Frost Bomb Elemental Weakness CoC Chronomancer (84% Crit Chance)
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Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Critical›
- increased Critical Hit Chance10170%
- increased Critical Spell Damage Bonus7105%
- increased Critical Hit Chance for Spells686%
- increased Critical Damage Bonus6100%
Attribute›
- to any Attribute28+140
- to Intelligence2+20
- to Dexterity1+10
Curse›
- increased Curse Magnitudes1283%
- faster Curse Activation4-70%
- increased Curse Duration4100%
- decrepifying Curse10
Spell Damage›
- increased Spell Damage9116%
- increased Spell Damage if you have consumed an Elemental Infusion Recently466%
- triggered Spells deal # % increased Spell Damage228%
- reduced Spell Area Damage1-10%
Gem›
- spell Skills have # % increased Area of Effect443%
- skills have # % chance to not remove Elemental Infusions but still count as consuming them320%
- increased Skill Effect Duration315%
- increased Damage if you've Triggered a Skill Recently140%
Ailment›
- increased Freeze Buildup8157%
- increased Freeze Duration on Enemies120%
- increased chance to Shock112%
Cold›
- increased Freeze Buildup8157%
- increased Freeze Duration on Enemies120%
Elemental›
- increased Elemental Infusion duration322%
- increased Exposure Effect240%
- gain a Power Charge when you consume an Elemental Infusion1+1
Gear
Bramble Bane
Roaring Staff
- +1 to Level of all Spell Skills
- 28% increased Critical Hit Chance for Spells
- Bonded: 25% increased Critical Damage Bonus
- Bonded: Archon recovery period expires 30% faster
- Gain 59% of Damage as Extra Lightning Damage
- +7 to Level of all Cold Spell Skills
- Gain 57% of Damage as Extra Fire Damage
- 230% increased Cold Damage
- 84% increased Critical Hit Chance for Spells
- 45% increased Cast Speed
- Gain 16% of Elemental Damage as Extra Cold Damage
Alpha's Howl
Runemastered Armoured Cap
- 15% increased Cost Efficiency
- Bonded: Meta Skills have 15% increased Reservation Efficiency
- 92% increased Evasion Rating
- +100 to Spirit
- +72% to Cold Resistance
- Presence Radius is doubled
Phoenix Suit
Runeforged Vile Robe
- 20% increased Runic Ward
- Gain 5% of maximum Life as Extra maximum Runic Ward
- Bonded: Gain 2% of maximum Life as Extra maximum Runic Ward
- Bonded: 1% more Runic Ward Regeneration rate per 2% of maximum Runic Ward lost from Hits Recently, up to 100% more
- +15% to Fire and Chaos Resistances
- 33% increased Energy Shield
- +249 to maximum Life
- +57 to Spirit
- +41% to Cold Resistance
- +40% to Lightning Resistance
Nightscale
Runemastered Pauascale Gloves
- 30% increased Magnitude of Non-Damaging Ailments you inflict
- Bonded: 15% increased Duration of Elemental Ailments on Enemies
- 94% increased Energy Shield
- 50% increased Critical Hit Chance
- +18 to Intelligence
- +27% to Cold Resistance
- 150% increased Mana Regeneration Rate if you've dealt a Critical Hit Recently
- Cannot Regenerate Mana if you haven't dealt a Critical Hit Recently
Pain Dash
Runeforged Charmed Shoes
- 5% increased Movement Speed
- Bonded: 10% increased Cooldown Recovery Rate
- +39% to Lightning Resistance
- 30% increased Movement Speed
- +142 to maximum Life
- +113 to maximum Mana
- +25% to Lightning Resistance
- +330 to Stun Threshold
Mageblood
Utility Belt
- Has 2 Charm Slots
- 20% of Flask Recovery applied Instantly
- Legacy of Diamond
- Legacy of Quicksilver
- Legacy of Sulphur
- Legacy of Quicksilver
- All Mage's Legacies have 32% increased effect per duplicate Mage's Legacy you have
Maelstrom Beads
Gold Amulet
- Allocates Dominion
- 16% increased Rarity of Items found
- 18% increased Evasion Rating
- +106 to maximum Life
- +38 to Spirit
- +3 to Level of all Spell Skills
- +25 to Strength
- +20% to Lightning Resistance
Victory Eye
Unset Ring
- 25% increased Spell Damage while on Full Energy Shield
- Grants 1 additional Skill Slot
- +111 to Evasion Rating
- +100 to maximum Life
- +33 to Dexterity
- +77% to Fire Resistance
Loath Nail
Pearl Ring
- 10% increased Cast Speed
- 19% increased Cold Damage
- +106 to maximum Life
- +85 to maximum Mana
- 24% increased Cast Speed
- +31 to Dexterity
- +26% to Fire Resistance
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 22% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
Clinician's Golden Charm of the Abundant
- Used when you kill a Rare or Unique enemy
- 34% increased Duration
- 62% increased Charges
Olroth's Resolve
Ultimate Life Flask
- 109% increased Charges per use
- Regenerate 4.9% of maximum Runic Ward per second during Effect
- Gain Guard equal to Current Runic Ward for 10 seconds when Effect ends
Concentrated Ultimate Mana Flask of the Brewer
- 66% increased Amount Recovered
- 28% reduced Charges per use
Skills & Gems
Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.
While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.
Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.
Curse all targets in an area after a short delay, lowering their Elemental Resistances.
Create a wall of Ice Crystals which holds back enemies. The Crystals explode if sufficiently damaged, or if pushed hard enough, damaging nearby enemies. Consumes a Lightning Infusion if possible to add another Lightning explosion if destroyed.
Conjure a wave of ice in all directions, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you. Consumes a Cold Infusion if possible to leave a patch of Chilled Ground.
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.
While active, enemies you Stun or kill have a chance to generate a Runic Ward Remnant. These Remnants can Overflow your Runic Ward.
While active, passively leaves afterimages of your recent past. Cast the Spell to return to the oldest afterimage, teleporting to that location and resetting your Life, Mana and Energy Shield to the values they had at the time. Removes any upcoming damage delayed by Phased Form on use.
While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target.
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
No support gems detected for this skill.
While active, passively leaves afterimages of your recent past. Cast the Spell to return to the oldest afterimage, teleporting to that location and resetting your Life, Mana and Energy Shield to the values they had at the time. Removes any upcoming damage delayed by Phased Form on use.
No support gems detected for this skill.
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