Cluster Grenade Explosive Grenade Totem Witchhunter (160% Physical Damage)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute28+140
- to Strength5+36
- to Dexterity2+10
- to all Attributes1+3
Attack Damage›
- increased Attack Damage while Surrounded8270%
- increased Attack Damage while moving6102%
- increased Attack Damage against Rare or Unique Enemies232%
- increased Attack Damage if you have been Heavy Stunned Recently125%
Evasion›
- increased Evasion Rating575%
- increased Evasion Rating while Surrounded5120%
- increased Evasion Rating if you have been Hit Recently1100%
- increased Evasion Rating if you have Hit an Enemy Recently160%
Damage›
- increased Damage with Two Handed Weapons690%
- increased Grenade Damage560%
- break enemy Concentration on Hit equal to # % of Damage Dealt1100%
- deal up to # % more Damage to Enemies based on their missing Concentration140%
Armour›
- increased Armour and Evasion Rating9130%
- increased Armour while Surrounded360%
- less Armour and Evasion Rating1-50%
- to Evasion Rating per # Item Armour on Equipped Gloves1+1
Elemental Damage›
- increased Elemental Damage with Attacks8104%
- increased Damage with Hits against Enemies affected by Elemental Ailments349%
Ailment›
- increased chance to Shock255%
- immune to Chill if a majority of your Socketed Support Gems are Blue1+1
- immune to Ignite if a majority of your Socketed Support Gems are Red1+1
- immune to Shock if a majority of your Socketed Support Gems are Green1+1
Movement Speed›
- reduced Movement Speed Penalty from using Skills while moving5-19%
- increased Movement Speed if you've Killed Recently27%
- increased Movement Speed while Surrounded110%
Gear
Glyph Core
Siege Crossbow
- Grenades have 10% chance to activate a second time
- Gain 5% of Damage as Extra Damage of all Elements
- Bonded: 8% chance to gain an additional random Charge when you gain a Charge
- Bonded: 40% increased Crossbow Reload Speed
- Grenades have 22% chance to activate a second time
- Grenade Skills Fire an additional Projectile
- 160% increased Physical Damage
- Adds 65 to 116 Cold Damage
- Adds 3 to 284 Lightning Damage
- +5 to Level of all Projectile Skills
- 16% increased Attack Speed
Constricting Command
Viper Cap
- +18% to Cold Resistance
- +11% to Chaos Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +91 to maximum Life
- +10 to all Attributes
- 8 Life Regeneration per second
- Require 4 fewer enemies to be Surrounded
- Corrupted
Hyrri's Ire
Armoured Vest
- 54% increased Armour, Evasion and Energy Shield
- Bonded: +60 to maximum Life
- Bonded: +60 to maximum Mana
- 34% increased Elemental Ailment Threshold
- 121% increased Evasion Rating
- Gain 20% of Damage as Extra Cold Damage
- +32 to Dexterity
- 25% increased Freeze Duration on Enemies
- Evasion Rating is doubled if you have not been Hit Recently
- Corrupted
Hypnotic Fist
Massive Mitts
- Gain 1% of Damage as Extra Damage of a random Element per
- Rune Socketed in Equipped Items
- Can roll Marksman modifiers
- Bonded: 20% increased Elemental Damage
- Bonded: 20% increased Projectile Damage
- +43% to Fire Resistance
- +2 to Level of all Projectile Skills
- +159 to Armour
- 74% increased Armour
- +120 to maximum Life
- +23% to Chaos Resistance
Bramble Spur
Dragonscale Boots
- +18% to Cold Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- 84% increased Evasion Rating
- +130 to Evasion Rating
- 16% increased Rarity of Items found
- +35% to Lightning Resistance
- Gain Deflection Rating equal to 23% of Evasion Rating
- 30% increased Movement Speed
Glyph Shackle
Utility Belt
- Has 3 Charm Slots
- 20% of Flask Recovery applied Instantly
- +149 to Armour
- +123 to maximum Mana
- +35 to Strength
- +54% to Fire Resistance
- +55% to Cold Resistance
- 30% increased Explicit Resistance Modifier magnitudes
Fate Collar
Solar Amulet
- Allocates Beastial Skin
- 70% increased Evasion Rating from Equipped Body Armour
- +13 to Spirit
- +49 to Spirit
- +3 to Level of all Projectile Skills
- +32% to Fire Resistance
- 19.5 Life Regeneration per second
- 30% increased Global Armour, Evasion and Energy Shield
Apocalypse Knot
Amethyst Ring
- +15% to Cold and Chaos Resistances
- +8% to Chaos Resistance
- Adds 20 to 27 Physical Damage to Attacks
- Adds 20 to 35 Cold damage to Attacks
- Adds 2 to 70 Lightning damage to Attacks
- +44% to Lightning Resistance
- Corrupted
- 18% increased Rarity of Items found
Kalandra's Touch
Ring
- Reflects opposite Ring
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 22% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
Bright Golden Charm of the Sylvan
- Used when you kill a Rare or Unique enemy
- Gains 0.25 Charges per Second
- Also grants 152 Guard
Catalysed Ultimate Life Flask of the Plentiful
- 69% increased Recovery rate
- 45% increased Charges
Lavianga's Spirits
Gargantuan Mana Flask
- This Flask cannot be Used but applies its Effect constantly
- 71% reduced Amount Recovered
Skills & Gems
Load your Crossbow with flaming bolts that explode on impact. The explosion will cause any Grenades in its area of effect to also explode.
Fire a bouncing Grenade that explodes when its fuse expires, throwing out a ring of mini Grenades that explode when they come to a stop.
Fire a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires.
Fire a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
Raise a cannon Ballista Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.
Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.
While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.
Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.
While active, you constantly regenerate Rage.
No support gems detected for this skill.
Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.
No support gems detected for this skill.
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