Demon Form Explosive Transmutation Archmage Infernalist (49% Crit Chance)
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Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute44+220
- to Intelligence2+20
- to Dexterity1+10
- to Strength1+10
Critical›
- increased Critical Hit Chance9147%
- increased Critical Damage Bonus8170%
- increased Critical Hit Chance for Spells680%
- increased Critical Spell Damage Bonus230%
Mana›
- increased Mana Regeneration Rate895%
- increased Mana Cost of Skills3-35%
- increased Mana Regeneration Rate while moving150%
- increased maximum Mana18%
Life›
- increased Life Regeneration rate while Shapeshifted345%
- increased Spell Damage with Spells that cost Life358%
- increased maximum Life26%
- increased amount of Life Leeched while Shapeshifted115%
Speed›
- increased Cast Speed531%
- increased Skill Speed while Shapeshifted314%
- increased Totem Placement speed365%
- attacks used by Totems have # % increased Attack Speed per Summoned Totem13%
Spell Damage›
- increased Spell Damage668%
- triggered Spells deal # % increased Spell Damage228%
Block›
- increased Block chance680%
Jewel›
- [Jewel] Socket60
Gear
Ghoul Scratch
Dueling Wand
- +1 to Level of all Spell Skills
- Bonded: Archon recovery period expires 30% faster
- 49% increased Critical Hit Chance for Spells
- +5 to Level of all Cold Spell Skills
- Gain 27% of Damage as Extra Fire Damage
- 87% increased Cold Damage
- +171 to maximum Mana
- +1 to Level of all Spell Skills
- 40% increased Cast Speed
- Gain 14% of Elemental Damage as Extra Cold Damage
Pandemonium Bane
Stoic Sceptre
- +18 to maximum Mana
- 70% increased Spirit
- +43 to maximum Mana
- Allies in your Presence have 16% increased Attack Speed
- 22% increased Mana Regeneration Rate
- 15% increased Light Radius
- +25 to Intelligence
Apocalypse Cowl
Kamasan Tiara
- 3% increased maximum Mana
- 32% increased Energy Shield
- +31 to maximum Life
- +45 to maximum Energy Shield
- +38% to Cold Resistance
- +38% to Lightning Resistance
- 13.9 Life Regeneration per second
- 78% increased Energy Shield
Fate Pelt
Vile Robe
- 36% increased Armour, Evasion and Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- +30 to maximum Energy Shield
- 39% increased Energy Shield
- +93 to maximum Energy Shield
- +40% to Lightning Resistance
- 13.7 Life Regeneration per second
- 56% reduced Ignite Duration on you
- 70% increased Energy Shield
Victory Touch
Sirenscale Gloves
- 18% increased Armour, Evasion and Energy Shield
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +10 to maximum Energy Shield
- 97% increased Energy Shield
- +84 to maximum Mana
- +27 to Intelligence
- +39% to Fire Resistance
- +34% to Cold Resistance
Viper Pace
Runeforged Cryptic Leggings
- +40 to maximum Mana
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 35% increased Movement Speed
- +82 to maximum Life
- +112 to maximum Mana
- +44% to Fire Resistance
- +43% to Lightning Resistance
- 42% reduced Freeze Duration on you
Coward's Legacy
Mail Belt
- +23% to Cold Resistance
- 13% reduced Flask Charges used
- Has 2 Charm Slots
- -11 to Strength
- +25 to Dexterity
- 35% increased Life and Mana Recovery from Flasks
- You are considered on Low Life while at 75% of maximum Life or below instead
- Corrupted
Sol Braid
Amber Amulet
- Allocates Dispatch Foes
- +15 to Strength
- 26% increased Spell Damage
- +139 to maximum Life
- +219 to maximum Mana
- +2 to Level of all Spell Skills
- +17% to all Elemental Resistances
- 25.2 Life Regeneration per second
Viper Knuckle
Mnemonic Ring
- 7% increased maximum Mana
- Adds 1 to 15 Lightning damage to Attacks
- +240 to maximum Mana
- +7 to all Attributes
- +35% to Fire Resistance
- +12% to Lightning Resistance
- 8% increased maximum Mana
Dream Fragments
Sapphire Ring
- +20% to Cold Resistance
- 16% increased maximum Mana
- 57% increased Mana Regeneration Rate
- You cannot be Chilled or Frozen
For Utopia
Stone Charm
- Used when you become Stunned
- Defend with 200% of Armour during effect
Beira's Anguish
Dousing Charm
- Used when you become Ignited
- 23% Chance to gain a Charge when you kill an enemy
- Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life
Sanguis Heroum
Staunching Charm
- Used when you start Bleeding
- Gains 0.18 Charges per Second
- Creates Consecrated Ground on use
Bubbling Ultimate Life Flask of the Abundant
- 29% of Recovery applied Instantly
- 58% increased Charges
Uhtred's Chalice
Transcendent Mana Flask
- 298% increased Amount Recovered
- 70% reduced Recovery rate
- 54% reduced Charges
- Lose 5% Life per second while you have no Runic Ward during Effect
- Mana Recovery from Flasks can Overflow maximum Mana during Effect
Skills & Gems
Consume any combination of 3 Power and/or Endurance Charges to raise a Totem that uses socketed Spells. Cannot use Skills with Cooldowns.
Conjures a rootbound fissure that crawls forward, damaging enemies in its path. While the fissure persists, vines lash out from it and attach to nearby enemies, damaging and Slowing them.
Shapeshift into a demon, vastly boosting the power of your Spells. You gain Demonflame every second you remain in demon form, causing your Life to be lost at an ever-increasing rate. Maximum 10 Demonflame. Revert to human form if you reach 1 Life, use a Skill that isn't a Spell, or reactivate this Skill.
While active, picking up Remnants Triggers a deadly explosion, dealing damage at the location of the Remnant based on the type of Remnant picked up.
Curse all targets in an area after a short delay, lowering their Elemental Resistances.
Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.
While active, enemies you Stun or kill have a chance to generate a Runic Ward Remnant. These Remnants can Overflow your Runic Ward.
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
Emit an Aura that grants you and Allies in your Presence additional Total Energy Shield.
While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.
While active, gains Energy when you cast Spells. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
No support gems detected for this skill.
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
No support gems detected for this skill.
Shapeshift into a demon, vastly boosting the power of your Spells. You gain Demonflame every second you remain in demon form, causing your Life to be lost at an ever-increasing rate. Maximum 10 Demonflame. Revert to human form if you reach 1 Life, use a Skill that isn't a Spell, or reactivate this Skill.
No support gems detected for this skill.
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