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Bow Shot Ice Shot Crit Pathfinder (165% Physical Damage)

Pathfinder·RangerPatch 0.5.4·byPublic Builds
Version 1·Updated Jun 25, 2026
1 downloads
D
exiles.buildtier
Scored against 39 similar endgame builds
DamageB
SurvivalF
SpeedF
UtilityA

Fix these first

1
Physical max hit
2
Effective hit pool
3
Elemental max hit

Overview

Offense

1. Ice Shot
200,002
Hit DPS
200,002
Attacks/sec
1.89
Average hit
105,821

Utility

Mana
695
Spirit
220
Gear spirit
128
Move speed
x1.40

Defense

Life
2,102
ES
352
Gear ES
276
Character armour
933
Gear armour
889
Character evasion
7,172
Gear evasion
2,108
Fire res
75%
Cold res
75%
Lightning res
75%
Chaos res
75%

Passive Tree

140
Nodes
33
Notables
0
Keystones

Key Passives

Traveller's WisdomNotable
Attribute Passive Skills can instead grant 5% increased Damage Attribute Passive Skills can instead grant 5% increased Armour, Evasion and Energy Shield Attribute Passive Skills can instead grant 5% increased Cost Efficiency
Attribute
Coming CalamityNotable
40% increased Cold Damage while affected by Herald of Ice
40% increased Fire Damage while affected by Herald of Ash
40% increased Lightning Damage while affected by Herald of Thunder
Cold DamageFire DamageLightning Damage
Honed InstinctsNotable
8% increased Attack Speed
+10 to Dexterity
8% increased Projectile Speed
SpeedAttribute
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
Vile WoundsNotable
33% increased Damage with Hits against Enemies affected by Ailments
Damage
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
Killer InstinctNotable
40% increased Attack Damage while on Full Life
60% increased Attack Damage while on Low Life
Life
Escape VelocityNotable
3% increased Movement Speed
30% increased Evasion Rating
Movement SpeedEvasion

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute32+160
  • to Dexterity3+30
  • to Intelligence2+20
  • attribute Passive Skills can instead grant # % increased Damage Attribute Passive Skills can instead grant # % increased Armour, Evasion and Energy Shield Attribute Passive Skills can instead grant # % increased Cost Efficiency15%
Critical
PassiveCountTotal
  • increased Critical Damage Bonus16350%
  • increased Critical Hit Chance9155%
  • increased Critical Hit Chance against Dazed Enemies237%
  • attacks have +#% to Critical Hit Chance1100%
Evasion
PassiveCountTotal
  • increased Evasion Rating10156%
  • gain Deflection Rating equal to # % of Evasion Rating857%
  • increased Evasion Rating while moving140%
Attack Damage
PassiveCountTotal
  • increased Attack Damage9118%
Damage
PassiveCountTotal
  • increased Damage against Dazed Enemies245%
  • increased Damage while affected by a Herald224%
  • increased Damage with Hits against Enemies affected by Ailments133%
  • increased Damage with Hits against Frozen Enemies150%
Speed
PassiveCountTotal
  • increased Skill Speed524%
  • increased Attack Speed18%
  • increased Projectile Speed18%
  • your speed is unaffected by Slows1+1
Ailment
PassiveCountTotal
  • increased Freeze Buildup355%
  • increased chance to Shock330%
  • ailment Chance20
Life
PassiveCountTotal
  • of Damage taken Recouped as Life26%
  • increased Attack Damage while on Full Life140%
  • increased Attack Damage while on Low Life160%
  • increased Life Recovery rate110%

Gear

Empyrean Song

Warmonger Bow

Item Level 82
Rare
Properties
Range120
Physical Damage235-366
Quality22
SocketsS S
Attacks per Second1.2
Critical Hit Chance5%
Total DPS360.6
Physical DPS360.6
Requirements
Level77
Rune
  • Bow Attacks fire an additional Arrow
  • Gain 5% of Damage as Extra Damage of all Elements
Bonded
  • Bonded: 20% increased Projectile Speed
  • Bonded: 8% chance to gain an additional random Charge when you gain a Charge
Desecrated
  • Adds 33 to 63 Physical Damage
Explicit
  • 165% increased Physical Damage
  • 74% increased Physical Damage
  • +160 to Accuracy Rating
  • +3.72% to Critical Hit Chance
  • +4 to Level of all Projectile Skills
  • +200% Surpassing chance to fire an additional Arrow

Cadiro's Gambit

Primed Quiver

Item Level 79
Unique
Requirements
Level51
Enchant
  • 27% increased Damage
  • Projectiles have 20% chance to Chain an additional time from terrain
Implicit
  • 7% increased Attack Speed
Explicit
  • Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
  • Corrupted

Carrion Guardian

Desert Cap

Item Level 81
Rare
Properties
Evasion746
Quality20
SocketsS
Requirements
Level70
Rune
  • +50 to all Attributes
Bonded
  • Bonded: +1 Maximum Life per Level
Desecrated
  • 16% increased Rarity of Items found
Explicit
  • 100% increased Evasion Rating
  • +154 to maximum Life
  • 17% increased Rarity of Items found
  • +36 to Intelligence
  • Gain Deflection Rating equal to 22% of Evasion Rating

