Entangle Spell Totem Archmage Infernalist (61% Crit Chance)
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Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute62+310
- to Strength2+20
- to Intelligence1+10
Critical›
- increased Critical Damage Bonus15365%
- increased Critical Hit Chance7122%
- increased Critical Damage Bonus if you haven't dealt a Critical Hit Recently240%
- become Ignited when you deal a Critical Hit, taking # % of your maximum Life and Energy Shield as Fire Damage per second115%
Mana›
- increased Mana Regeneration Rate656%
- increased Mana Cost of Skills2-20%
- increased maximum Mana18%
- increased Spell Damage per # maximum Mana13%
Energy Shield›
- gain additional Ailment Threshold equal to # % of maximum Energy Shield331%
- gain additional Stun Threshold equal to # % of maximum Energy Shield331%
- increased maximum Energy Shield225%
- reduced Global Armour, Evasion and Energy Shield1-25%
Jewel›
- [Jewel] Socket90
Life›
- increased maximum Life39%
- reserves # % of Life250%
- increased maximum Life, Mana and Energy Shield13%
- to Maximum Mana per # Maximum Life1+1
Speed›
- increased Skill Speed316%
- increased Totem Placement speed365%
Cold Damage›
- increased Cold Damage336%
Gear
Wrath Needle
Siphoning Wand
- +1 to Level of all Spell Skills
- Bonded: Archon recovery period expires 30% faster
- 81% increased Elemental Damage
- Gain 27% of Damage as Extra Fire Damage
- Gain 25% of Damage as Extra Cold Damage
- +5 to Level of all Cold Spell Skills
- 61% increased Critical Hit Chance for Spells
- 44% increased Cast Speed
- Gain 15% of Elemental Damage as Extra Cold Damage
Apocalypse Bane
Stoic Sceptre
- 15% increased Spirit
- Bonded: Minions have 30% increased Cooldown Recovery Rate for Command Skills
- 28% increased Spirit
- +34 to maximum Mana
- 57% increased Spirit
- +134 to maximum Mana
- Allies in your Presence have 19% increased Cast Speed
- +27 to Intelligence
- 51% increased Mana Regeneration Rate
Soul Visor
Ancestral Tiara
- 3% increased maximum Mana
- 32% increased Critical Hit Chance
- +50 to maximum Energy Shield
- +91 to maximum Mana
- +28 to Intelligence
- +34% to Cold Resistance
- 78% increased Energy Shield
Mind Salvation
Vile Robe
- 60% increased Armour, Evasion and Energy Shield
- Bonded: +60 to maximum Life
- Bonded: +60 to maximum Mana
- +93 to maximum Energy Shield
- +34% to Cold Resistance
- 151% increased Energy Shield
- +46 to maximum Life
- +32 to Intelligence
- +40% to Fire Resistance
Hate Hold
War Wraps
- Destroys all Augment Sockets on the item to create a Jewel Socket
- Adds 10 to 17 Physical Damage to Attacks
- +132 to maximum Life
- +115 to maximum Mana
- 14% increased Rarity of Items found
- 33% increased Critical Damage Bonus
- +39% to Lightning Resistance
Pain Slippers
Sekhema Sandals
- 10% increased Movement Speed when on Low Life
- 35% increased Movement Speed
- +142 to maximum Life
- +63 to maximum Mana
- 12% increased Rarity of Items found
- +33 to Intelligence
- +42% to Lightning Resistance
- Corrupted
Headhunter
Heavy Belt
- +20% to Cold Resistance
- 27% increased Stun Threshold
- Has 3 Charm Slots
- +58 to maximum Life
- +24 to Strength
- +36 to Dexterity
- When you kill a Rare monster, you gain its Modifiers for 60 seconds
- Corrupted
Miracle Beads
Solar Amulet
- Allocates Gem Enthusiast
- 46% increased Energy Shield from Equipped Body Armour
- +12 to Spirit
- +4 to Level of all Spell Skills
- 32% increased maximum Energy Shield
- +44 to Spirit
- 32% increased Cast Speed
- +14% to all Elemental Resistances
Kalandra's Touch
Ring
- Reflects opposite Ring
Mind Gyre
Mnemonic Ring
- +15% to all Elemental Resistances
- 8% increased maximum Mana
- 21% increased Critical Hit Chance for Spells
- 28% increased Cold Damage
- +236 to maximum Mana
- +37% to Fire Resistance
- 8% increased maximum Mana
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 25% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
The Black Cat
Grounding Charm
- Used when you become Shocked
- 11% increased Duration
- Lightning Damage of Enemies Hitting you is Unlucky during effect
Blood of the Warrior
Gargantuan Life Flask
- 90% less Life Recovered
- Effect is not removed when Unreserved Life is Filled
- 21% of Damage taken during effect Recouped as Life
- Gain 5 Rage when Hit by an Enemy during effect
- No Inherent loss of Rage during effect
- 42% increased Duration
Lavianga's Spirits
Gargantuan Mana Flask
- This Flask cannot be Used but applies its Effect constantly
- 79% reduced Amount Recovered
Skills & Gems
Conjures a rootbound fissure that crawls forward, damaging enemies in its path. While the fissure persists, vines lash out from it and attach to nearby enemies, damaging and Slowing them.
Consume any combination of 3 Power and/or Endurance Charges to raise a Totem that uses socketed Spells. Cannot use Skills with Cooldowns.
Create an Orb of electricity that fires Chaining Lightning bolts at nearby enemies. The Orb leaves behind a Lightning Infusion Remnant when it expires.
Fire a single Eye Projectile which does not Hit enemies. The Eye constantly releases damaging shard Projectiles in a spiral as it flies. If the Eye passes over an Elemental Ground Surface or Orb, it will take on that surface's effect causing shards to deal more damage of the corresponding Type.
Curse all targets in an area after a short delay, making them deal less damage.
Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.
While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.
Emit an Aura that grants you and Allies in your Presence additional Total Energy Shield.
While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target.
No support gems detected for this skill.
Attempt to rip the lifeforce from an enemy. Enemies within Culling range will be highlighted and instantly killed on Hit, granting a Power Charge. Can only target Enemies in Culling range.
No support gems detected for this skill.
No support gems detected for this skill.
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