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Blasphemy Fulmination Archmage Oracle (71% Crit Chance)

Oracle·DruidPatch 0.5.3·byPublic Builds
Version 1·Updated Jun 24, 2026
New build
B
exiles.buildtier
Scored against 42 similar endgame builds
DamageS
SurvivalA
SpeedC
UtilityF

Fix these first

1
Main skill supports
2
Movement speed

Overview

Offense

1. Grim Pillars
103,320
2. Spark
81,783
Casts/sec
4.88

Utility

Mana
5,601
Spirit
419
Gear spirit
216
Move speed
x1.39

Defense

Life
1,736
ES
0
Gear ES
1,123
Fire res
75%
Cold res
75%
Lightning res
75%
Chaos res
41%

Passive Tree

140
Nodes
54
Notables
11
Keystones

Key Passives

Whispers of DoomKey
Hex Master
15% increased Curse effect
+1 to maximum number of Curses
Curse
Tenfold AttacksNotable
4% increased Attack Speed
6% increased Attack Speed if you've been Hit Recently
+10 to Strength
SpeedAttribute
Arcane IntensityNotable
3% increased Spell Damage per 100 maximum Mana
Mana
DesensitisationNotable
25% increased Critical Damage Bonus
Hits against you have 25% reduced Critical Damage Bonus
Critical
Breaking PointNotable
10% increased Duration of Elemental Ailments on Enemies
Elemental
Casting CascadeNotable
6% increased Cast Speed for each different Spell you've Cast in the last eight seconds
-15% reduced Spell Damage
SpeedSpell Damage
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
Ether FlowNotable
50% increased Mana Regeneration Rate while moving
-25% reduced Mana Regeneration Rate while stationary
-5% reduced Movement Speed Penalty from using Skills while moving
ManaMovement Speed

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute42+210
  • to Intelligence5+63
  • to Dexterity2+20
  • to Strength2+20
Speed
PassiveCountTotal
  • increased Cast Speed638%
  • attacks used by Totems have # % increased Attack Speed416%
  • spells Cast by Totems have # % increased Cast Speed416%
  • increased Projectile Speed for Spell Skills223%
Critical
PassiveCountTotal
  • increased Critical Damage Bonus365%
  • hits against you have # % reduced Critical Damage Bonus237%
  • increased Critical Hit Chance232%
  • archon Buffs also grant +#% Critical Damage Bonus150%
Mana
PassiveCountTotal
  • increased Mana Regeneration Rate355%
  • increased Mana Cost of Skills2-25%
  • gain Elemental Archon after spending # % of your Maximum Mana1100%
  • increased Mana Cost Efficiency115%
Curse
PassiveCountTotal
  • increased Curse Magnitudes546%
  • hex Master1+1
  • increased Curse Duration140%
  • reduced Curse Duration1-25%
Spell Damage
PassiveCountTotal
  • increased Spell Damage336%
  • triggered Spells deal # % increased Spell Damage228%
  • reduced Spell Damage1-15%
Elemental
PassiveCountTotal
  • increased Exposure Effect350%
  • increased Duration of Elemental Ailments on Enemies110%
Jewel
PassiveCountTotal
  • [Jewel] Socket40

Gear

Demon Barb

Dueling Wand

Item Level 79
Rare
Properties
Quality0
SocketsS
Requirements
Level78
Rune
  • +1 to Level of all Spell Skills
Bonded
  • Bonded: Archon recovery period expires 30% faster
Desecrated
  • 78% increased Elemental Damage
Explicit
  • +4 to Level of all Spell Skills
  • Gain 25% of Damage as Extra Fire Damage
  • 71% increased Critical Hit Chance for Spells
Crafted
  • +173 to maximum Mana
  • +1 to Level of all Spell Skills
  • 47% increased Cast Speed
  • Gain 13% of Elemental Damage as Extra Cold Damage

Entropy Grinder

Stoic Sceptre

Item Level 81
Rare
Properties
Quality20
SocketsS
Spirit195
Requirements
Level90
Rune
  • 15% increased Spirit
Bonded
  • Bonded: Minions have 30% increased Cooldown Recovery Rate for Command Skills
Desecrated
  • 66% increased Mana Regeneration Rate
Explicit
  • 80% increased Spirit
  • +190 to maximum Mana
  • Allies in your Presence have 20% increased Cast Speed
  • 18% increased Mana Regeneration Rate
  • 15% increased Light Radius