Morior Invictus

Grand Regalia

Item Level 84
Unique
Properties
Armour889
Energy Shield244
Evasion806
Movement Speed-4%
Quality20
SocketsS S S S S
Requirements
Level65
Rune
  • 12% increased Rarity of Items found
  • +66% to Fire Resistance
  • +18% to Cold Resistance
Bonded
  • Bonded: +80 to maximum Life
  • Bonded: +80 to maximum Mana
  • Bonded: 10% increased Quantity of Gold Dropped by Slain Enemies
Explicit
  • 307% increased Armour, Evasion and Energy Shield
  • +12% to Chaos Resistance per Socket filled
  • +9% to all Elemental Resistances per Socket filled
  • +14 to Spirit per Socket filled
  • Corrupted

Entropy Grasp

Vaal Wraps

Item Level 75
Rare
Properties
Energy Shield32
Evasion108
Quality20
SocketsS
Requirements
Level75
Rune
  • Can roll Marksman modifiers
Bonded
  • Bonded: 20% increased Projectile Damage
Explicit
  • Adds 3 to 49 Lightning damage to Attacks
  • +139 to maximum Life
  • +1 to Level of all Projectile Skills
  • 27% increased Effect of your Mark Skills
  • +60% Surpassing chance to fire an additional Projectile
Crafted
  • 25% increased Critical Damage Bonus

Wrath March

Serpentscale Boots

Item Level 82
Rare
Properties
Evasion448
Quality20
SocketsS
Requirements
Level59
Rune
  • +18% to Fire Resistance
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • +37% to Lightning Resistance
Explicit
  • 35% increased Movement Speed
  • 84% increased Evasion Rating
  • +110 to maximum Life
  • Gain Deflection Rating equal to 22% of Evasion Rating
Crafted
  • 18% increased Rarity of Items found

Headhunter

Heavy Belt

Item Level 80
Unique
Properties
Charm Slots3
Requirements
Level50
Implicit
  • 29% increased Stun Threshold
  • Has 3 Charm Slots
Explicit
  • +51 to maximum Life
  • +35 to Strength
  • +40 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds

Dusk Idol

Gold Amulet

Item Level 80
Rare
Requirements
Level35
Enchant
  • Allocates Zarokh's Gift
Desecrated
  • 18% increased Rarity of Items found
Implicit
  • 20% increased Rarity of Items found
Explicit
  • +59 to maximum Energy Shield
  • +50 to Spirit
  • +27 to Strength
  • +48% to Cold Resistance
  • +40% to Lightning Resistance

Kalandra's Touch

Ring

Item Level 81
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring

Carrion Circle

Prismatic Ring

Item Level 80
Rare
Requirements
Level35
Desecrated
  • 17% increased Rarity of Items found
Implicit
  • +9% to all Elemental Resistances
Explicit
  • Adds 18 to 30 Physical Damage to Attacks
  • Adds 26 to 42 Cold damage to Attacks
  • 19% increased Rarity of Items found
  • 14.5 Life Regeneration per second
Crafted
  • 9% increased Attack Speed

The Fall of the Axe

Silver Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect

Forsaken Bangle

Amethyst Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use30
Duration40
Quality0
Requirements
Level40
Implicit
  • Used when you take Chaos damage from a Hit
Explicit
  • 25% increased Duration
  • 50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effect

Rite of Passage

Golden Charm

Item Level 81
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Boar for 19 seconds on use

Effervescent Ultimate Life Flask of the Endless

Item Level 70
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 27% of Recovery applied Instantly
  • 42% increased Charges gained

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 80
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality23
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 70% reduced Amount Recovered
  • Corrupted

Skills & Gems

Bow Shot(Lv20)5 gems

Fire an arrow with your Bow.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Lv1
Close CombatSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
EmbitterSupports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.Lv1
Mirage Deadeye(Lv20)4 gems

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
EmbitterSupports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.Lv1
Cold InfusionSupports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Mirage Archer(Lv19)4 gems

While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 5.05 seconds
EmbitterSupports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Nova ProjectilesSupports Projectile Skills, making them fire Projectiles in a circle. Does not Support Skills which rain down Projectiles from above.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Herald of Ice(Lv19)5 gems

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
Cold InfusionSupports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Ice Shot(Lv21)5 gems

Fire an icy arrow that sprays a cone of ice shards when it hits a target.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Garukhans ResolveSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance.Lv1
Cold InfusionSupports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.Lv1
Nova ProjectilesSupports Projectile Skills, making them fire Projectiles in a circle. Does not Support Skills which rain down Projectiles from above.Lv1
EmbitterSupports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.Lv1
Sniper's Mark(Lv19)4 gems

Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.

Next Critical Hit against Marked Enemy has 20% increased Critical Damage Bonus
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Eternal MarkSupports Mark Skills, causing them to not be Consumed the first time they are Activated.Lv1
Charged MarkSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Lv1
Mark Of SiphoningSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Lv1
Tornado Shot(Lv20)4 gems

Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.

DurabilitySupports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.Lv1
OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
Life ThiefSupports Attacks, causing their Physical damage to Leech Life.Lv1
Oisins OathSupports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.Lv1
Mana Remnants(Lv13)2 gems

Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.

Each Remnant grants 28 Mana
InterludeSupports Skills which create Remnants, making those Remnants more powerful.Lv1
DissipateSupports Skills which create Remnants, allowing those Remnants to be collected from further away.Lv1
Charge Regulation(Lv20)1 gem

While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.

15% more Armour, Evasion and Energy Shield while you have an Endurance Charge
20% more Critical Hit Chance while you have a Power Charge
20% increased Skill Speed while you have a Frenzy Charge
Uhtreds ExodusSupports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels.Lv1
Combat Frenzy(Lv19)1 gem

While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.

Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 8 seconds
ProfusionSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Lv1
Wind Dancer(Lv19)1 gem

While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.

Gain a stage every 1.5 seconds
ClaritySupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.Lv1

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