on you
- Bonded: 8% increased Curse Magnitudes
- Bonded: 10% increased Quantity of Gold Dropped by Slain Enemies
- +28 to Spirit
- 87% increased Armour and Energy Shield
- +25 to Strength
- +23 to Intelligence
- +22% to Chaos Resistance
- 18% of Damage taken Recouped as Life
- Damage taken Recouped as Life is also Recouped as Energy Shield
- Corrupted
Wrath Palm
Sirenscale Gloves
- +1% to Maximum Fire Resistance
- Can roll Marksman modifiers
- Bonded: 20% increased Projectile Damage
- 98% increased Energy Shield
- +2 to Level of all Projectile Skills
- +110 to maximum Life
- 35% increased Projectile Speed
- +45% to Cold Resistance
- +27% to Chaos Resistance
Damnation Hoof
Sekhema Sandals
- 5% increased Movement Speed
- 10% increased Movement Speed when on Low Life
- Bonded: 10% increased Cooldown Recovery Rate
- +43 to maximum Energy Shield
- 35% increased Movement Speed
- +147 to maximum Life
- +36% to Cold Resistance
- 45% reduced Chill Duration on you
- Corrupted
- 60% increased effect of Socketed Augment Items
Coward's Legacy
Mail Belt
- +3% to Maximum Fire Resistance
- 15% reduced Flask Charges used
- Has 3 Charm Slots
- -18 to Strength
- +21 to Dexterity
- 30% increased Life and Mana Recovery from Flasks
- You are considered on Low Life while at 75% of maximum Life or below instead
- Corrupted
Agony Gorget
Solar Amulet
- Allocates Infusion of Power
- 29% increased Critical Hit Chance
- +14 to Spirit
- +50 to Spirit
- 42% increased Spell Damage
- 17% increased Rarity of Items found
- +4 to Level of all Spell Skills
- 21% of Damage taken Recouped as Life
Snakepit
Pearl Ring
- +17% to Chaos Resistance
- 12% increased Cast Speed
- 33% increased Spell Damage
- 14% increased Cast Speed
- Projectiles from Spells cannot Pierce
- Skills have 10% chance to not remove Elemental Infusions but still count as consuming them
- Corrupted
Vengeance Hold
Ruby Ring
- +29% to Fire Resistance
- +158 to Evasion Rating
- +117 to maximum Life
- +20% to all Elemental Resistances
- +43% to Fire Resistance
- +38% to Lightning Resistance
- 29% increased Explicit Resistance Modifier magnitudes
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 25% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
Experimenter's Silver Charm of the Brewer
- Used when you are affected by a Slow
- 39% increased Duration
- 27% reduced Charges per use
- Corrupted
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Owl for 20 seconds on use
Blood of the Warrior
Gargantuan Life Flask
- 90% less Life Recovered
- Effect is not removed when Unreserved Life is Filled
- 29% of Damage taken during effect Recouped as Life
- Gain 5 Rage when Hit by an Enemy during effect
- No Inherent loss of Rage during effect
- 48% increased Duration
Skills & Gems
While active, gains Energy when you cast Spells. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
Create a wall of Ice Crystals which holds back enemies. The Crystals explode if sufficiently damaged, or if pushed hard enough, damaging nearby enemies. Consumes a Lightning Infusion if possible to add another Lightning explosion if destroyed.
Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.
Create an Orb of electricity that fires Chaining Lightning bolts at nearby enemies. The Orb leaves behind a Lightning Infusion Remnant when it expires.
While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.
Fire a slow-moving Piercing Projectile that is effective at Chilling enemies and explodes on colliding with terrain.
Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.
While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.
While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.
While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target.
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
No support gems detected for this skill.
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