Demon Crest

Ancestral Tiara

Item Level 81
Rare
Properties
Energy Shield397
Quality20
SocketsS
Requirements
Level80
Rune
  • +5% to all Elemental Resistances
Desecrated
  • 8% increased Spirit Reservation Efficiency of Skills
Explicit
  • +59 to maximum Energy Shield
  • 97% increased Energy Shield
  • +135 to maximum Life
  • +36% to Lightning Resistance
  • +20% to Chaos Resistance

Loath Hide

Vile Robe

Item Level 86
Rare
Properties
Energy Shield516
Movement Speed-3%
Quality20
SocketsS S
Requirements
Level65
Rune
  • +18% to Fire Resistance
  • 50% reduced effect of Curses on you
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
  • Bonded: 8% increased Curse Magnitudes
Desecrated
  • 89% increased Energy Shield
Explicit
  • +22 to maximum Energy Shield
  • 34% increased Energy Shield
  • +61 to Spirit
  • +32 to Intelligence
  • +44% to Cold Resistance
  • 28.1 Life Regeneration per second

Vengeance Grip

Opulent Gloves

Item Level 80
Rare
Properties
Energy Shield122
Quality20
SocketsS
Requirements
Level70
Rune
  • 8% increased Cast Speed
Bonded
  • Bonded: 20% increased Mana Cost Efficiency while on Low Mana
Desecrated
  • 40% increased Energy Shield
  • +42 to maximum Life
Explicit
  • 72% increased Energy Shield
  • +108 to maximum Mana
  • +38% to Fire Resistance
  • +40% to Lightning Resistance
  • +21% to Chaos Resistance

Sorrow Slippers

Luxurious Slippers

Item Level 86
Rare
Properties
Energy Shield88
Quality20
SocketsS
Requirements
Level70
Rune
  • 8% increased Movement Speed
Bonded
  • Bonded: 16% increased Cooldown Recovery Rate
Desecrated
  • +136 to maximum Life
Explicit
  • 35% increased Movement Speed
  • +121 to maximum Mana
  • +29 to Intelligence
  • +45% to Cold Resistance
Crafted
  • 60% increased effect of Socketed Augment Items

Ingenuity

Utility Belt

Item Level 80
Unique
Properties
Charm Slots2
Requirements
Level55
Implicit
  • Has 2 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • 9% increased Charm Charges gained
  • 2% reduced Charm Charges used
  • 32% increased bonuses gained from left Equipped Ring
  • 30% increased bonuses gained from right Equipped Ring
  • Corrupted

Woe Medallion

Jade Amulet

Item Level 82
Rare
Requirements
Level8
Enchant
  • Allocates Dominion
Desecrated
  • +47 to Spirit
Implicit
  • +12 to Dexterity
Explicit
  • +31 to maximum Energy Shield
  • +223 to maximum Mana
  • +2 to Level of all Spell Skills
  • +65% to Fire Resistance

Hypnotic Loop

Topaz Ring

Item Level 81
Rare
Requirements
Level16
Desecrated
  • +250 to maximum Mana
Implicit
  • +27% to Lightning Resistance
Explicit
  • 30% increased Cold Damage
  • 18% increased Rarity of Items found
  • 125% increased Mana Regeneration Rate
  • 21% increased Light Radius
Crafted
  • 8% increased maximum Mana

Sorrow Coil

Pearl Ring

Item Level 82
Rare
Requirements
Level32
Desecrated
  • +214 to maximum Mana
Implicit
  • 8% increased Cast Speed
Explicit
  • 29% increased Cold Damage
  • +26 to Intelligence
  • +32% to Cold Resistance
  • 82% increased Mana Regeneration Rate
Crafted
  • 7% increased maximum Mana

Botanic Grounding Charm of the Bountiful

Item Level 66
Magic
Properties
Quality0
Requirements
Level32
Implicit
  • Used when you become Shocked
Explicit
  • Recover 208 Life when Used
  • 50% increased Charges

Raindancer's Stone Charm of the Brewer

Item Level 80
Magic
Properties
Quality0
Requirements
Level8
Implicit
  • Used when you become Stunned
Explicit
  • Recover 297 Mana when Used
  • 27% reduced Charges per use

Raindancer's Golden Charm of the Sylvan

Item Level 79
Magic
Properties
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Gains 0.25 Charges per Second
  • Recover 256 Mana when Used

Viscous Ultimate Life Flask of the Bountiful

Item Level 71
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 58% increased Recovery rate
  • 47% increased Charges

Uhtred's Chalice

Transcendent Mana Flask

Item Level 81
Unique
Properties
Charges Max75
Charges Per Use10
Duration35
Mana Per Use285
Quality20
Requirements
Level50
Implicit
  • 299% increased Amount Recovered
  • 70% reduced Recovery rate
  • 50% reduced Charges
  • Lose 5% Life per second while you have no Runic Ward during Effect
  • Mana Recovery from Flasks can Overflow maximum Mana during Effect

Skills & Gems

Spell Totem(Lv18)3 gems

Consume any combination of 3 Power and/or Endurance Charges to raise a Totem that uses socketed Spells. Cannot use Skills with Cooldowns.

