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Frost Bomb Spell Totem Archmage Chronomancer (+4 Spell Skills)

Chronomancer·SorceressPatch 0.5.3·byPublic Builds
Version 1·Updated Jun 22, 2026
New build
A
exiles.buildtier
Scored against 6 similar endgame builds
Limited build data
DamageS
SurvivalB
SpeedS
UtilityA

Fix these first

1
Elemental resistances

Overview

Offense

1. Comet
105,151
Casts/sec
4.46

Utility

Mana
6,234
Spirit
364
Gear spirit
110
Move speed
x1.75

Defense

Life
1,445
ES
0
Gear ES
2,199
Fire res
75%
Cold res
69%
Lightning res
75%
Chaos res
67%

Passive Tree

156
Nodes
31
Notables
5
Keystones

Key Passives

Elemental EquilibriumKey
Elemental Equilibrium
Elemental
Open MindNotable
25% increased Mana Regeneration Rate
Mana
Arcane IntensityNotable
3% increased Spell Damage per 100 maximum Mana
Mana
Secrets of the OrbNotable
Orb Skills have +1 to Limit
Gem
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
Ether FlowNotable
50% increased Mana Regeneration Rate while moving
-25% reduced Mana Regeneration Rate while stationary
-5% reduced Movement Speed Penalty from using Skills while moving
ManaMovement Speed
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
Barbaric StrengthNotable
45% increased Critical Damage Bonus
-10% increased Mana Cost of Skills
+10 to Strength
CriticalManaAttribute

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute49+245
  • to Intelligence2+20
  • to Dexterity1+10
  • to Strength1+10
Mana
PassiveCountTotal
  • increased Mana Regeneration Rate14175%
  • increased Mana Regeneration Rate while stationary5103%
  • increased Mana Cost of Skills3-35%
  • increased Mana Cost Efficiency331%
Critical
PassiveCountTotal
  • increased Critical Damage Bonus9175%
  • increased Critical Hit Chance6110%
  • increased Critical Hit Chance for Spells576%
  • increased Critical Spell Damage Bonus460%
Speed
PassiveCountTotal
  • increased Cast Speed1046%
  • increased Totem Placement speed7155%
  • increased Attack and Cast Speed if you've summoned a Totem Recently220%
  • attacks used by Totems have # % increased Attack Speed28%
Spell Damage
PassiveCountTotal
  • increased Spell Damage658%
  • triggered Spells deal # % increased Spell Damage228%
Damage
PassiveCountTotal
  • increased Totem Damage460%
  • increased Damage while you have a Totem125%
  • seconds after being Damaged by an Enemy Hit, take Damage equal to # % of that Hit's Damage14%
  • take -#% less Damage1-30%
Jewel
PassiveCountTotal
  • [Jewel] Socket60
Gem
PassiveCountTotal
  • meta Skills have # % increased Reservation Efficiency120%
  • orb Skills have +# to Limit1+1

Gear

Rune Ram

Shrine Sceptre

Item Level 81
Rare
Properties
Quality20
SocketsS S
Spirit199
Requirements
Level78
Rune
  • 19% increased Spirit
  • +19 to Strength
Bonded
  • Bonded: Minions have 38% increased Cooldown Recovery Rate for Command Skills
Desecrated
  • +147 to maximum Mana
Explicit
  • 80% increased Spirit
  • +45 to maximum Mana
  • Allies in your Presence have +16% to all Elemental Resistances
  • 63% increased Mana Regeneration Rate
  • Corrupted
Crafted
  • 28% increased effect of Socketed Augment Items

Apocalypse Corona

Ancestral Tiara

Item Level 80
Rare
Properties
Energy Shield445
Quality25
SocketsS S
Requirements
Level80
Rune
  • 3% increased maximum Mana
  • +1 to maximum Mana per 2 Item Energy Shield on Equipped Helmet
Desecrated
  • 100% increased Energy Shield
Explicit
  • +69 to maximum Energy Shield
  • +129 to maximum Mana
  • 18% increased Rarity of Items found
  • +29% to Fire Resistance
  • Corrupted
Crafted
  • +35% to Cold Resistance

Chimeric Coat

Vile Robe

Item Level 80
Rare
Properties
Energy Shield1162
Movement Speed-3%
Quality25
SocketsS S S
Requirements
Level65
Enchant
  • 24% increased Energy Shield
Rune
  • 60% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +60 to maximum Life
  • Bonded: +60 to maximum Mana
Desecrated
  • +89 to maximum Energy Shield
Explicit
  • +27 to maximum Energy Shield
  • 140% increased Energy Shield
  • +37% to Fire Resistance
  • +40% to Cold Resistance
  • +40% to Lightning Resistance
  • Corrupted

Foe Touch

Sirenscale Gloves

Item Level 82
Rare
Properties
Energy Shield237
Quality24
SocketsS S
Requirements
Level80
Rune
  • Destroys all Augment Sockets on the item to create a Jewel Socket
Desecrated
  • +46 to maximum Energy Shield
Explicit
  • 91% increased Energy Shield
  • +124 to maximum Mana
  • +35 to Dexterity
  • +37% to Lightning Resistance
  • Corrupted
Crafted
  • 17% increased Rarity of Items found

Bramble Sole

Sekhema Sandals

Item Level 82
Rare
Properties
Energy Shield355
Quality24
SocketsS
Requirements
Level80
Enchant
  • +22% to Fire Resistance
Rune
  • 5% increased Movement Speed
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • 30% increased Movement Speed
Explicit
  • +60 to maximum Energy Shield
  • 100% increased Energy Shield
  • +39% to Fire Resistance
  • +45% to Lightning Resistance
  • Corrupted
Crafted
  • +12 to Spirit

