Elemental Storm Spark Archmage Stormweaver (Adonia's Ego)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute46+230
- to Intelligence1+10
Critical›
- increased Critical Hit Chance10145%
- increased Critical Damage Bonus if you've consumed a Power Charge Recently360%
- increased Critical Hit Chance for Spells237%
- hits have -#% reduced Critical Hit Chance against you1-25%
Ailment›
- increased Freeze Buildup8160%
- increased Magnitude of Shock you inflict450%
- increased Freeze Duration on Enemies120%
- less Magnitude of Shock you inflict1-25%
Mana›
- increased Mana Regeneration Rate548%
- increased Mana Cost Efficiency446%
- increased Mana Regeneration Rate if you have Shocked an Enemy Recently125%
- increased Mana Regeneration Rate while moving150%
Gem›
- meta Skills gain # % increased Energy640%
- increased Skill Effect Duration345%
- chance for Trigger skills to refund half of Energy Spent125%
- orb Skills have +# to Limit1+1
Spell Damage›
- increased Spell Damage654%
- triggered Spells deal # % increased Spell Damage486%
Charges›
- increased Power Charge Duration452%
- to Maximum Power Charges3+4
- chance when you gain a Power Charge to gain an additional Power Charge110%
- gain a Power Charge when you consume an Elemental Infusion1+1
Cold›
- increased Freeze Buildup8160%
- increased Freeze Duration on Enemies120%
Gear
Adonia's Ego
Siphoning Wand
- +1 to Level of all Spell Skills
- Gain 5% of Damage as Extra Damage of all Elements
- additional Elemental Infusion of the same type
- Bonded: 12% chance when collecting an Elemental Infusion to gain an
- Bonded: Archon recovery period expires 30% faster
- +137 to maximum Mana
- +3 to Level of all Spell Skills
- 26% increased Cast Speed
- -10% to all Elemental Resistances per Power Charge
- Corrupted
Sacred Flame
Shrine Sceptre
- 15% increased Spirit
- 50% increased Presence Area of Effect
- Bonded: Minions have 30% increased Area of Effect
- Bonded: Minions have 30% increased Cooldown Recovery Rate for Command Skills
- Gain 55% of Damage as Extra Fire Damage
- Allies in your Presence Regenerate 2.4% of their Maximum Life per second
- Allies in your Presence Gain 24% of Damage as Extra Fire Damage
- Enemies in your Presence Resist Elemental Damage based on their Lowest Resistance
- Corrupted
Alpha's Howl
Armoured Cap
- +36% to Lightning Resistance
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- 80% increased Evasion Rating
- +100 to Spirit
- +65% to Cold Resistance
- Presence Radius is doubled
- Corrupted
Temporalis
Silk Robe
- 36% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- +150 to maximum Energy Shield
- +15% to all Elemental Resistances
- 7% of Damage taken Recouped as Life
- 6% of Damage taken Recouped as Mana
- Skills have -1.89 seconds to Cooldown
Maligaro's Virtuosity
Fine Bracers
- 8% increased Cast Speed
- 30% increased Magnitude of Non-Damaging Ailments you inflict
- Bonded: 15% increased Duration of Elemental Ailments on Enemies
- Bonded: 20% increased Mana Cost Efficiency while on Low Mana
- 62% increased Evasion Rating
- 24% increased Critical Hit Chance
- 5% increased Attack Speed
- +18 to Dexterity
- Your Critical Hit Chance cannot be Rerolled
- Your Critical Damage Bonus is 250%
- Corrupted
Onslaught Track
Sandsworn Sandals
- +24% to Fire Resistance
- +22% to Chaos Resistance
- 96% increased Energy Shield
- +128 to maximum Life
- +78 to maximum Mana
- 18% increased Rarity of Items found
- +40% to Cold Resistance
- Corrupted
- +31% to Lightning Resistance
Headhunter
Heavy Belt
- +20% to Fire Resistance
- 30% increased Stun Threshold
- Has 3 Charm Slots
- +52 to maximum Life
- +31 to Strength
- +31 to Dexterity
- When you kill a Rare monster, you gain its Modifiers for 60 seconds
- Corrupted
Dusk Torc
Portent Amulet
- Allocates Dominion
- +161 to maximum Mana
- -1 Suffix Modifier allowed
- +4 to Level of all Spell Skills
- +113 to maximum Life
- +21% to Chaos Resistance
- 25% increased Global Armour, Evasion and Energy Shield
Corpse Turn
Gold Ring
- 9% increased Rarity of Items found
- Adds 13 to 24 Fire damage to Attacks
- +183 to maximum Mana
- 17% increased Rarity of Items found
- +31 to Intelligence
- +25% to Lightning Resistance
- 18% increased Rarity of Items found
Cataclysm Eye
Gold Ring
- +25% to Chaos Resistance
- 13% increased Rarity of Items found
- 25% increased Fire Damage
- +201 to maximum Mana
- 9% increased Rarity of Items found
- +16% to all Elemental Resistances
- 15% increased Rarity of Items found
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 24% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Primate for 18 seconds on use
Analyst's Stone Charm of the Brewer
- Used when you become Stunned
- 23% increased Duration
- 29% reduced Charges per use
Effervescent Ultimate Life Flask of the Practitioner
- 25% of Recovery applied Instantly
- 19% reduced Charges per use
Effervescent Ultimate Mana Flask of the Practitioner
- 26% of Recovery applied Instantly
- 20% reduced Charges per use
Skills & Gems
Create a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.
Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.
While active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.
Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.
Consume all Power Charges to master the elements, gaining Elemental Damage and the ability to apply Elemental Ailments with other damage types. Can only be used while you have maximum Power Charges.
Emit an Aura that boosts the Fire Resistance of you and Allies in your Presence.
While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.
Rain a storm of flaming bolts over the targeted area. Can Consume all three types of Elemental Infusion, creating a much larger storm when Fire-Infused, causing lightning bolts when Lightning-Infused, and raining ice bolts when Cold-Infused.
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target.
While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.
Attempt to rip the lifeforce from an enemy. Enemies within Culling range will be highlighted and instantly killed on Hit, granting a Power Charge. Can only target Enemies in Culling range.
No support gems detected for this skill.
Attempt to rip the lifeforce from an enemy. Enemies within Culling range will be highlighted and instantly killed on Hit, granting a Power Charge. Can only target Enemies in Culling range.
No support gems detected for this skill.
Create a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
No support gems detected for this skill.
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