Limit 1 Totem
PierceSupports Projectile skills, making their Projectiles Pierce an enemy but deal less damage after doing so.Lv1
ExecuteSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.Lv1
Ancestral UrgencySupports Skills which create Totems, causing those Skills to place Totems much more quickly.Lv1
Blasphemy(Lv19)4 gems

Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.

Supported Curses have 50% less Magnitudes
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Ritualistic CurseSupports Curse skills, causing them to cover a larger area but take longer to Curse enemies.Lv1
Biting FrostSupports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze. Cannot support skills that Consume Freeze.Lv1
ExecuteSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.Lv1
Fulmination(Lv18)4 gems

While active, the first time any Skill Hits a Shocked enemy in your Presence, that Skill also Hits other Shocked enemies in your Presence, up to a maximum.

Additional Hits deal 90% less damage Additional Hits convert 100% of Physical and Elemental damage to Lightning
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
Living LightningSupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.Lv1
Lightning MasterySupports Lightning skills, granting them an additional level. Does not support skills which do not have levels.Lv1
OverpowerSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Lv1
Mana Remnants(Lv19)4 gems

Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.

Each Remnant grants 28 Mana
DissipateSupports Skills which create Remnants, allowing those Remnants to be collected from further away.Lv1
InterludeSupports Skills which create Remnants, making those Remnants more powerful.Lv1
Cool HeadedSupports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.Lv1
ClaritySupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.Lv1
Mana Tempest(Lv19)4 gems

Create a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and spending more causes it to drain faster. The storm will dissipate when you exit it or run out of Mana.

Empowered Spells Split to 1 additional target
Empowered Spells Gain 40% of damage as Lightning Damage
Advancing StormSupports Storm skills, causing them to appear at the user's location and move towards the target location.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Lightning MasterySupports Lightning skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
Elemental Weakness(Lv19)4 gems

Curse all targets in an area after a short delay, lowering their Elemental Resistances.

Curse radius is 1.5 metres
Curse inflicts -40% to Elemental Resistances
Curse duration is 6 seconds
Curse does not apply to enemies above level 20
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Heightened CurseSupports Curse Skills, magnifying their power.Lv1
Focused CurseSupports Curse skills, causing them to Curse enemies more quickly after being cast.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Frost Bomb(Lv19)4 gems

Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.

Pulse and explosion radius are 2.4 metres
Cannot apply Exposure to enemies of level higher than 20
Deals 7 to 11 Cold Damage
Strip AwaySupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Long FuseSupports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage.Lv1
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
Orb of Storms(Lv19)4 gems

Create an Orb of electricity that fires Chaining Lightning bolts at nearby enemies. The Orb leaves behind a Lightning Infusion Remnant when it expires.

Chains 3 times
Deals 1 to 8 Lightning Damage
Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Lv1
AmbushSupports any skill that Hits enemies, making it more likely to Critically Hit enemies on full life.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Shocking RiftSupports Skills that Hit enemies. When Supported Skills Shock an enemy that is nearby other Shocked enemies, trigger Electromagnetism, sucking in nearby enemies, Hindering them, and dealing Lightning damage at an interval.Lv1
Flame Wall(Lv19)4 gems

Create a wall of Fire in front of you, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage. Consumes a Lightning Infusion if possible to also add Lightning damage to the Projectiles.

Wall deals 1.8 Fire Damage per second
Wall duration is 4.5 seconds
Ignites as though dealing 5 to 8 Fire damage
Wall length is 5 metres
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Spell CascadeSupports Cascadable Spells, causing them to Cascade to either side of the target area, along a randomly chosen axis.Lv1
FortressSupports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Archmage(Lv19)2 gems

While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.

Non-Channelling Spells cost an additional 8% of your maximum Mana
Lightning MasterySupports Lightning skills, granting them an additional level. Does not support skills which do not have levels.Lv1
ClaritySupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.Lv1
Spellslinger(Lv18)No supports

While active, gains Energy when you cast Spells. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.

No support gems detected for this skill.

Discipline(Lv20)No supports

Emit an Aura that grants you and Allies in your Presence additional Total Energy Shield.

Aura grants +18 to Total Maximum Energy Shield

No support gems detected for this skill.

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