Mageblood

Utility Belt

Item Level 79
Unique
Properties
Charm Slots3
Requirements
Level55
Implicit
  • Has 3 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Quicksilver
  • Legacy of Amethyst
  • Legacy of Gold
  • Legacy of Quicksilver
  • All Mage's Legacies have 50% increased effect per duplicate Mage's Legacy you have

Foe Beads

Gold Amulet

Item Level 82
Rare
Requirements
Level35
Enchant
  • Allocates Thaumaturgic Generator
Desecrated
  • 32% increased Cast Speed
Implicit
  • 16% increased Rarity of Items found
Explicit
  • +4 to Level of all Spell Skills
  • +113 to maximum Mana
  • 6% increased maximum Mana
  • +43 to Spirit
  • +25% to Fire Resistance

Sol Circle

Breach Ring

Item Level 80
Rare
Requirements
Level40
Desecrated
  • 16% increased Rarity of Items found
Implicit
  • +20% to Maximum Quality
Explicit
  • +286 to maximum Mana
  • 21% increased Cast Speed
  • +25 to Intelligence
  • 100% increased Mana Regeneration Rate
Crafted
  • 9% increased maximum Mana

Kalandra's Touch

Ring

Item Level 80
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring

Rite of Passage

Golden Charm

Item Level 80
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality5
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Stag for 19 seconds on use

Raindancer's Thawing Charm of the Brewer

Item Level 79
Magic
Properties
Quality6
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • Recover 254 Mana when Used
  • 28% reduced Charges per use
  • Corrupted

Raindancer's Stone Charm of the Perpetual

Item Level 81
Magic
Properties
Quality6
Requirements
Level8
Implicit
  • Used when you become Stunned
Explicit
  • Recover 267 Mana when Used
  • 61% increased Charges gained
  • Corrupted

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 80
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality20
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 70% reduced Amount Recovered

Skills & Gems

Frost Bomb(Lv11)5 gems

Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.

Pulse and explosion radius are 2.4 metres
Cannot apply Exposure to enemies of level higher than 20
Deals 7 to 11 Cold Damage
ExpediteSupports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation.Lv1
Spell CascadeSupports Cascadable Spells, causing them to Cascade to either side of the target area, along a randomly chosen axis.Lv1
FigureheadSupports Skills that generate Remnants, causing those Remnants to affect Allies in your Presence when collected instead of you.Lv1
DissipateSupports Skills which create Remnants, allowing those Remnants to be collected from further away.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Spell Totem(Lv20)4 gems

Consume any combination of 3 Power and/or Endurance Charges to raise a Totem that uses socketed Spells. Cannot use Skills with Cooldowns.

Limit 1 Totem
Spell CascadeSupports Cascadable Spells, causing them to Cascade to either side of the target area, along a randomly chosen axis.Lv1
Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
Ancestral UrgencySupports Skills which create Totems, causing those Skills to place Totems much more quickly.Lv1
ExecuteSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.Lv1
Purity of Ice(Lv18)4 gems

Emit an Aura that boosts the Cold Resistance of you and Allies in your Presence.

Aura grants +22% to Cold Resistance
Cool HeadedSupports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.Lv1
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
ClaritySupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.Lv1
Seraphs HeartLv1
Archmage(Lv18)3 gems

While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.

Non-Channelling Spells cost an additional 8% of your maximum Mana
ClaritySupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.Lv1
Her DeclarationLv1
Lightning MasterySupports Lightning skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Blasphemy(Lv19)3 gems

Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.

Supported Curses have 50% less Magnitudes
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
EncumbranceSupports any skill, causing inflicted Slows to be more powerful.Lv1
Ritualistic CurseSupports Curse skills, causing them to cover a larger area but take longer to Curse enemies.Lv1
Mana Remnants(Lv19)3 gems

Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.

Each Remnant grants 28 Mana
DissipateSupports Skills which create Remnants, allowing those Remnants to be collected from further away.Lv1
InterludeSupports Skills which create Remnants, making those Remnants more powerful.Lv1
Khatals RejuvenationSupports Skills that generate Remnants. Picking up Remnants from Supported Skills grants Khatal's Rejuvenation.Lv1
Temporal Rift(Lv20)2 gems

While active, passively leaves afterimages of your recent past. Cast the Spell to return to the oldest afterimage, teleporting to that location and resetting your Life, Mana and Energy Shield to the values they had at the time. Removes any upcoming damage delayed by Phased Form on use.

IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Uhtreds OmenSupports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.Lv1
Charge Regulation(Lv20)No supports

While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.

15% more Armour, Evasion and Energy Shield while you have an Endurance Charge
20% more Critical Hit Chance while you have a Power Charge
20% increased Skill Speed while you have a Frenzy Charge

No support gems detected for this skill.

Voltaic Mark(Lv12)No supports

Mark a target, making them more susceptible to being Electrocuted. When the Marked target is Electrocuted, the Mark Activates, granting a Buff which gives extra Lightning damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

Hits against Marked enemy cause 25% increased Electrocute buildup

No support gems detected for this skill.

Sniper's Mark(Lv12)No supports

Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.

Next Critical Hit against Marked Enemy has 20% increased Critical Damage Bonus

No support gems detected for this skill.

Freezing Mark(Lv19)No supports

Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

Hits against Marked enemy cause 25% more Freeze buildup

No support gems detected for this skill.

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