Frostbolt Frost Wall CoC Disciple Of Varashta (85% Crit Chance)
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Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Energy Shield›
- increased maximum Energy Shield16316%
- faster start of Energy Shield Recharge656%
- gain additional Ailment Threshold equal to # % of maximum Energy Shield328%
- gain additional Stun Threshold equal to # % of maximum Energy Shield328%
Attribute›
- to any Attribute31+155
- to Intelligence6+73
- increased Intelligence16%
- to Dexterity1+10
Critical›
- increased Critical Hit Chance12175%
- increased Critical Hit Chance for Spells796%
- increased Critical Damage Bonus7160%
- increased Critical Spell Damage Bonus345%
Mana›
- increased Mana Regeneration Rate674%
- increased Mana Cost Efficiency667%
Speed›
- increased Cast Speed29%
- increased Cast Speed with Cold Skills211%
- increased Projectile Speed for Spell Skills223%
Cold Damage›
- increased Cold Damage446%
- gain # % of Physical Damage as Extra Cold Damage against Shocked Enemies18%
Jewel›
- [Jewel] Socket50
Gem›
- meta Skills gain # % increased Energy28%
- increased Skill Effect Duration116%
- to Level of all Cold Skills1+1
Gear
Mind Gnarl
Roaring Staff
- 35% increased Spell Damage
- +1 to Level of all Spell Skills
- Bonded: Archon recovery period expires 30% faster
- Bonded: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt
- Gain 54% of Damage as Extra Cold Damage
- +7 to Level of all Cold Spell Skills
- Gain 52% of Damage as Extra Fire Damage
- 205% increased Spell Damage
- 85% increased Critical Hit Chance for Spells
- 44% increased Cast Speed
- Gain 14% of Elemental Damage as Extra Cold Damage
Armageddon Refuge
Tasalian Focus
- 18% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 50% increased Critical Hit Chance for Spells
- +77 to maximum Energy Shield
- 87% increased Energy Shield
- 86% increased Spell Damage
- +2 to Level of all Spell Skills
- 31% increased Cast Speed
- Gain 10% of Elemental Damage as Extra Cold Damage
Dragon Halo
Ancestral Tiara
- 18% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 15% increased Critical Hit Chance
- +65 to maximum Energy Shield
- 99% increased Energy Shield
- 19% increased Rarity of Items found
- +40% to Fire Resistance
- 16% increased Rarity of Items found
Dread Carapace
Vile Robe
- 36% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- +56 to Spirit
- +86 to maximum Energy Shield
- 109% increased Energy Shield
- +32 to Intelligence
- +28% to Lightning Resistance
- 47% reduced Ignite Duration on you
Plague Knuckle
Opulent Gloves
- +12 to Dexterity
- +45 to maximum Energy Shield
- 87% increased Energy Shield
- +129 to maximum Life
- 18% increased Rarity of Items found
- +45% to Cold Resistance
- +42% to Lightning Resistance
Spirit March
Sekhema Sandals
- 5% increased Movement Speed
- Bonded: 10% increased Cooldown Recovery Rate
- Corrupted Blood cannot be inflicted on you
- 30% increased Movement Speed
- 96% increased Energy Shield
- +94 to maximum Life
- +40% to Cold Resistance
- +29% to Lightning Resistance
Mageblood
Utility Belt
- Has 2 Charm Slots
- 20% of Flask Recovery applied Instantly
- Legacy of Ruby
- Legacy of Quicksilver
- Legacy of Bismuth
- Legacy of Gold
- All Mage's Legacies have 34% increased effect per duplicate Mage's Legacy you have
Empyrean Pendant
Absent Amulet
- Allocates Thaumaturgic Generator
- +50 to Spirit
- -1 Prefix Modifier allowed
- -1 Suffix Modifier allowed
- 40% increased Spell Damage
- +4 to Level of all Spell Skills
- 33% increased Cast Speed
Snakepit
Pearl Ring
- 15% increased Rarity of Items found
- 10% increased Cast Speed
- 20% increased Spell Damage
- 14% increased Cast Speed
- Projectiles from Spells cannot Pierce
- Corrupted
Torment Knuckle
Amethyst Ring
- 25% increased Cast Speed
- +10% to Chaos Resistance
- Adds 12 to 23 Physical Damage to Attacks
- 27% increased Spell Damage
- 14% increased Rarity of Items found
- 20% increased Critical Spell Damage Bonus
- Gain 9% of Damage as Extra Cold Damage with Spells
For Utopia
Stone Charm
- Used when you become Stunned
- Defend with 200% of Armour during effect
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 23% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Owl for 18 seconds on use
Compact Ultimate Mana Flask of the Bountiful
- 46% increased Amount Recovered
- 50% increased Charges
Skills & Gems
While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.
Create a wall of Ice Crystals which holds back enemies. The Crystals explode if sufficiently damaged, or if pushed hard enough, damaging nearby enemies. Consumes a Lightning Infusion if possible to add another Lightning explosion if destroyed.
Fire a slow-moving Piercing Projectile that is effective at Chilling enemies and explodes on colliding with terrain.
Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.
Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
While active, grants a skill that you can use to instantly begin Recharging Energy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.
While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
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