Bonestorm Entangle CoC Abyssal Lich (220% Spell Damage)
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Overview
Offense
Utility
Defense
Passive Tree
Key Passives
Effect Profile
Attribute›
- to any Attribute40+200
- to Intelligence4+38
- increased Intelligence16%
- to Dexterity1+10
Critical›
- increased Critical Hit Chance for Spells8106%
- increased Critical Hit Chance671%
- increased Critical Damage Bonus595%
- increased Critical Spell Damage Bonus575%
Energy Shield›
- increased maximum Energy Shield17376%
- faster start of Energy Shield Recharge324%
- of Damage taken bypasses Energy Shield215%
- gain additional Ailment Threshold equal to # % of maximum Energy Shield220%
Mana›
- increased Mana Regeneration Rate13133%
- increased Mana Cost Efficiency667%
- increased Mana Regeneration Rate if you have Shocked an Enemy Recently125%
- more Mana Cost of Skills if you have no Energy Shield150%
Ailment›
- increased chance to Shock9175%
- increased Magnitude of Shock you inflict7105%
- increased Freeze Buildup230%
- increased Shock Duration125%
Lightning›
- increased chance to Shock9175%
- increased Magnitude of Shock you inflict7105%
- increased Shock Duration125%
Speed›
- increased Cast Speed518%
- increased Attack and Cast Speed with Lightning Skills15%
- increased Cast Speed when on Low Life120%
- reduced Cast Speed when on Full Life1-10%
Life›
- cursed Enemies killed by you, or by Allies in your Presence, have a {#}% chance to explode, dealing a quarter of their maximum Life as Chaos damage20%
- increased maximum Life26%
- of Maximum Life Converted to Energy Shield15%
- regenerate Mana equal to # % of maximum Life per second1360%
Gear
Oblivion Cry
Reaping Staff
- +1 to Level of all Spell Skills
- 24% increased Critical Hit Chance for Spells
- Bonded: 25% increased Critical Damage Bonus
- Bonded: Archon recovery period expires 30% faster
- 220% increased Spell Damage
- 41% increased Cast Speed
- Gain 56% of Damage as Extra Cold Damage
- Gain 54% of Damage as Extra Lightning Damage
- +7 to Level of all Physical Spell Skills
- 49% chance to gain Nature's Archon when your Plants Overgrow
Atziri's Disdain
Gold Circlet
- Enemies you Curse take 6% increased Damage
- 15% increased Cost Efficiency
- Bonded: 20% increased Area of Effect of Curses
- Bonded: Meta Skills have 15% increased Reservation Efficiency
- +63 to maximum Mana
- 19% increased Rarity of Items found
- Gain 14% of maximum Life as Extra maximum Energy Shield
- 10% of Damage taken bypasses Energy Shield
- Corrupted
Storm Suit
Vile Robe
- 40% increased Armour, Evasion and Energy Shield
- 5% of Damage taken bypasses Energy Shield
- Bonded: +40 to maximum Life
- Bonded: +40 to maximum Mana
- Bonded: +12% to Lightning Resistance
- +94 to maximum Energy Shield
- +30 to maximum Energy Shield
- 41% increased Energy Shield
- 108% increased Energy Shield
- +41% to Fire Resistance
- +44% to Cold Resistance
- +44% to Lightning Resistance
- Corrupted
Nightscale
Pauascale Gloves
- 8% increased Cast Speed
- 30% increased Magnitude of Non-Damaging Ailments you inflict
- Bonded: 15% increased Duration of Elemental Ailments on Enemies
- Bonded: 20% increased Mana Cost Efficiency while on Low Mana
- 72% increased Energy Shield
- 45% increased Critical Hit Chance
- +15 to Intelligence
- +24% to Cold Resistance
- 150% increased Mana Regeneration Rate if you've dealt a Critical Hit Recently
- Cannot Regenerate Mana if you haven't dealt a Critical Hit Recently
- Corrupted
Dread League
Sekhema Sandals
- 10% increased Movement Speed when on Low Life
- +28 to maximum Energy Shield
- +28 to maximum Mana
- +21% to Fire Resistance
- +31% to Cold Resistance
- +36% to Lightning Resistance
- 30% increased Movement Speed
Mageblood
Utility Belt
- Has 3 Charm Slots
- 20% of Flask Recovery applied Instantly
- Legacy of Bismuth
- Legacy of Diamond
- Legacy of Amethyst
- Legacy of Quicksilver
- All Mage's Legacies have 41% increased effect per duplicate Mage's Legacy you have
Pain Braid
Gold Amulet
- Allocates Dominion
- 23% increased Spell Damage while on Full Energy Shield
- 18% increased Rarity of Items found
- 40% increased Spell Damage
- +4 to Level of all Spell Skills
- 28% increased Critical Damage Bonus
- 23% increased Cast Speed
- +20% to Maximum Quality
Maelstrom Nail
Amethyst Ring
- +15% to Fire and Chaos Resistances
- +12% to Chaos Resistance
- 29% increased Spell Damage
- +99 to maximum Mana
- 16% increased Critical Spell Damage Bonus
- +9% to all Elemental Resistances
- 18% increased Mana Cost Efficiency of Spells
Kalandra's Touch
Ring
- Reflects opposite Ring
The Fall of the Axe
Silver Charm
- Used when you are affected by a Slow
- Grants Onslaught during effect
Nascent Hope
Thawing Charm
- Used when you become Frozen
- 21% Chance to gain a Charge when you kill an enemy
- Energy Shield Recharge starts on use
Rite of Passage
Golden Charm
- Used when you kill a Rare or Unique enemy
- Possessed by Spirit Of The Wolf for 19 seconds on use
Compact Ultimate Life Flask of the Copious
- 50% increased Amount Recovered
- 33% increased Charges
Substantial Ultimate Mana Flask of the Continuous
- 63% increased Amount Recovered
- 36% increased Charges gained
Skills & Gems
Conjures a rootbound fissure that crawls forward, damaging enemies in its path. While the fissure persists, vines lash out from it and attach to nearby enemies, damaging and Slowing them.
Spur the growth of huge vines, which emerge randomly within the target area. The vines crash to the ground then retreat, targeting nearby enemies if possible.
Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.
Conjure a thunderstorm which causes lightning strikes and torrential rain in an area. Enemies in the area are Drenched, causing them to become Shocked or Frozen more easily. Plants in the area become Overgrown.
Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel Impales enemies Hit, causing subsequent Attack Hits against those targets to deal extra damage. Consumes your Power Charges to cause much larger explosions.
While active, grants a skill that you can use to instantly begin Recharging Energy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.
While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.
Fire a slow-moving Projectile that moves through enemies. The Projectile itself does not Hit enemies, but repeatedly discharges bolts of Lightning at nearby enemies. Consumes a Fire Infusion if possible to slow down over time, create Ignited Ground as it travels, and explode dealing Fire damage in an Area after it dissipates.
Conjure a bloody scythe that sweeps across the targeted area, dealing Physical damage to enemies and applying Critical Weakness. Cannot be Triggered.
No support gems detected for this skill.
Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. Can also be used on Ball Lightning Projectiles. On teleport, the target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use. Highlights enemies that can be Culled.
No support gems detected for this skill.
No support gems detected for this skill.
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