Elemental Storm Spark Archmage Stormweaver (Adonia's Ego)
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Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute44+220
- to Intelligence4+53
Critical›
- increased Critical Hit Chance9135%
- increased Critical Damage Bonus if you've consumed a Power Charge Recently360%
- increased Critical Hit Chance for Spells237%
- hits have -#% reduced Critical Hit Chance against you1-25%
Ailment›
- increased Freeze Buildup8160%
- increased Magnitude of Shock you inflict450%
- increased chance to Shock260%
- increased Freeze Duration on Enemies120%
Mana›
- increased Mana Regeneration Rate548%
- increased Mana Cost Efficiency446%
- increased Mana Cost of Skills1-10%
- increased Mana Regeneration Rate if you have Shocked an Enemy Recently125%
Gem›
- meta Skills gain # % increased Energy640%
- increased Skill Effect Duration345%
- chance for Trigger skills to refund half of Energy Spent125%
- orb Skills have +# to Limit1+1
Spell Damage›
- increased Spell Damage884%
- triggered Spells deal # % increased Spell Damage486%
Charges›
- increased Power Charge Duration452%
- to Maximum Power Charges3+4
- chance when you gain a Power Charge to gain an additional Power Charge110%
- gain a Power Charge when you consume an Elemental Infusion1+1
Cold›
- increased Freeze Buildup8160%
- increased Freeze Duration on Enemies120%
Gear
Adonia's Ego
Siphoning Wand
- +1 to Level of all Spell Skills
- Gain 5% of Damage as Extra Damage of all Elements
- additional Elemental Infusion of the same type
- Bonded: 12% chance when collecting an Elemental Infusion to gain an
- Bonded: Archon recovery period expires 30% faster
- +104 to maximum Mana
- +3 to Level of all Spell Skills
- 26% increased Cast Speed
- -10% to all Elemental Resistances per Power Charge
- -1 to Maximum Power Charges
- Corrupted
Sacred Flame
Shrine Sceptre
- 15% increased Spirit
- 50% increased Presence Area of Effect
- Bonded: Minions have 30% increased Area of Effect
- Bonded: Minions have 30% increased Cooldown Recovery Rate for Command Skills
- Gain 60% of Damage as Extra Fire Damage
- Allies in your Presence Regenerate 2.5% of their Maximum Life per second
- Allies in your Presence Gain 25% of Damage as Extra Fire Damage
- Enemies in your Presence Resist Elemental Damage based on their Lowest Resistance
- Corrupted
Alpha's Howl
Armoured Cap
- 3% increased maximum Mana
- 15% increased Cost Efficiency
- Bonded: Meta Skills have 15% increased Reservation Efficiency
- 87% increased Evasion Rating
- +100 to Spirit
- +72% to Cold Resistance
- Presence Radius is doubled
- Corrupted
Kraken Salvation
Vile Robe
- 36% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- +36% to Lightning Resistance
- +49 to maximum Energy Shield
- 57% increased Energy Shield
- +50 to Spirit
- +34% to Cold Resistance
- +35% to Fire Resistance
Maligaro's Virtuosity
Fine Bracers
- 8% increased Cast Speed
- Energy Shield Recharge starts after spending a total of
- 2000 Mana, no more than once every 2 seconds
- Bonded: 20% increased Mana Cost Efficiency while on Low Mana
- 67% increased Evasion Rating
- 29% increased Critical Hit Chance
- 5% increased Attack Speed
- +20 to Dexterity
- Your Critical Hit Chance cannot be Rerolled
- Your Critical Damage Bonus is 250%
- Corrupted
Beast Spur
Dunerunner Sandals
- 5% increased Movement Speed
- Bonded: 10% increased Cooldown Recovery Rate
- 35% increased Movement Speed
- 90% increased Energy Shield
- +111 to maximum Mana
- +33 to Intelligence
- +43% to Cold Resistance
- +40% to Lightning Resistance
- Corrupted
Mageblood
Utility Belt
- Has 2 Charm Slots
- 20% of Flask Recovery applied Instantly
- Legacy of Silver
- Legacy of Quicksilver
- Legacy of Amethyst
- Legacy of Diamond
- All Mage's Legacies have 37% increased effect per duplicate Mage's Legacy you have
Yoke of Suffering
Bloodstone Amulet
- Allocates Dominion
- +33 to maximum Life
- +14% to all Elemental Resistances
- 24% increased Elemental Damage
- Enemies take 20% increased Damage for each Elemental Ailment type among
- your Ailments on them
- 47% reduced Duration of Ignite, Shock and Chill on Enemies
Corpse Spiral
Amethyst Ring
- +9% to Chaos Resistance
- Adds 7 to 12 Cold damage to Attacks
- 30% increased Cold Damage
- +195 to maximum Mana
- 23% increased Cast Speed
- +40% to Lightning Resistance
- +33% to Fire Resistance
Dream Fragments
Sapphire Ring
- 21% increased Damage
- +28% to Cold Resistance
- 18% increased maximum Mana
- 56% increased Mana Regeneration Rate
- You cannot be Chilled or Frozen
- Corrupted
Experimenter's Stone Charm of the Distiller
- Used when you become Stunned
- 40% increased Duration
- 26% reduced Charges per use
Beira's Anguish
Dousing Charm
- Used when you become Ignited
- 22% Chance to gain a Charge when you kill an enemy
- Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Cat for 19 seconds on use
Bubbling Ultimate Life Flask of the Plentiful
- 28% of Recovery applied Instantly
- 44% increased Charges
Simmering Ultimate Mana Flask of the Practitioner
- 20% of Recovery applied Instantly
- 20% reduced Charges per use
Skills & Gems
Create a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
Emit an Aura that boosts the Fire Resistance of you and Allies in your Presence.
While active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.
Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.
Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.
Consume all Power Charges to master the elements, gaining Elemental Damage and the ability to apply Elemental Ailments with other damage types. Can only be used while you have maximum Power Charges.
Rain a storm of flaming bolts over the targeted area. Can Consume all three types of Elemental Infusion, creating a much larger storm when Fire-Infused, causing lightning bolts when Lightning-Infused, and raining ice bolts when Cold-Infused.
Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.
While active, conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.
While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target.
Attempt to rip the lifeforce from an enemy. Enemies within Culling range will be highlighted and instantly killed on Hit, granting a Power Charge. Can only target Enemies in Culling range.
No support gems detected for this skill.
While active, emits an Aura that continuously inflicts Critical Weakness on enemies in your Presence.
No support gems detected for this skill.
Create a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
No support gems detected for this skill.
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