Bow Shot Ice Shot Crit Pathfinder (165% Physical Damage)
Fix these first
Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute32+160
- to Dexterity3+30
- to Intelligence2+20
- attribute Passive Skills can instead grant # % increased Damage Attribute Passive Skills can instead grant # % increased Armour, Evasion and Energy Shield Attribute Passive Skills can instead grant # % increased Cost Efficiency15%
Critical›
- increased Critical Damage Bonus16350%
- increased Critical Hit Chance9155%
- increased Critical Hit Chance against Dazed Enemies237%
- attacks have +#% to Critical Hit Chance1100%
Evasion›
- increased Evasion Rating10156%
- gain Deflection Rating equal to # % of Evasion Rating857%
- increased Evasion Rating while moving140%
Attack Damage›
- increased Attack Damage9118%
Damage›
- increased Damage against Dazed Enemies245%
- increased Damage while affected by a Herald224%
- increased Damage with Hits against Enemies affected by Ailments133%
- increased Damage with Hits against Frozen Enemies150%
Speed›
- increased Skill Speed524%
- increased Attack Speed18%
- increased Projectile Speed18%
- your speed is unaffected by Slows1+1
Ailment›
- increased Freeze Buildup355%
- increased chance to Shock330%
- ailment Chance20
Life›
- of Damage taken Recouped as Life26%
- increased Attack Damage while on Full Life140%
- increased Attack Damage while on Low Life160%
- increased Life Recovery rate110%
Gear
Empyrean Song
Warmonger Bow
- Bow Attacks fire an additional Arrow
- Gain 5% of Damage as Extra Damage of all Elements
- Bonded: 20% increased Projectile Speed
- Bonded: 8% chance to gain an additional random Charge when you gain a Charge
- Adds 33 to 63 Physical Damage
- 165% increased Physical Damage
- 74% increased Physical Damage
- +160 to Accuracy Rating
- +3.72% to Critical Hit Chance
- +4 to Level of all Projectile Skills
- +200% Surpassing chance to fire an additional Arrow
Cadiro's Gambit
Primed Quiver
- 27% increased Damage
- Projectiles have 20% chance to Chain an additional time from terrain
- 7% increased Attack Speed
- Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
- Corrupted
Carrion Guardian
Desert Cap
- +50 to all Attributes
- Bonded: +1 Maximum Life per Level
- 16% increased Rarity of Items found
- 100% increased Evasion Rating
- +154 to maximum Life
- 17% increased Rarity of Items found
- +36 to Intelligence
- Gain Deflection Rating equal to 22% of Evasion Rating
Morior Invictus
Grand Regalia
- 12% increased Rarity of Items found
- +66% to Fire Resistance
- +18% to Cold Resistance
- Bonded: +80 to maximum Life
- Bonded: +80 to maximum Mana
- Bonded: 10% increased Quantity of Gold Dropped by Slain Enemies
- 307% increased Armour, Evasion and Energy Shield
- +12% to Chaos Resistance per Socket filled
- +9% to all Elemental Resistances per Socket filled
- +14 to Spirit per Socket filled
- Corrupted
Entropy Grasp
Vaal Wraps
- Can roll Marksman modifiers
- Bonded: 20% increased Projectile Damage
- Adds 3 to 49 Lightning damage to Attacks
- +139 to maximum Life
- +1 to Level of all Projectile Skills
- 27% increased Effect of your Mark Skills
- +60% Surpassing chance to fire an additional Projectile
- 25% increased Critical Damage Bonus
Wrath March
Serpentscale Boots
- +18% to Fire Resistance
- Bonded: +20 to maximum Life
- Bonded: +20 to maximum Mana
- +37% to Lightning Resistance
- 35% increased Movement Speed
- 84% increased Evasion Rating
- +110 to maximum Life
- Gain Deflection Rating equal to 22% of Evasion Rating
- 18% increased Rarity of Items found
Headhunter
Heavy Belt
- 29% increased Stun Threshold
- Has 3 Charm Slots
- +51 to maximum Life
- +35 to Strength
- +40 to Dexterity
- When you kill a Rare monster, you gain its Modifiers for 60 seconds
Dusk Idol
Gold Amulet
- Allocates Zarokh's Gift
- 18% increased Rarity of Items found
- 20% increased Rarity of Items found
- +59 to maximum Energy Shield
- +50 to Spirit
- +27 to Strength
- +48% to Cold Resistance
- +40% to Lightning Resistance
Kalandra's Touch
Ring
- Reflects opposite Ring
Carrion Circle
Prismatic Ring
- 17% increased Rarity of Items found
- +9% to all Elemental Resistances
- Adds 18 to 30 Physical Damage to Attacks
- Adds 26 to 42 Cold damage to Attacks
- 19% increased Rarity of Items found
- 14.5 Life Regeneration per second
- 9% increased Attack Speed
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
Forsaken Bangle
Amethyst Charm
- Used when you take Chaos damage from a Hit
- 25% increased Duration
- 50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effect
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Boar for 19 seconds on use
Effervescent Ultimate Life Flask of the Endless
- 27% of Recovery applied Instantly
- 42% increased Charges gained
Lavianga's Spirits
Gargantuan Mana Flask
- This Flask cannot be Used but applies its Effect constantly
- 70% reduced Amount Recovered
- Corrupted
Skills & Gems
Fire an arrow with your Bow.
While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.
Fire an icy arrow that sprays a cone of ice shards when it hits a target.
Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.
Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
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